Player Matchup

Ao Kuang
Ao Kuang
DonMater93
Ao Kuang
Level 53
God Stats
48W - 50L
1,115 SR
Queue Stats
163W - 159L
991 Elo+
Party 1
Hachiman
Hachiman
Julian-Ross93
Hachiman
Level 86
God Stats
13W - 13L
1,729 SR
Queue Stats
29W - 29L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
MezGo_93
Baron Samedi
Level 96
God Stats
22W - 21L
1,279 SR
Queue Stats
230W - 213L
1,282 Elo+
Party 1
Surtr
Surtr
allstar_ny
Surtr
Level 88
God Stats
6W - 11L
1,574 SR
Queue Stats
80W - 89L
1,573 Elo+
Solo
Atlas
Atlas
sadam93160
Atlas
Level 29
God Stats
18W - 21L
1,347 SR
Queue Stats
22W - 30L
1,160 Elo+
Party 1
Team Averages
Level 70
1,409 SR
1,311 Elo+

VS

Team Averages
Level 85
1,493 SR
1,391 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
InfinityAim
Surtr
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 4L
1,255 Elo+
Solo
Poseidon
Poseidon
LordLugs
Poseidon
Level 125
God Stats
9W - 13L
1,338 SR
Queue Stats
102W - 106L
1,341 Elo+
Solo
Kali
Kali
YTyoda04PR
Kali
Level 66
God Stats
2W - 2L
1,629 SR
Queue Stats
7W - 15L
1,319 Elo+
Solo
Artio
Artio
zomber2222
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 73L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DonMater93
Ao Kuang
11
5 / 0 / 0
6,469
647
8,200
13,868
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Julian-Ross93
Hachiman
9
5 / 1 / 0
5,450
545
6,329
7,744
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MezGo_93
Baron Samedi
9
3 / 0 / 3
5,813
581
3,851
2,875
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
9
0 / 1 / 6
5,518
552
4,073
9,497
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
8
0 / 1 / 6
5,281
528
3,262
8,827
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 2
4,778
478
3,803
6,732
2,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 2 / 1
5,456
546
6,805
10,920
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
LordLugs
Poseidon
11
3 / 4 / 0
6,421
642
5,296
5,708
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

7
0 / 3 / 2
4,905
491
2,559
6,736
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
7
0 / 1 / 0
5,162
516
3,449
11,141
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
3
3
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
W
Ao Kuang
DonMater93
Ao Kuang
5
0
0
5
L
0
2
1
0.25
W
Hachiman
Julian-Ross93
Hachiman
5
1
0
5
L
Poseidon
LordLugs
Poseidon
3
4
0
0.75
W
Baron Samedi
MezGo_93
Baron Samedi
3
0
3
4.5
L
0
3
2
0.33
W
Surtr
0
1
6
3
W
Atlas
0
1
6
3
L
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
21,912
42,811
Taken
41,237
19,269
Mitigated
21,257
21,802
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,803
904
78
1,682
6,732
2,260
0
2,394
4,338
0
25,895
W
Ao Kuang
DonMater93
Ao Kuang
8,200
3,363
0
8,865
13,868
5,368
0
679
13,147
44,417
0
L
6,805
3,874
0
3,868
10,920
6,819
16
5,552
5,368
662
34,218
W
Hachiman
Julian-Ross93
Hachiman
6,329
2,340
0
3,435
7,744
2,745
156
2,201
5,501
0
27,996
L
Poseidon
LordLugs
Poseidon
5,296
697
105
386
5,708
1,780
700
2,044
3,664
45,031
0
W
Baron Samedi
MezGo_93
Baron Samedi
3,851
266
681
1,180
2,875
995
88
700
2,037
25,778
0
L
2,559
1,630
0
991
6,736
2,584
0
1,893
4,843
0
23,238
W
Surtr
4,073
2,118
0
4,534
9,497
4,156
144
2,807
6,466
598
34,613
W
Atlas
3,262
1,382
210
2,897
8,827
6,005
58
2,058
6,711
17,337
0
L
Artio
3,449
466
480
3,339
11,141
7,814
0
3,543
7,598
15,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
26,722
216
Minions Killed
232
0
Camps Cleared
0
958,940
Distance Traveled
909,201
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,778
478
40
4
0
182,475
0
W
Ao Kuang
6,469
647
82
8
0
183,442
2
L
Surtr
5,456
546
52
5
0
215,601
0
W
Hachiman
5,450
545
34
3
0
193,788
0
L
Poseidon
6,421
642
79
8
0
182,936
4
W
Baron Samedi
5,813
581
43
4
0
186,632
0
L
Kali
4,905
491
40
4
0
119,012
0
W
Surtr
5,518
552
45
5
0
177,276
0
W
Atlas
5,281
528
12
1
0
217,802
0
L
Artio
5,162
516
21
2
0
209,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role