Player Matchup

Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
HashtagRichie
He Bo
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 143L
1,373 Elo+
Party 2
Vamana
Vamana
Kemilli
Vamana
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 193L
1,340 Elo+
Solo
Chernobog
Chernobog
Nova7097
Chernobog
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 121L
1,500 Elo+
Solo
Merlin
Merlin
TheoryWolf
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,443 Elo+

VS

Team Averages
Level 122
1,596 SR
1,340 Elo+
Sun Wukong
Sun Wukong
CroutonSniff
Sun Wukong
Level 129
God Stats
5W - 7L
1,765 SR
Queue Stats
570W - 546L
1,325 Elo+
Party 1
Anubis
Anubis
IDxntPassHOF
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,176 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MumbleMcGhee
Ah Muzen Cab
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
420W - 391L
1,466 Elo+
Party 1
Vulcan
Vulcan
iambrandon
Vulcan
Level 84
God Stats
3W - 5L
1,715 SR
Queue Stats
441W - 425L
1,413 Elo+
Solo
Nike
Nike
toon-the-army
Nike
Level 178
God Stats
9W - 3L
1,500 SR
Queue Stats
629W - 663L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 3 / 2
5,338
1,068
3,003
6,332
4,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 1
5,247
1,049
3,631
4,415
1,384
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Kemilli
Vamana
10
0 / 2 / 4
5,051
1,010
3,497
6,264
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Nova7097
Chernobog
5
0 / 0 / 0
4,304
861
387
686
155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
TheoryWolf
Merlin
11
1 / 2 / 2
5,010
1,002
3,369
3,327
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CroutonSniff
Sun Wukong
11
1 / 0 / 8
6,087
1,217
3,148
4,232
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
10
1 / 2 / 6
5,820
1,164
2,990
3,973
1,581
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MumbleMcGhee
Ah Muzen Cab
12
4 / 0 / 5
6,331
1,266
5,288
4,008
1,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
iambrandon
Vulcan
12
3 / 0 / 6
6,326
1,265
5,243
1,739
699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 5
5,559
1,112
2,632
5,049
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
4
Kills
10
10
Deaths
4
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
2
1
W
Sun Wukong
CroutonSniff
Sun Wukong
1
0
8
5
L
1
3
1
0.5
W
Anubis
1
2
6
2
L
Vamana
Kemilli
Vamana
0
2
4
1
W
Ah Muzen Cab
MumbleMcGhee
Ah Muzen Cab
4
0
5
6.5
L
Chernobog
Nova7097
Chernobog
0
0
0
0
L
Merlin
TheoryWolf
Merlin
1
2
2
1
W
Vulcan
iambrandon
Vulcan
3
0
6
6
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,887
Damage
19,301
21,024
Taken
19,001
12,042
Mitigated
10,745
4,693
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,003
342
0
1,733
6,332
4,640
0
2,366
3,966
0
6,328
W
Sun Wukong
CroutonSniff
Sun Wukong
3,148
159
252
547
4,232
3,199
65
1,135
3,097
0
9,613
L
3,631
0
426
365
4,415
1,384
0
1,606
2,809
7,861
1,418
W
Anubis
2,990
120
1,550
1,552
3,973
1,581
216
1,725
2,248
9,475
0
L
Vamana
Kemilli
Vamana
3,497
1,926
414
717
6,264
4,749
0
2,041
4,223
0
6,415
W
Ah Muzen Cab
MumbleMcGhee
Ah Muzen Cab
5,288
2,613
922
2,843
4,008
1,558
749
1,546
2,462
0
12,781
L
Chernobog
Nova7097
Chernobog
387
260
252
381
686
155
0
345
341
0
387
L
Merlin
TheoryWolf
Merlin
3,369
57
288
117
3,327
1,114
0
1,875
1,452
9,920
0
W
Vulcan
iambrandon
Vulcan
5,243
497
127
397
1,739
699
215
448
1,291
9,738
0
W
2,632
114
87
79
5,049
3,708
0
1,524
3,525
0
4,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
30,123
35
Minions Killed
61
0
Camps Cleared
0
409,346
Distance Traveled
523,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,338
1,068
9
2
0
96,355
0
W
Sun Wukong
6,087
1,217
8
2
0
109,443
0
L
He Bo
5,247
1,049
10
2
0
99,841
0
W
Anubis
5,820
1,164
23
5
0
98,307
0
L
Vamana
5,051
1,010
4
1
0
99,126
0
W
Ah Muzen Cab
6,331
1,266
12
2
0
105,447
0
L
Chernobog
4,304
861
0
0
0
22,333
0
L
Merlin
5,010
1,002
12
2
0
91,691
0
W
Vulcan
6,326
1,265
8
2
0
116,957
0
W
Nike
5,559
1,112
10
2
0
93,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role