Player Matchup

Agni
Agni
Rexitonic
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 49L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SergeantSkrub
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 33L
1,448 Elo+
Party 1
Tyr
Tyr
toonisnotepic
Tyr
Level 122
God Stats
10W - 8L
1,518 SR
Queue Stats
141W - 131L
1,505 Elo+
Party 1
Team Averages
Level 59
1,506 SR
1,465 Elo+

VS

Team Averages
Level 55
1,500 SR
1,672 Elo+
Izanami
Izanami
DanBoy35
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
GeneralDNoot
Horus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,757 Elo+
Party 2
Anubis
Anubis
keankay
Anubis
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 3 / 7
8,242
687
9,408
9,307
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
SergeantSkrub
Ah Muzen Cab
15
4 / 1 / 6
9,590
799
12,252
9,292
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 1 / 5
10,113
843
13,292
11,828
16,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanBoy35
Izanami
13
1 / 5 / 3
8,323
694
3,552
9,628
4,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 3
8,499
708
13,197
18,426
16,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
keankay
Anubis
12
2 / 5 / 2
8,245
687
7,571
10,960
5,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
DanBoy35
Izanami
1
5
3
0.5
L
2
2
3
1.75
W
Agni
1
3
7
1.5
W
Ah Muzen Cab
SergeantSkrub
Ah Muzen Cab
4
1
6
7
L
Anubis
keankay
Anubis
2
5
2
0.6
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,952
Damage
24,320
30,427
Taken
39,014
23,614
Mitigated
26,523
6,801
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DanBoy35
Izanami
3,552
2,616
0
125
9,628
4,049
291
1,825
7,141
0
24,300
L
13,197
5,764
1,673
5,378
18,426
16,898
0
4,487
13,046
0
34,794
W
Agni
9,408
914
0
512
9,307
2,834
0
2,828
6,089
24,865
0
W
Ah Muzen Cab
SergeantSkrub
Ah Muzen Cab
12,252
4,688
0
1,851
9,292
4,043
1,027
2,040
7,023
0
42,448
L
Anubis
keankay
Anubis
7,571
760
0
2,669
10,960
5,576
0
3,444
7,126
22,489
0
W
13,292
2,182
470
3,968
11,828
16,737
51
2,739
8,730
3,316
31,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,945
Gold Earned
25,067
149
Minions Killed
142
0
Camps Cleared
0
662,248
Distance Traveled
586,720
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,323
694
47
4
0
168,496
0
L
Horus
8,499
708
43
4
0
242,375
2
W
Agni
8,242
687
47
4
0
195,998
0
W
Ah Muzen Cab
9,590
799
65
5
0
224,923
0
L
Anubis
8,245
687
52
4
0
175,849
0
W
Tyr
10,113
843
37
3
0
241,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role