Player Matchup

Nu Wa
Nu Wa
ARabidElf
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
DizyDu
Hou Yi
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 250L
1,536 Elo+
Party 2
Ao Kuang
Ao Kuang
macomber37
Ao Kuang
Level 164
God Stats
1W - 3L
1,814 SR
Queue Stats
276W - 278L
1,549 Elo+
Party 2
Tyr
Tyr
ohboyitsjohn
Tyr
Level 162
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 202L
1,648 Elo+
Party 2
Artio
Artio
spartanwarrior4
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 281L
1,599 Elo+
Party 2
Team Averages
Level 134
1,563 SR
1,573 Elo+

VS

Team Averages
Level 154
1,580 SR
1,603 Elo+
Fenrir
Fenrir
Ahwi
Fenrir
Level 121
God Stats
11W - 5L
1,790 SR
Queue Stats
133W - 194L
1,542 Elo+
Party 1
Surtr
Surtr
Balkesho
Surtr
Level 146
God Stats
3W - 4L
1,615 SR
Queue Stats
84W - 142L
1,552 Elo+
Party 1
Hachiman
Hachiman
DigitalVoid
Hachiman
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,588 Elo+
Solo
Sol
Sol
VictoryCar
Sol
Level 148
God Stats
6W - 4L
1,496 SR
Queue Stats
222W - 245L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
smhiybt
Sylvanus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ARabidElf
Nu Wa
12
1 / 4 / 3
6,723
611
5,872
7,291
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
DizyDu
Hou Yi
9
1 / 3 / 1
5,233
476
3,469
9,050
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
macomber37
Ao Kuang
12
3 / 0 / 0
6,498
591
3,699
6,104
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 0
6,168
561
5,649
14,114
13,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 3 / 3
4,849
441
2,073
11,520
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ahwi
Fenrir
12
3 / 3 / 3
7,131
648
5,252
11,340
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
Balkesho
Surtr
12
0 / 0 / 2
7,178
653
9,477
9,584
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
DigitalVoid
Hachiman
11
5 / 1 / 0
6,188
563
7,067
9,376
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 2
7,594
690
7,040
6,580
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
smhiybt
Sylvanus
11
1 / 2 / 4
6,263
569
4,662
7,923
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
12
12
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ARabidElf
Nu Wa
1
4
3
0.63
W
Fenrir
Ahwi
Fenrir
3
3
3
1.5
W
Surtr
Balkesho
Surtr
0
0
2
1
W
Hachiman
DigitalVoid
Hachiman
5
1
0
5
L
Hou Yi
DizyDu
Hou Yi
1
3
1
0.5
W
3
0
2
4
L
Ao Kuang
macomber37
Ao Kuang
3
0
0
3
L
0
2
0
0
W
Sylvanus
smhiybt
Sylvanus
1
2
4
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,762
Damage
33,498
48,079
Taken
44,803
29,697
Mitigated
21,960
14,320
Healing
18,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ARabidElf
Nu Wa
5,872
854
0
390
7,291
2,753
0
4,412
2,879
57,444
516
W
Fenrir
Ahwi
Fenrir
5,252
1,281
0
1,987
11,340
4,476
0
2,361
8,979
0
53,019
W
Surtr
Balkesho
Surtr
9,477
3,721
0
4,250
9,584
6,463
0
842
8,742
1,480
59,934
W
Hachiman
DigitalVoid
Hachiman
7,067
4,247
0
4,660
9,376
3,311
144
1,477
7,899
0
35,712
L
Hou Yi
DizyDu
Hou Yi
3,469
1,138
0
2,869
9,050
2,949
0
1,364
7,686
0
29,119
W
7,040
2,737
0
4,906
6,580
2,674
1,235
2,547
4,033
65,679
7,147
L
Ao Kuang
macomber37
Ao Kuang
3,699
734
0
2,238
6,104
2,170
0
970
5,134
47,485
0
L
5,649
783
0
4,365
14,114
13,817
0
614
13,500
0
51,250
W
Sylvanus
smhiybt
Sylvanus
4,662
2,089
778
2,135
7,923
5,036
222
4,161
3,762
27,045
8,872
L
2,073
313
460
3,998
11,520
8,008
0
4,283
7,237
10,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
34,354
346
Minions Killed
441
0
Camps Cleared
0
1,135,977
Distance Traveled
1,161,901
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,723
611
106
10
0
214,886
0
W
Fenrir
7,131
648
70
6
0
286,008
0
W
Surtr
7,178
653
115
10
0
249,176
3
W
Hachiman
6,188
563
54
5
0
224,940
3
L
Hou Yi
5,233
476
42
4
0
220,012
0
W
Sol
7,594
690
126
11
0
220,511
0
L
Ao Kuang
6,498
591
79
7
0
219,933
2
L
Tyr
6,168
561
108
10
0
235,846
0
W
Sylvanus
6,263
569
76
7
0
181,266
3
L
Artio
4,849
441
11
1
0
245,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role