Player Matchup

Sun Wukong
Sun Wukong
FelineEmu
Sun Wukong
Level 18
God Stats
33W - 44L
1,359 SR
Queue Stats
143W - 173L
1,101 Elo+
Party 1
Fenrir
Fenrir
KaiADemon215
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 222L
972 Elo+
Party 1
Atlas
Atlas
Trex305
Atlas
Level 17
God Stats
2W - 5L
1,281 SR
Queue Stats
84W - 92L
1,086 Elo+
Party 1
Hades
Hades
XxSlickBackxX
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,068 Elo+
Party 1
Xbalanque
Xbalanque
tactical takeda
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 204L
1,037 Elo+
Party 1
Team Averages
Level 26
1,428 SR
1,053 Elo+

VS

Team Averages
Level 23
1,667 SR
1,709 Elo+
Bacchus
Bacchus
AcerPR
Bacchus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,698 Elo+
Party 2
Surtr
Surtr
BlinBlinPR
Surtr
Level 44
God Stats
75W - 49L
1,884 SR
Queue Stats
567W - 571L
1,734 Elo+
Party 2
Chiron
Chiron
BlinConControl
Chiron
Level 26
God Stats
6W - 5L
1,734 SR
Queue Stats
34W - 28L
1,394 Elo+
Party 2
Tiamat
Tiamat
Elpaidebolli
Tiamat
Level 27
God Stats
3W - 0L
1,715 SR
Queue Stats
46W - 21L
1,788 Elo+
Party 2
Susano
Susano
NoMentalJerry
Susano
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 1L
1,930 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FelineEmu
Sun Wukong
12
1 / 5 / 1
7,355
460
7,122
16,811
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
0 / 10 / 1
6,272
392
4,013
16,232
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Trex305
Atlas
11
1 / 6 / 4
7,571
473
10,413
19,047
16,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 8 / 0
7,267
454
8,239
15,940
7,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
tactical takeda
Xbalanque
12
2 / 9 / 2
7,919
495
7,123
15,373
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcerPR
Bacchus
14
8 / 1 / 10
9,291
581
7,350
13,749
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
14
7 / 1 / 5
9,606
600
14,397
19,282
19,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 3
9,941
621
11,317
13,528
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
16
8 / 2 / 12
10,312
645
13,137
8,292
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 0 / 9
9,983
624
14,705
13,392
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
6
Kills
38
38
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AcerPR
Bacchus
8
1
10
13
W
Surtr
7
1
5
9.5
W
6
2
3
3.75
W
Tiamat
8
2
12
7
L
Sun Wukong
FelineEmu
Sun Wukong
1
5
1
0.3
L
Fenrir
0
10
1
0.05
W
9
0
9
13.5
L
Atlas
Trex305
Atlas
1
6
4
0.5
L
2
8
0
0.25
L
Xbalanque
tactical takeda
Xbalanque
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
60,906
83,403
Taken
68,243
48,783
Mitigated
53,130
13,424
Healing
21,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AcerPR
Bacchus
7,350
1,406
0
4,628
13,749
15,813
269
4,510
9,239
22,147
0
W
Surtr
14,397
4,204
0
4,454
19,282
19,569
468
4,358
14,049
906
68,268
W
11,317
5,161
352
5,005
13,528
5,859
320
4,571
8,957
0
87,593
W
Tiamat
13,137
970
198
2,339
8,292
6,010
600
3,281
4,916
72,377
0
L
Sun Wukong
FelineEmu
Sun Wukong
7,122
1,681
0
5,853
16,811
13,169
0
2,680
14,131
5,427
34,197
L
Fenrir
4,013
1,201
312
2,377
16,232
5,728
0
2,137
14,095
0
34,391
W
14,705
3,693
0
4,615
13,392
5,879
2,253
3,025
10,285
0
80,027
L
Atlas
Trex305
Atlas
10,413
4,855
0
742
19,047
16,848
0
4,853
14,194
25,318
95
L
8,239
1,048
676
2,570
15,940
7,109
0
7,549
8,391
32,633
0
L
Xbalanque
tactical takeda
Xbalanque
7,123
3,513
43
851
15,373
5,929
649
3,760
11,613
0
55,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
49,133
256
Minions Killed
469
0
Camps Cleared
0
1,457,684
Distance Traveled
1,623,072
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,291
581
31
2
0
339,224
0
W
Surtr
9,606
600
87
5
0
282,506
0
W
Chiron
9,941
621
126
8
0
268,958
0
W
Tiamat
10,312
645
111
7
0
343,500
0
L
Sun Wukong
7,355
460
61
4
0
277,974
0
L
Fenrir
6,272
392
56
4
0
301,666
0
W
Susano
9,983
624
114
7
0
388,884
2
L
Atlas
7,571
473
25
2
0
309,821
0
L
Hades
7,267
454
48
3
0
288,913
0
L
Xbalanque
7,919
495
66
4
0
279,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role