Player Matchup

Thor
Thor
Jongernaut
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 1
Jormungandr
Jormungandr
MellowMeloetta
Jormungandr
Level 7
God Stats
0W - 2L
1,528 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Izanami
Izanami
demonel547
Izanami
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 111L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
gOranges
Gilgamesh
Level 14
God Stats
0W - 2L
1,692 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 1
Tiamat
Tiamat
ironsoul5117
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,155 Elo+
Party 1
Team Averages
Level 44
1,544 SR
1,211 Elo+

VS

Team Averages
Level 125
1,403 SR
1,449 Elo+
Danzaburou
Danzaburou
FatMuu
Danzaburou
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 37L
1,638 Elo+
Solo
Ne Zha
Ne Zha
KOACH420
Ne Zha
Level 175
God Stats
1W - 0L
1,263 SR
Queue Stats
19W - 28L
1,395 Elo+
Solo
Surtr
Surtr
MVPerk
Surtr
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 64L
1,500 Elo+
Solo
Chronos
Chronos
Moethugz1
Chronos
Level 116
God Stats
30W - 21L
1,488 SR
Queue Stats
156W - 157L
1,450 Elo+
Solo
Sylvanus
Sylvanus
Srefe
Sylvanus
Level 74
God Stats
3W - 0L
1,265 SR
Queue Stats
22W - 20L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,000
500
9,518
13,964
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
MellowMeloetta
Jormungandr
10
3 / 1 / 2
6,811
487
7,349
12,975
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
demonel547
Izanami
13
1 / 2 / 3
7,442
532
5,697
10,306
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
gOranges
Gilgamesh
11
1 / 3 / 1
5,988
428
5,687
13,685
9,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
11
0 / 6 / 0
5,867
419
5,630
8,646
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatMuu
Danzaburou
14
5 / 0 / 5
8,708
622
11,228
11,450
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
KOACH420
Ne Zha
14
5 / 0 / 4
7,967
569
5,270
12,081
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
MVPerk
Surtr
12
5 / 2 / 4
7,648
546
7,953
13,344
10,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Moethugz1
Chronos
12
1 / 3 / 2
7,316
523
7,151
9,597
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Srefe
Sylvanus
13
2 / 3 / 5
7,758
554
10,681
11,616
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
18
18
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FatMuu
Danzaburou
5
0
5
7.5
L
3
6
2
0.67
W
Ne Zha
KOACH420
Ne Zha
5
0
4
7
W
Surtr
MVPerk
Surtr
5
2
4
3.5
L
Jormungandr
MellowMeloetta
Jormungandr
3
1
2
4
W
Chronos
Moethugz1
Chronos
1
3
2
0.67
W
Sylvanus
Srefe
Sylvanus
2
3
5
1.5
L
Izanami
demonel547
Izanami
1
2
3
1.25
L
Gilgamesh
gOranges
Gilgamesh
1
3
1
0.5
L
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
42,283
59,576
Taken
58,088
36,419
Mitigated
33,744
10,792
Healing
30,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FatMuu
Danzaburou
11,228
6,239
0
8,246
11,450
5,188
1,568
5,017
6,433
0
75,443
L
9,518
3,639
0
2,911
13,964
5,348
0
2,141
11,823
0
42,023
W
Ne Zha
KOACH420
Ne Zha
5,270
1,486
0
7,009
12,081
4,634
175
1,366
10,715
0
52,353
W
Surtr
MVPerk
Surtr
7,953
2,912
0
4,281
13,344
10,404
8
3,700
9,644
1,047
28,825
L
Jormungandr
MellowMeloetta
Jormungandr
7,349
2,975
0
1,037
12,975
13,722
0
3,203
9,772
34,617
0
W
Chronos
Moethugz1
Chronos
7,151
3,983
0
3,161
9,597
3,455
913
1,488
8,109
56,415
0
W
Sylvanus
Srefe
Sylvanus
10,681
3,787
2,863
4,601
11,616
10,063
588
1,408
10,208
45,743
10,314
L
Izanami
demonel547
Izanami
5,697
3,927
0
3,199
10,306
4,000
0
4,227
6,079
0
57,741
L
Gilgamesh
gOranges
Gilgamesh
5,687
1,864
0
2,585
13,685
9,994
0
8,028
5,657
0
26,241
L
Tiamat
5,630
460
0
1,060
8,646
3,355
0
0
8,646
36,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
39,397
332
Minions Killed
396
0
Camps Cleared
0
1,296,814
Distance Traveled
1,312,923
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,708
622
82
6
0
260,905
0
L
Thor
7,000
500
74
5
0
267,587
0
W
Ne Zha
7,967
569
92
7
0
298,507
0
W
Surtr
7,648
546
25
2
0
253,175
6
L
Jormungandr
6,811
487
45
3
0
264,725
0
W
Chronos
7,316
523
109
8
0
285,424
2
W
Sylvanus
7,758
554
88
6
0
214,912
6
L
Izanami
7,442
532
108
8
0
245,233
0
L
Gilgamesh
5,988
428
45
3
0
273,860
0
L
Tiamat
5,867
419
60
4
0
245,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role