Player Matchup

Neith
Neith
Khoiiboii
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SuperZonicKun
Sun Wukong
Level 20
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
cuhmig
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
jamesisnoob55
Loki
Level 49
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
kqmi
Nox
Level 17
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,382 SR
1,500 Elo+

VS

Team Averages
Level 74
1,362 SR
1,424 Elo+
Lancelot
Lancelot
BearMcNugget
Lancelot
Level 125
God Stats
1W - 4L
1,257 SR
Queue Stats
36W - 58L
1,396 Elo+
Party 1
Yu Huang
Yu Huang
KapkanAmerica
Yu Huang
Level 29
God Stats
2W - 5L
1,329 SR
Queue Stats
36W - 46L
1,390 Elo+
Party 1
Artio
Artio
Punisher1197
Artio
Level 32
God Stats
6W - 2L
1,225 SR
Queue Stats
32W - 36L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
TheRealZimm
Amaterasu
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
239W - 257L
1,525 Elo+
Solo
Charybdis
Charybdis
longhaul357
Charybdis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Khoiiboii
Neith
9
0 / 11 / 2
6,584
299
4,081
17,994
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
SuperZonicKun
Sun Wukong
15
2 / 4 / 1
9,312
423
11,182
21,181
15,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
cuhmig
Cthulhu
11
0 / 6 / 2
7,294
332
10,019
25,359
15,868
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 2
8,730
397
7,829
18,970
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
kqmi
Nox
11
1 / 13 / 1
7,676
349
11,381
18,606
8,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BearMcNugget
Lancelot
18
15 / 1 / 11
12,268
558
16,799
22,274
10,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
KapkanAmerica
Yu Huang
18
11 / 0 / 12
12,861
585
27,216
12,540
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 16
11,310
514
8,843
24,448
30,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
TheRealZimm
Amaterasu
17
3 / 2 / 17
11,161
507
9,474
25,746
19,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
longhaul357
Charybdis
19
8 / 2 / 6
12,565
571
20,528
17,388
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
103
5
Kills
41
41
Deaths
6
8
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BearMcNugget
Lancelot
15
1
11
20.5
W
Yu Huang
KapkanAmerica
Yu Huang
11
0
12
17
L
Neith
Khoiiboii
Neith
0
11
2
0.09
W
4
1
16
12
L
Sun Wukong
SuperZonicKun
Sun Wukong
2
4
1
0.63
W
Amaterasu
TheRealZimm
Amaterasu
3
2
17
5.75
L
Cthulhu
cuhmig
Cthulhu
0
6
2
0.17
L
2
7
2
0.43
L
Nox
kqmi
Nox
1
13
1
0.12
W
Charybdis
longhaul357
Charybdis
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,492
Damage
82,860
102,110
Taken
102,396
52,625
Mitigated
77,025
10,377
Healing
42,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BearMcNugget
Lancelot
16,799
2,400
0
11,116
22,274
10,976
0
5,682
15,802
0
97,608
W
Yu Huang
KapkanAmerica
Yu Huang
27,216
1,687
441
4,478
12,540
6,400
1,788
2,874
9,666
105,790
0
L
Neith
Khoiiboii
Neith
4,081
2,112
0
162
17,994
6,095
0
8,052
9,611
0
13,399
W
8,843
1,053
140
4,757
24,448
30,777
450
5,797
18,651
44,437
1,465
L
Sun Wukong
SuperZonicKun
Sun Wukong
11,182
2,305
0
3,844
21,181
15,138
0
2,808
18,012
0
56,130
W
Amaterasu
TheRealZimm
Amaterasu
9,474
3,559
0
10,895
25,746
19,991
3,189
4,091
21,510
0
76,449
L
Cthulhu
cuhmig
Cthulhu
10,019
1,003
140
2,213
25,359
15,868
0
11,242
13,875
31,095
0
L
7,829
3,400
0
4,018
18,970
6,904
0
5,306
13,559
0
49,924
L
Nox
kqmi
Nox
11,381
745
0
0
18,606
8,620
0
7,141
11,364
40,254
0
W
Charybdis
longhaul357
Charybdis
20,528
16,079
0
10,327
17,388
8,881
6,326
3,516
13,872
0
129,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
60,165
250
Minions Killed
639
0
Camps Cleared
0
2,086,249
Distance Traveled
2,227,883
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,268
558
149
7
0
514,210
0
W
Yu Huang
12,861
585
154
7
0
440,242
4
L
Neith
6,584
299
15
1
0
391,861
0
W
Artio
11,310
514
51
2
0
438,727
0
L
Sun Wukong
9,312
423
78
4
0
428,546
6
W
Amaterasu
11,161
507
113
5
0
432,610
2
L
Cthulhu
7,294
332
36
2
0
405,788
0
L
Loki
8,730
397
63
3
0
467,398
0
L
Nox
7,676
349
58
3
0
392,656
0
W
Charybdis
12,565
571
172
8
0
402,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role