Player Matchup

Mulan
Mulan
ColdestNut
Mulan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DumpsterBabyFDT
Fenrir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Kochawakinov
Olorun
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
316W - 312L
1,713 Elo+
Solo
Nike
Nike
Milagrito
Nike
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,685 Elo+
Solo
Atlas
Atlas
Romano22812
Atlas
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,578 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,595 Elo+

VS

Team Averages
Level 90
1,414 SR
1,633 Elo+
He Bo
He Bo
DHIZZLE247
He Bo
Level 96
God Stats
2W - 5L
1,285 SR
Queue Stats
241W - 227L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
Lenoxy223
Ao Kuang
Level 86
God Stats
4W - 6L
1,285 SR
Queue Stats
214W - 216L
1,676 Elo+
Party 3
Ravana
Ravana
ShadowLust187
Ravana
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 91L
1,693 Elo+
Party 1
Cupid
Cupid
dalton468ggg
Cupid
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,684 Elo+
Party 1
Baba Yaga
Baba Yaga
micacica
Baba Yaga
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 131L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 0 / 8
5,521
1,104
4,405
5,773
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 2 / 6
5,484
1,097
5,100
4,928
2,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Olorun
9
0 / 0 / 7
5,092
1,018
3,274
4,845
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
10
1 / 1 / 8
5,505
1,101
2,897
3,838
2,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 0 / 2
6,395
1,279
4,384
7,139
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
0 / 1 / 3
4,854
971
4,230
3,282
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Lenoxy223
Ao Kuang
8
1 / 3 / 1
4,998
1,000
3,264
5,466
2,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 2
4,673
935
2,969
6,548
4,190
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 2 / 1
4,886
977
3,119
3,271
1,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
micacica
Baba Yaga
10
1 / 2 / 1
5,193
1,039
7,486
4,263
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
10
Kills
3
3
Deaths
10
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
0
8
6
L
He Bo
0
1
3
1.5
W
2
2
6
2.5
W
Olorun
0
0
7
3.5
L
Ao Kuang
Lenoxy223
Ao Kuang
1
3
1
0.5
W
Nike
1
1
8
5
W
5
0
2
6
L
0
2
2
0.5
L
1
2
1
0.75
L
Baba Yaga
micacica
Baba Yaga
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
21,068
26,523
Taken
22,830
14,810
Mitigated
9,973
10,611
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,405
889
0
1,316
5,773
3,328
0
2,177
3,358
0
8,320
L
He Bo
4,230
464
194
1,364
3,282
913
0
1,037
2,203
6,355
0
W
5,100
854
0
440
4,928
2,647
0
2,381
2,455
0
8,498
W
Olorun
3,274
1,310
3,668
2,154
4,845
2,014
0
2,601
2,194
5,986
0
L
Ao Kuang
Lenoxy223
Ao Kuang
3,264
1,308
563
1,167
5,466
2,024
0
1,106
4,237
4,662
0
W
Nike
2,897
596
537
221
3,838
2,018
0
2,576
1,224
0
7,266
W
4,384
1,774
499
1,776
7,139
4,803
0
4,451
2,512
10,541
0
L
2,969
722
441
961
6,548
4,190
0
2,423
4,011
358
5,451
L
3,119
1,964
247
567
3,271
1,072
0
1,209
2,062
0
6,781
L
Baba Yaga
micacica
Baba Yaga
7,486
279
0
1,093
4,263
1,774
0
1,883
2,336
11,538
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
24,604
46
Minions Killed
34
0
Camps Cleared
0
518,920
Distance Traveled
444,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,521
1,104
5
1
0
110,950
0
L
He Bo
4,854
971
10
2
0
88,962
0
W
Fenrir
5,484
1,097
12
2
0
105,187
0
W
Olorun
5,092
1,018
14
3
0
100,880
0
L
Ao Kuang
4,998
1,000
5
1
0
99,335
0
W
Nike
5,505
1,101
6
1
0
88,019
0
W
Atlas
6,395
1,279
9
2
0
113,884
0
L
Ravana
4,673
935
4
1
0
102,212
0
L
Cupid
4,886
977
9
2
0
55,598
0
L
Baba Yaga
5,193
1,039
6
1
0
98,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role