Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold IV
Botelo
Hercules
Gold IV
Level 160
God Stats
4W - 2L
1,848 SR
Queue Stats
202W - 177L
1,677 MMR
Party 1
Ne Zha
Ne Zha
Gold III
SupersonicInc
Ne Zha
Gold III
Level 150
God Stats
22W - 19L
1,649 SR
Queue Stats
345W - 319L
1,724 MMR
Solo
Kukulkan
Kukulkan
Gold III
babi7222
Kukulkan
Gold III
Level 195
God Stats
21W - 15L
1,285 SR
Queue Stats
570W - 575L
1,655 MMR
Solo
Apollo
Apollo
Gold II
buttmuncha
Apollo
Gold II
Level 202
God Stats
0W - 7L
1,500 SR
Queue Stats
441W - 412L
1,659 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 173
1,556 SR
1,643 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,585 SR
1,640 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
Cοmpassion
Yemoja
Gold V
Level 60
God Stats
5W - 1L
1,925 SR
Queue Stats
29W - 16L
1,655 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Mijkster
Cernunnos
Gold IV
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 34L
1,649 MMR
Solo
Cliodhna
Cliodhna
Gold II
Muhit4PF
Cliodhna
Gold II
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 61L
1,725 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
autismwarrior
Cu Chulainn
Gold V
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 26L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 3 / 2
5,936
457
3,948
12,443
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Botelo
Hercules
11
0 / 4 / 0
6,291
484
5,076
14,909
14,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 6 / 2
7,192
553
8,143
14,127
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
babi7222
Kukulkan
12
2 / 3 / 1
7,060
543
2,730
6,308
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
buttmuncha
Apollo
11
0 / 4 / 1
6,098
469
3,887
12,277
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThorFenrirThanatos

VS

Bans
SetSusanoHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 4
7,680
591
6,291
7,560
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
13
2 / 1 / 8
7,957
612
6,201
7,975
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Mijkster
Cernunnos
14
4 / 1 / 0
8,284
637
9,630
8,430
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Muhit4PF
Cliodhna
16
9 / 0 / 6
9,175
706
9,707
11,091
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
autismwarrior
Cu Chulainn
15
4 / 0 / 5
9,198
708
13,967
13,157
12,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
20
20
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
2
0.67
W
Janus
 
Janus
1
4
4
0.75
L
Hercules
Botelo
Hercules
0
4
0
0
W
Yemoja
2
1
8
6
W
Cernunnos
Mijkster
Cernunnos
4
1
0
4
W
Cliodhna
Muhit4PF
Cliodhna
9
0
6
12
L
3
6
2
0.67
W
Cu Chulainn
autismwarrior
Cu Chulainn
4
0
5
6.5
L
Kukulkan
babi7222
Kukulkan
2
3
1
0.83
L
Apollo
buttmuncha
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,784
Damage
45,796
60,064
Taken
48,213
39,165
Mitigated
29,806
17,336
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,948
508
0
3,712
12,443
11,751
0
5,323
7,120
12,947
0
W
Janus
 
Janus
6,291
957
0
462
7,560
2,598
0
2,183
5,377
65,926
327
L
Hercules
Botelo
Hercules
5,076
1,221
0
4,246
14,909
14,112
0
2,669
12,240
0
50,306
W
Yemoja
6,201
1,062
1,978
2,742
7,975
5,838
0
1,872
6,103
32,320
0
W
Cernunnos
Mijkster
Cernunnos
9,630
5,624
0
4,082
8,430
3,655
1,180
833
7,597
0
73,512
W
Cliodhna
Muhit4PF
Cliodhna
9,707
1,511
0
5,999
11,091
4,845
0
1,612
9,479
0
71,979
L
8,143
2,563
0
4,360
14,127
6,175
0
3,549
10,578
0
48,877
W
Cu Chulainn
autismwarrior
Cu Chulainn
13,967
1,604
0
3,971
13,157
12,870
21
758
12,399
12,313
74,071
L
Kukulkan
babi7222
Kukulkan
2,730
346
0
638
6,308
2,408
0
2,123
4,185
55,893
0
L
Apollo
buttmuncha
Apollo
3,887
2,659
0
4,380
12,277
4,719
0
2,432
9,845
0
41,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
42,294
390
Minions Killed
526
0
Camps Cleared
0
1,244,150
Distance Traveled
1,399,873
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,936
457
12
1
0
268,707
1
W
Janus
7,680
591
129
10
0
286,169
1
L
Hercules
6,291
484
106
8
0
263,590
2
W
Yemoja
7,957
612
34
3
0
241,778
4
W
Cernunnos
8,284
637
104
8
0
246,128
2
W
Cliodhna
9,175
706
114
9
0
342,965
1
L
Ne Zha
7,192
553
79
6
0
257,375
0
W
Cu Chulainn
9,198
708
145
11
0
282,833
0
L
Kukulkan
7,060
543
104
8
0
212,861
2
L
Apollo
6,098
469
89
7
0
241,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role