Player Matchup

Baba Yaga
Baba Yaga
CurbsideKey144
Baba Yaga
Level 102
God Stats
5W - 4L
1,669 SR
Queue Stats
284W - 275L
1,520 Elo+
Party 3
Ah Puch
Ah Puch
FrigginFrigger
Ah Puch
Level 53
God Stats
1W - 2L
1,294 SR
Queue Stats
22W - 22L
1,625 Elo+
Party 1
Hun Batz
Hun Batz
PowerZero11
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 158L
1,597 Elo+
Party 1
Surtr
Surtr
Urayulii
Surtr
Level 99
God Stats
20W - 16L
1,750 SR
Queue Stats
97W - 90L
1,623 Elo+
Party 1
Neith
Neith
WaxiestSine765
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 61
1,543 SR
1,573 Elo+

VS

Team Averages
Level 49
1,543 SR
1,486 Elo+
Danzaburou
Danzaburou
Jwfate
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
NoRealGoals
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
acexxreaper
Cerberus
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 28L
1,494 Elo+
Solo
Pele
Pele
darkjoker059
Pele
Level 62
God Stats
3W - 4L
1,715 SR
Queue Stats
10W - 14L
1,434 Elo+
Party 2
Ra
Ra
mariialovee
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CurbsideKey144
Baba Yaga
9
1 / 7 / 4
6,835
488
8,328
16,142
13,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 3
8,361
597
10,047
8,415
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
PowerZero11
Hun Batz
12
2 / 3 / 4
7,377
527
7,611
10,181
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Urayulii
Surtr
14
5 / 2 / 2
8,695
621
9,362
11,753
10,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 2
6,012
429
7,894
9,933
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jwfate
Danzaburou
12
11 / 2 / 4
8,394
600
16,016
12,347
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
NoRealGoals
Gilgamesh
14
2 / 2 / 0
7,214
515
4,330
14,460
13,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
acexxreaper
Cerberus
12
4 / 2 / 11
8,207
586
7,192
14,175
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 3 / 2
8,398
600
6,694
13,349
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 4
7,150
511
3,896
10,892
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
21
21
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CurbsideKey144
Baba Yaga
1
7
4
0.43
L
4
2
3
2.75
W
Danzaburou
Jwfate
Danzaburou
11
2
4
6.5
W
Gilgamesh
NoRealGoals
Gilgamesh
2
2
0
1
L
Hun Batz
PowerZero11
Hun Batz
2
3
4
1.33
L
Surtr
Urayulii
Surtr
5
2
2
3
L
1
7
2
0.29
W
Cerberus
acexxreaper
Cerberus
4
2
11
4.75
W
4
3
2
1.67
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,242
Damage
38,128
56,424
Taken
65,223
35,799
Mitigated
41,234
15,707
Healing
18,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CurbsideKey144
Baba Yaga
8,328
1,427
0
3,937
16,142
13,529
232
3,173
12,969
32,727
0
L
10,047
796
0
3,371
8,415
3,658
549
2,894
5,521
58,858
0
W
Danzaburou
Jwfate
Danzaburou
16,016
7,332
530
4,264
12,347
5,751
674
5,534
6,813
0
55,813
W
Gilgamesh
NoRealGoals
Gilgamesh
4,330
1,402
0
4,227
14,460
13,595
0
662
13,798
0
48,310
L
Hun Batz
PowerZero11
Hun Batz
7,611
2,984
0
3,276
10,181
3,945
0
2,236
7,945
0
47,864
L
Surtr
Urayulii
Surtr
9,362
3,562
0
4,606
11,753
10,525
78
240
11,513
404
65,361
L
7,894
4,436
0
517
9,933
4,142
324
2,545
7,388
0
25,540
W
Cerberus
acexxreaper
Cerberus
7,192
978
726
5,383
14,175
12,945
90
4,698
9,477
25,377
0
W
6,694
2,199
0
2,664
13,349
4,935
0
1,545
11,804
0
70,403
W
3,896
762
0
941
10,892
4,008
607
6,214
4,678
39,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
39,363
355
Minions Killed
391
0
Camps Cleared
0
1,348,545
Distance Traveled
1,432,873
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,835
488
36
3
0
268,418
0
L
Ah Puch
8,361
597
93
7
0
266,279
0
W
Danzaburou
8,394
600
68
5
0
277,586
2
W
Gilgamesh
7,214
515
94
7
0
263,274
0
L
Hun Batz
7,377
527
74
5
0
305,487
0
L
Surtr
8,695
621
107
8
0
259,587
0
L
Neith
6,012
429
45
3
0
248,774
0
W
Cerberus
8,207
586
59
4
0
297,343
5
W
Pele
8,398
600
107
8
0
360,342
0
W
Ra
7,150
511
63
5
0
234,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role