Player Matchup

Artio
Artio
DaBootyBandit20
Artio
Level 116
God Stats
1W - 2L
1,689 SR
Queue Stats
55W - 77L
1,499 Elo+
Party 1
Hades
Hades
ISmellfeet4177
Hades
Level 81
God Stats
1W - 2L
1,319 SR
Queue Stats
24W - 27L
1,422 Elo+
Party 1
Bakasura
Bakasura
RetroVLS_
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,307 Elo+
Party 1
Kuzenbo
Kuzenbo
Trilogy_LZD
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,623 Elo+
Party 1
Chernobog
Chernobog
wimpy25
Chernobog
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 94L
1,355 Elo+
Party 1
Team Averages
Level 101
1,502 SR
1,441 Elo+

VS

Team Averages
Level 136
1,605 SR
1,550 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Cheeto Bosquito
Thanatos
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,596 Elo+
Solo
Scylla
Scylla
Kindom15
Scylla
Level 108
God Stats
4W - 0L
1,849 SR
Queue Stats
48W - 37L
1,710 Elo+
Party 2
Surtr
Surtr
LILGOOOOSSE666
Surtr
Level 138
God Stats
7W - 2L
1,370 SR
Queue Stats
274W - 262L
1,378 Elo+
Solo
Hercules
Hercules
N-U-M-I-N-E-X
Hercules
Level 128
God Stats
3W - 0L
1,808 SR
Queue Stats
84W - 60L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,179
513
11,723
17,546
12,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 0
7,096
507
5,787
13,181
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
RetroVLS_
Bakasura
5
0 / 2 / 0
4,872
348
1,139
5,271
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Trilogy_LZD
Kuzenbo
9
0 / 3 / 1
6,006
429
3,831
12,077
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
wimpy25
Chernobog
11
0 / 3 / 0
6,475
463
4,436
12,532
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 0 / 4
9,471
677
5,352
7,560
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
13
6 / 1 / 8
8,656
618
13,884
13,343
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Kindom15
Scylla
15
4 / 0 / 6
8,881
634
4,600
5,495
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 10
7,916
565
6,648
11,843
7,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
N-U-M-I-N-E-X
Hercules
13
4 / 2 / 3
8,538
610
10,352
16,399
17,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
19
19
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
4
6
W
Thanatos
6
1
8
10
L
2
6
1
0.42
L
2
5
0
0.4
W
Scylla
Kindom15
Scylla
4
0
6
7
W
1
1
10
6
W
Hercules
N-U-M-I-N-E-X
Hercules
4
2
3
2.75
L
Bakasura
RetroVLS_
Bakasura
0
2
0
0
L
Kuzenbo
Trilogy_LZD
Kuzenbo
0
3
1
0.17
L
Chernobog
wimpy25
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,916
Damage
40,836
60,607
Taken
54,640
33,942
Mitigated
34,378
20,030
Healing
28,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,352
3,695
0
3,768
7,560
2,750
3,820
1,795
5,765
0
92,695
W
Thanatos
13,884
4,940
0
9,444
13,343
5,139
475
3,840
9,371
0
57,193
L
11,723
2,134
477
6,424
17,546
12,530
0
1,940
15,606
43,070
0
L
5,787
698
247
4,192
13,181
6,089
0
2,115
11,066
55,918
0
W
Scylla
Kindom15
Scylla
4,600
768
0
508
5,495
1,849
835
1,923
3,500
54,707
157
W
6,648
2,916
2,282
3,228
11,843
7,090
6
4,849
6,844
1,356
23,002
W
Hercules
N-U-M-I-N-E-X
Hercules
10,352
4,161
0
9,424
16,399
17,550
240
8,476
7,142
2,269
55,000
L
Bakasura
RetroVLS_
Bakasura
1,139
812
0
1,299
5,271
1,334
0
238
5,033
0
9,163
L
Kuzenbo
Trilogy_LZD
Kuzenbo
3,831
1,569
0
2,301
12,077
9,744
0
1,221
10,856
17,693
0
L
Chernobog
wimpy25
Chernobog
4,436
2,297
0
5,090
12,532
4,245
0
699
11,833
0
49,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
43,462
325
Minions Killed
459
0
Camps Cleared
0
1,211,240
Distance Traveled
1,412,761
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,471
677
165
12
0
257,582
0
W
Thanatos
8,656
618
69
5
0
319,439
2
L
Artio
7,179
513
76
5
0
271,258
0
L
Hades
7,096
507
99
7
0
266,254
1
W
Scylla
8,881
634
96
7
0
273,005
4
W
Surtr
7,916
565
34
2
0
285,318
0
W
Hercules
8,538
610
95
7
0
277,417
0
L
Bakasura
4,872
348
28
2
0
132,510
2
L
Kuzenbo
6,006
429
25
2
0
283,414
0
L
Chernobog
6,475
463
97
7
0
257,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role