Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Curbearr
Sun Wukong
Bronze III
Level 89
God Stats
137W - 106L
1,190 SR
Queue Stats
200W - 199L
1,500 MMR
Party 1
Sol
Sol
Bronze III
FatalOutPlays
Sol
Bronze III
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 42L
1,500 MMR
Solo
Susano
Susano
Bronze III
Natsukosui
Susano
Bronze III
Level 105
God Stats
27W - 34L
1,549 SR
Queue Stats
64W - 71L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
PremiumWolf
Cernunnos
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
hurricane-drunk-
Kumbhakarna
Bronze III
Level 64
God Stats
1W - 4L
1,558 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,459 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,537 SR
1,500 MMR
Agni
Agni
Bronze III
Foxynak
Agni
Bronze III
Level 137
God Stats
3W - 3L
1,684 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
JoeyFromJersey
Mulan
Bronze III
Level 143
God Stats
19W - 25L
1,500 SR
Queue Stats
520W - 510L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
JyuuVioleGrace
Ishtar
Bronze III
Level 80
God Stats
10W - 8L
1,500 SR
Queue Stats
46W - 21L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Marvell1585
King Arthur
Bronze III
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
190W - 177L
1,500 MMR
Solo
Athena
Athena
Bronze III
TheInmortalZeus
Athena
Bronze III
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Curbearr
Sun Wukong
13
1 / 2 / 0
8,361
523
9,156
16,463
12,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 1
8,086
505
11,257
15,562
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Natsukosui
Susano
12
6 / 5 / 1
7,959
497
8,931
14,838
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
PremiumWolf
Cernunnos
8
0 / 3 / 1
5,828
364
5,481
8,823
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
hurricane-drunk-
Kumbhakarna
11
0 / 3 / 5
6,962
435
4,448
16,298
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
LancelotMauiHe BoThanatos

VS

Bans
MercuryJanusAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Foxynak
Agni
14
4 / 2 / 4
8,712
545
11,932
8,563
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 7
8,900
556
7,039
13,470
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 2
10,481
655
15,215
16,843
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Marvell1585
King Arthur
15
1 / 1 / 4
9,372
586
10,480
15,051
15,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 3 / 4
8,749
547
7,948
14,745
7,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
18
18
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Curbearr
Sun Wukong
1
2
0
0.5
L
3
5
1
0.7
W
Agni
Foxynak
Agni
4
2
4
3
W
3
2
7
3.25
W
4
3
2
1.67
W
King Arthur
Marvell1585
King Arthur
1
1
4
3
L
Susano
Natsukosui
Susano
6
5
1
1.3
L
Cernunnos
PremiumWolf
Cernunnos
0
3
1
0.17
W
6
3
4
2.67
L
Kumbhakarna
hurricane-drunk-
Kumbhakarna
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,273
Damage
52,614
71,984
Taken
68,672
41,079
Mitigated
50,377
21,454
Healing
24,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Curbearr
Sun Wukong
9,156
2,128
0
4,469
16,463
12,369
115
3,570
12,893
0
71,904
L
11,257
3,640
0
8,303
15,562
6,022
0
6,639
8,923
73,484
0
W
Agni
Foxynak
Agni
11,932
629
0
2,326
8,563
2,990
248
3,077
5,486
64,720
0
W
7,039
780
0
2,977
13,470
15,892
26
3,729
9,741
0
39,827
W
15,215
9,569
0
10,787
16,843
8,093
7,256
4,717
12,126
0
114,264
W
King Arthur
Marvell1585
King Arthur
10,480
766
0
4,170
15,051
15,885
191
1,450
13,601
6,192
75,771
L
Susano
Natsukosui
Susano
8,931
1,630
0
124
14,838
6,101
0
6,058
8,780
0
43,595
L
Cernunnos
PremiumWolf
Cernunnos
5,481
3,314
0
3,263
8,823
3,127
0
1,202
7,621
0
31,738
W
7,948
1,931
0
4,571
14,745
7,517
206
2,732
12,013
47,689
0
L
Kumbhakarna
hurricane-drunk-
Kumbhakarna
4,448
1,180
182
5,113
16,298
13,460
0
4,327
11,971
13,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,196
Gold Earned
46,214
355
Minions Killed
529
0
Camps Cleared
0
1,386,547
Distance Traveled
1,503,319
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,361
523
137
9
0
290,960
0
L
Sol
8,086
505
104
7
0
242,388
0
W
Agni
8,712
545
102
6
0
292,060
0
W
Mulan
8,900
556
57
4
0
286,502
2
W
Ishtar
10,481
655
164
10
0
279,325
1
W
King Arthur
9,372
586
145
9
0
301,273
0
L
Susano
7,959
497
56
4
0
348,304
0
L
Cernunnos
5,828
364
41
3
0
179,656
1
W
Athena
8,749
547
61
4
0
344,159
0
L
Kumbhakarna
6,962
435
17
1
0
325,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role