Player Matchup

Mercury
Mercury
Leader_mG
Mercury
Level 76
God Stats
2W - 1L
1,284 SR
Queue Stats
10W - 12L
1,745 Elo+
Solo
Cthulhu
Cthulhu
Mocuro3
Cthulhu
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 44L
1,557 Elo+
Solo
Scylla
Scylla
Salavanesss
Scylla
Level 65
God Stats
3W - 4L
1,482 SR
Queue Stats
30W - 25L
1,597 Elo+
Solo
Surtr
Surtr
YST_Reaper
Surtr
Level 95
God Stats
17W - 13L
1,606 SR
Queue Stats
171W - 175L
1,556 Elo+
Solo
Izanami
Izanami
martingel
Izanami
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 26L
1,177 Elo+
Solo
Team Averages
Level 85
1,475 SR
1,526 Elo+

VS

Team Averages
Level 111
1,409 SR
1,471 Elo+
Osiris
Osiris
AbsurdGlitch
Osiris
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,577 Elo+
Solo
Izanami
Izanami
Bleambo
Izanami
Level 89
God Stats
2W - 1L
1,472 SR
Queue Stats
5W - 5L
1,453 Elo+
Party 1
Hercules
Hercules
Debinator
Hercules
Level 25
God Stats
1W - 2L
1,270 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 1
Ne Zha
Ne Zha
IriaZeph
Ne Zha
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 267L
1,557 Elo+
Solo
Ra
Ra
Zaytip
Ra
Level 128
God Stats
81W - 63L
1,301 SR
Queue Stats
268W - 260L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Leader_mG
Mercury
10
0 / 2 / 1
5,391
539
3,164
7,710
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mocuro3
Cthulhu
9
0 / 0 / 0
4,777
478
3,707
6,412
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Scylla
9
1 / 2 / 0
5,237
524
2,780
4,948
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
10
3 / 3 / 0
5,677
568
4,978
9,342
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
martingel
Izanami
1
0 / 0 / 0
3,432
343
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 3 / 1
6,585
659
5,302
9,020
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
Bleambo
Izanami
9
0 / 0 / 0
5,308
531
2,244
4,692
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Debinator
Hercules
8
0 / 0 / 0
5,625
563
955
5,690
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
IriaZeph
Ne Zha
10
2 / 1 / 1
6,145
615
3,604
7,980
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
11
2 / 0 / 3
6,804
680
4,393
4,366
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
3
1
1.17
W
Izanami
Bleambo
Izanami
0
0
0
0
W
Hercules
Debinator
Hercules
0
0
0
0
W
Ne Zha
IriaZeph
Ne Zha
2
1
1
2.5
L
Mercury
Leader_mG
Mercury
0
2
1
0.25
L
Cthulhu
Mocuro3
Cthulhu
0
0
0
0
L
Scylla
1
2
0
0.5
L
Surtr
3
3
0
1
W
Ra
2
0
3
3.5
L
Izanami
martingel
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,629
Damage
16,498
28,412
Taken
31,748
14,597
Mitigated
16,895
8,815
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,302
2,067
0
3,006
9,020
6,885
0
140
8,880
0
46,973
W
Izanami
Bleambo
Izanami
2,244
1,216
0
1,714
4,692
1,755
950
2,041
2,651
0
49,726
W
Hercules
Debinator
Hercules
955
60
417
2,693
5,690
4,094
153
2,447
3,243
0
9,159
W
Ne Zha
IriaZeph
Ne Zha
3,604
948
0
3,952
7,980
2,725
0
1,600
6,380
0
36,610
L
Mercury
Leader_mG
Mercury
3,164
925
0
2,138
7,710
2,643
0
1,952
5,758
0
33,950
L
Cthulhu
Mocuro3
Cthulhu
3,707
92
180
2,302
6,412
5,103
0
400
6,012
22,018
0
L
Scylla
2,780
483
0
1,481
4,948
1,541
0
1,446
3,502
33,226
943
L
Surtr
4,978
1,315
0
2,714
9,342
5,310
6
595
8,747
572
33,492
W
Ra
4,393
594
421
1,587
4,366
1,436
56
1,106
3,260
49,025
0
L
Izanami
martingel
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
30,467
209
Minions Killed
337
0
Camps Cleared
0
886,642
Distance Traveled
1,034,257
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,585
659
84
8
0
203,941
1
W
Izanami
5,308
531
91
9
0
180,848
0
W
Hercules
5,625
563
16
2
0
214,751
4
W
Ne Zha
6,145
615
58
6
0
211,980
0
L
Mercury
5,391
539
63
6
0
266,243
0
L
Cthulhu
4,777
478
29
3
0
204,587
3
L
Scylla
5,237
524
63
6
0
199,357
4
L
Surtr
5,677
568
54
5
0
203,752
0
W
Ra
6,804
680
88
9
0
222,737
4
L
Izanami
3,432
343
0
0
0
12,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role