Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JohnathanLight
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,528 Elo+
Party 2
Cupid
Cupid
Lord_Mantis20
Cupid
Level 136
God Stats
10W - 6L
1,603 SR
Queue Stats
417W - 409L
1,411 Elo+
Solo
Fenrir
Fenrir
PASTA J0INT
Fenrir
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 82L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
xStrohx
Zhong Kui
Level 87
God Stats
3W - 8L
1,500 SR
Queue Stats
159W - 179L
1,544 Elo+
Party 2
Team Averages
Level 105
1,521 SR
1,512 Elo+

VS

Team Averages
Level 93
1,530 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
Alice5252
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,397 SR
Queue Stats
5W - 2L
1,426 Elo+
Party 1
Yemoja
Yemoja
Bloomschaos
Yemoja
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,520 Elo+
Party 1
Pele
Pele
DemonicPast
Pele
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
178W - 171L
1,651 Elo+
Solo
Izanami
Izanami
EmpTear
Izanami
Level 65
God Stats
3W - 1L
1,752 SR
Queue Stats
3W - 2L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UwUSlayerTito
Cu Chulainn
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 86L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 3 / 0
8,438
563
7,272
7,591
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 1
6,328
422
2,779
10,269
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 2 / 0
6,671
445
4,070
7,994
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
0 / 5 / 2
6,538
436
5,912
15,359
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
xStrohx
Zhong Kui
14
6 / 7 / 0
8,622
575
14,488
17,399
16,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alice5252
Morgan Le Fay
13
1 / 2 / 5
7,893
526
6,089
8,408
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
4 / 0 / 4
8,732
582
6,488
8,102
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 5
9,438
629
9,319
13,396
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
EmpTear
Izanami
14
0 / 0 / 3
7,853
524
7,418
9,011
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
UwUSlayerTito
Cu Chulainn
13
6 / 5 / 6
8,974
598
13,080
17,523
14,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
8
Kills
19
19
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
0
0.67
W
Morgan Le Fay
Alice5252
Morgan Le Fay
1
2
5
1.75
W
Yemoja
4
0
4
6
W
8
1
5
10.5
W
Izanami
EmpTear
Izanami
0
0
3
1.5
L
0
2
1
0.25
L
0
2
0
0
L
Fenrir
0
5
2
0.2
W
Cu Chulainn
UwUSlayerTito
Cu Chulainn
6
5
6
1.8
L
Zhong Kui
xStrohx
Zhong Kui
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
42,394
58,612
Taken
56,440
38,516
Mitigated
31,729
13,428
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,272
1,728
0
1,643
7,591
3,267
0
4,823
2,768
79,309
1,089
W
Morgan Le Fay
Alice5252
Morgan Le Fay
6,089
317
0
674
8,408
3,105
128
5,253
3,155
54,338
1,422
W
Yemoja
6,488
2,047
4,328
3,140
8,102
5,108
219
1,422
6,680
33,661
0
W
9,319
2,871
0
5,364
13,396
5,366
945
5,556
7,840
0
75,687
W
Izanami
EmpTear
Izanami
7,418
5,920
0
4,254
9,011
3,390
1,466
1,302
7,709
0
70,967
L
2,779
335
471
1,367
10,269
9,720
0
3,648
6,621
16,148
0
L
4,070
1,708
154
2,642
7,994
3,073
0
1,746
6,248
0
51,398
L
Fenrir
5,912
2,593
0
1,719
15,359
5,966
0
1,631
13,522
0
48,662
W
Cu Chulainn
UwUSlayerTito
Cu Chulainn
13,080
3,058
0
1,967
17,523
14,760
176
10,737
6,786
0
55,429
L
Zhong Kui
xStrohx
Zhong Kui
14,488
2,970
0
5,432
17,399
16,490
0
448
16,004
63,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
42,890
433
Minions Killed
494
0
Camps Cleared
0
1,385,523
Distance Traveled
1,419,354
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,438
563
154
10
0
271,821
4
W
Morgan Le Fay
7,893
526
105
7
0
275,817
0
W
Yemoja
8,732
582
40
3
0
275,142
0
W
Pele
9,438
629
124
8
0
327,828
0
W
Izanami
7,853
524
143
10
0
282,964
0
L
Ymir
6,328
422
22
1
0
285,025
0
L
Cupid
6,671
445
96
6
0
265,796
0
L
Fenrir
6,538
436
59
4
0
329,491
0
W
Cu Chulainn
8,974
598
82
5
0
257,603
0
L
Zhong Kui
8,622
575
102
7
0
233,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role