Player Matchup

Cthulhu
Cthulhu
AHEGOTrap
Cthulhu
Level 29
God Stats
2W - 1L
1,517 SR
Queue Stats
20W - 12L
1,364 Elo+
Party 1
Surtr
Surtr
Hardi GB
Surtr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,780 Elo+
Party 1
Bacchus
Bacchus
Lil_Erti
Bacchus
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
76W - 98L
1,507 Elo+
Party 1
Chronos
Chronos
batuhanovic52
Chronos
Level 33
God Stats
9W - 5L
1,495 SR
Queue Stats
312W - 290L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
Λdriano
Ao Kuang
Level 29
God Stats
3W - 2L
1,507 SR
Queue Stats
41W - 23L
1,625 Elo+
Party 1
Team Averages
Level 29
1,504 SR
1,561 Elo+

VS

Team Averages
Level 44
1,424 SR
1,294 Elo+
Ymir
Ymir
Enes280598
Ymir
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 8L
1,255 Elo+
Party 2
Tyr
Tyr
Jefeston
Tyr
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 102L
1,471 Elo+
Solo
Thanatos
Thanatos
SAITAMA44_33
Thanatos
Level 100
God Stats
1W - 4L
1,296 SR
Queue Stats
92W - 81L
1,266 Elo+
Party 2
Scylla
Scylla
Tanjirokamado05
Scylla
Level 42
God Stats
0W - 4L
1,516 SR
Queue Stats
29W - 46L
1,359 Elo+
Solo
Chiron
Chiron
gurhancano
Chiron
Level 17
God Stats
1W - 6L
1,309 SR
Queue Stats
3W - 11L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AHEGOTrap
Cthulhu
16
3 / 0 / 11
10,727
536
14,469
19,789
21,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Hardi GB
Surtr
20
3 / 2 / 5
11,865
593
13,326
14,453
9,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Lil_Erti
Bacchus
14
1 / 2 / 13
10,011
501
4,753
14,820
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
19
14 / 1 / 10
12,587
629
22,328
10,523
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Λdriano
Ao Kuang
20
22 / 2 / 4
13,794
690
31,276
27,172
13,743
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
7,856
393
4,932
29,290
30,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 7 / 1
7,757
388
7,951
21,937
12,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
SAITAMA44_33
Thanatos
15
3 / 11 / 3
9,795
490
12,908
23,883
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 0
6,972
349
5,621
11,499
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
gurhancano
Chiron
12
1 / 9 / 1
7,663
383
12,573
17,583
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
43
Kills
7
7
Deaths
43
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AHEGOTrap
Cthulhu
3
0
11
8.5
L
1
9
2
0.22
W
Surtr
Hardi GB
Surtr
3
2
5
2.75
L
2
7
1
0.36
W
Bacchus
Lil_Erti
Bacchus
1
2
13
3.75
L
Thanatos
SAITAMA44_33
Thanatos
3
11
3
0.41
L
0
7
0
0
W
Chronos
14
1
10
19
L
Chiron
gurhancano
Chiron
1
9
1
0.17
W
Ao Kuang
Λdriano
Ao Kuang
22
2
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,152
Damage
43,985
86,757
Taken
104,192
68,896
Mitigated
64,394
28,311
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AHEGOTrap
Cthulhu
14,469
1,923
291
5,126
19,789
21,929
467
3,616
16,173
66,361
4,311
L
4,932
1,414
257
3,895
29,290
30,989
0
19,337
9,827
28,323
0
W
Surtr
Hardi GB
Surtr
13,326
6,077
0
4,805
14,453
9,437
2,179
1,384
13,069
2,974
122,406
L
7,951
804
0
3,354
21,937
12,497
0
15,953
5,907
0
36,481
W
Bacchus
Lil_Erti
Bacchus
4,753
583
0
3,658
14,820
18,527
204
1,075
13,745
24,148
0
L
Thanatos
SAITAMA44_33
Thanatos
12,908
5,372
202
12,036
23,883
10,141
772
15,774
7,869
0
66,199
L
5,621
425
0
180
11,499
3,808
0
10,084
1,237
37,292
0
W
Chronos
22,328
4,327
0
3,323
10,523
5,260
6,428
2,214
8,309
107,218
0
L
Chiron
gurhancano
Chiron
12,573
3,848
1,215
1,877
17,583
6,959
0
11,134
6,365
0
58,456
W
Ao Kuang
Λdriano
Ao Kuang
31,276
10,662
0
11,108
27,172
13,743
2,123
2,264
24,908
138,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,984
Gold Earned
40,043
633
Minions Killed
330
0
Camps Cleared
0
1,955,757
Distance Traveled
1,705,547
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,727
536
117
6
0
318,559
0
L
Ymir
7,856
393
34
2
0
298,378
3
W
Surtr
11,865
593
158
8
0
400,954
0
L
Tyr
7,757
388
42
2
0
345,016
7
W
Bacchus
10,011
501
33
2
0
380,162
0
L
Thanatos
9,795
490
96
5
0
365,308
0
L
Scylla
6,972
349
74
4
0
374,859
7
W
Chronos
12,587
629
165
8
0
416,637
0
L
Chiron
7,663
383
84
4
0
321,986
0
W
Ao Kuang
13,794
690
160
8
0
439,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role