Player Matchup

Geb
Geb
Kinjah808
Geb
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 22L
1,707 Elo+
Solo
Pele
Pele
LittleKuro
Pele
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
261W - 253L
1,490 Elo+
Solo
Rama
Rama
Scrubaduba
Rama
Level 140
God Stats
2W - 0L
1,755 SR
Queue Stats
12W - 7L
1,881 Elo+
Party 1
Poseidon
Poseidon
SimplySimpin
Poseidon
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,881 Elo+
Party 1
King Arthur
King Arthur
Therianz
King Arthur
Level 134
God Stats
3W - 9L
1,500 SR
Queue Stats
68W - 61L
1,438 Elo+
Solo
Team Averages
Level 141
1,551 SR
1,680 Elo+

VS

Team Averages
Level 145
1,499 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
JJSaint
Ratatoskr
Level 158
God Stats
7W - 11L
1,500 SR
Queue Stats
637W - 593L
1,480 Elo+
Solo
Yemoja
Yemoja
Jswezzthekid
Yemoja
Level 144
God Stats
150W - 163L
1,601 SR
Queue Stats
461W - 579L
1,579 Elo+
Solo
Ullr
Ullr
K1dneyst0nes
Ullr
Level 128
God Stats
1W - 3L
1,178 SR
Queue Stats
92W - 90L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
SoulHeartSM
Gilgamesh
Level 154
God Stats
17W - 15L
1,718 SR
Queue Stats
280W - 266L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 15
8,531
502
9,866
15,555
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 0 / 10
9,386
552
17,056
14,155
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 4
9,875
581
8,494
14,804
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
SimplySimpin
Poseidon
17
5 / 2 / 4
10,051
591
9,679
7,945
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Therianz
King Arthur
16
6 / 1 / 3
9,656
568
11,865
16,546
15,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 4 / 2
9,035
531
8,746
12,293
7,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
JJSaint
Ratatoskr
14
1 / 5 / 1
8,702
512
9,841
16,509
8,742
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
13
1 / 0 / 6
8,455
497
8,610
13,159
11,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 8 / 1
7,474
440
6,886
17,135
6,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
SoulHeartSM
Gilgamesh
13
2 / 5 / 3
7,718
454
7,639
17,937
8,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
22
Kills
8
8
Deaths
22
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
2
0.5
L
Ratatoskr
JJSaint
Ratatoskr
1
5
1
0.3
L
Yemoja
1
0
6
4
L
3
8
1
0.44
W
1
2
15
4.25
W
6
0
10
11
W
4
3
4
2
W
Poseidon
SimplySimpin
Poseidon
5
2
4
3.5
L
Gilgamesh
SoulHeartSM
Gilgamesh
2
5
3
0.7
W
King Arthur
Therianz
King Arthur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,960
Damage
41,722
69,005
Taken
77,033
45,668
Mitigated
42,459
18,786
Healing
20,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,746
467
0
3,888
12,293
7,242
256
4,431
7,862
87,472
0
L
Ratatoskr
JJSaint
Ratatoskr
9,841
2,309
0
6,185
16,509
8,742
0
2,095
14,414
19
78,369
L
Yemoja
8,610
2,207
4,481
3,213
13,159
11,922
81
5,194
7,965
33,264
0
L
6,886
2,924
0
998
17,135
6,317
0
5,245
11,890
0
50,915
W
9,866
1,851
0
3,166
15,555
14,398
0
4,830
10,725
24,938
0
W
17,056
4,422
0
4,283
14,155
6,428
74
2,777
11,378
0
76,147
W
8,494
6,296
0
7,529
14,804
6,212
1,231
4,689
10,115
0
85,974
W
Poseidon
SimplySimpin
Poseidon
9,679
1,775
0
1,808
7,945
3,374
590
2,951
4,994
93,578
2,433
L
Gilgamesh
SoulHeartSM
Gilgamesh
7,639
2,116
0
2,009
17,937
8,236
0
3,659
14,278
0
59,500
W
King Arthur
Therianz
King Arthur
11,865
690
0
2,000
16,546
15,256
0
2,799
13,747
2,683
64,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,499
Gold Earned
41,384
509
Minions Killed
487
0
Camps Cleared
0
1,730,555
Distance Traveled
1,525,443
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,035
531
151
9
0
263,831
2
L
Ratatoskr
8,702
512
135
8
0
310,744
5
L
Yemoja
8,455
497
40
2
0
304,585
4
L
Ullr
7,474
440
90
5
0
277,690
0
W
Geb
8,531
502
10
1
0
336,945
5
W
Pele
9,386
552
84
5
0
378,313
0
W
Rama
9,875
581
133
8
0
310,614
2
W
Poseidon
10,051
591
171
10
0
360,097
2
L
Gilgamesh
7,718
454
71
4
0
368,593
0
W
King Arthur
9,656
568
111
7
0
344,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role