Player Matchup

Maui
Maui
Devinstator34
Maui
Level 61
God Stats
5W - 3L
1,670 SR
Queue Stats
44W - 40L
1,486 Elo+
Party 2
Bacchus
Bacchus
JBArms07
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
PitbullDre90
Nu Wa
Level 146
God Stats
43W - 31L
1,500 SR
Queue Stats
543W - 537L
1,384 Elo+
Solo
Bellona
Bellona
infinitericecake
Bellona
Level 16
God Stats
0W - 4L
1,368 SR
Queue Stats
10W - 18L
1,486 Elo+
Party 2
Mercury
Mercury
xXBullWinkleXx7
Mercury
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 72L
1,474 Elo+
Party 2
Team Averages
Level 67
1,508 SR
1,463 Elo+

VS

Team Averages
Level 60
1,584 SR
1,527 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Dripople
Chiron
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 35L
1,373 Elo+
Party 1
Scylla
Scylla
FinalRonin321
Scylla
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 114L
1,804 Elo+
Solo
Surtr
Surtr
Rsn_Pand3m0nium
Surtr
Level 85
God Stats
31W - 19L
1,782 SR
Queue Stats
139W - 129L
1,564 Elo+
Party 3
Hades
Hades
Rsn_reckless50
Hades
Level 21
God Stats
7W - 8L
1,638 SR
Queue Stats
45W - 45L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,054
505
1,080
5,769
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
JBArms07
Bacchus
7
1 / 0 / 1
4,921
492
2,233
5,691
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 0
5,302
530
2,710
4,572
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 3 / 2
4,228
423
2,709
6,139
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 4 / 1
5,042
504
4,009
7,240
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 0 / 1
5,820
582
5,256
7,471
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Dripople
Chiron
9
2 / 1 / 1
5,097
510
3,238
2,797
803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,078
508
2,219
2,968
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 3
4,905
491
4,602
7,083
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 2
5,851
585
2,805
4,129
2,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
10
10
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
1
5.5
L
0
3
0
0
W
Chiron
Dripople
Chiron
2
1
1
2.5
W
0
0
0
0
L
Bacchus
JBArms07
Bacchus
1
0
1
1.5
L
0
0
0
0
W
1
1
3
2.5
W
2
0
2
3
L
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,741
Damage
18,120
29,411
Taken
24,448
16,505
Mitigated
9,916
4,508
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,256
914
0
1,818
7,471
2,777
0
1,164
6,307
0
32,687
L
1,080
194
0
622
5,769
3,121
21
2,693
3,076
28,096
5,285
W
Chiron
Dripople
Chiron
3,238
740
544
601
2,797
803
459
699
2,098
0
18,714
W
2,219
52
0
500
2,968
815
0
982
1,986
36,808
0
L
Bacchus
JBArms07
Bacchus
2,233
669
223
1,397
5,691
6,723
0
18
5,673
14,455
0
L
2,710
511
0
1,480
4,572
1,418
0
1,868
2,704
37,083
0
W
4,602
981
0
1,737
7,083
3,078
314
2,083
5,000
127
30,203
W
2,805
179
0
1,650
4,129
2,443
0
1,067
3,062
34,898
0
L
2,709
1,004
0
786
6,139
3,058
0
63
6,076
0
14,458
L
4,009
1,662
0
0
7,240
2,185
0
485
6,755
0
28,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
26,751
215
Minions Killed
245
0
Camps Cleared
0
974,430
Distance Traveled
945,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,820
582
50
5
0
214,675
0
L
Maui
5,054
505
62
6
0
177,656
0
W
Chiron
5,097
510
36
4
0
182,953
1
W
Scylla
5,078
508
58
6
0
184,521
0
L
Bacchus
4,921
492
16
2
0
193,233
0
L
Nu Wa
5,302
530
63
6
0
181,567
0
W
Surtr
4,905
491
45
5
0
205,734
0
W
Hades
5,851
585
56
6
0
157,239
0
L
Bellona
4,228
423
29
3
0
179,042
0
L
Mercury
5,042
504
45
5
0
242,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role