Player Matchup

Mercury
Mercury
Groguyoda
Mercury
Level 61
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 8L
1,692 Elo+
Solo
Medusa
Medusa
Johnathan_Slays
Medusa
Level 52
God Stats
6W - 3L
1,672 SR
Queue Stats
18W - 6L
1,725 Elo+
Solo
Anubis
Anubis
hermaos
Anubis
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 132L
1,446 Elo+
Party 1
Anhur
Anhur
painteddoq
Anhur
Level 98
God Stats
1W - 7L
1,290 SR
Queue Stats
32W - 32L
1,190 Elo+
Solo
Achilles
Achilles
willjamz
Achilles
Level 83
God Stats
19W - 17L
1,500 SR
Queue Stats
112W - 120L
1,370 Elo+
Party 1
Team Averages
Level 72
1,493 SR
1,485 Elo+

VS

Team Averages
Level 76
1,435 SR
1,474 Elo+
Nu Wa
Nu Wa
Blac030kstar
Nu Wa
Level 86
God Stats
15W - 2L
1,500 SR
Queue Stats
98W - 22L
1,653 Elo+
Party 2
Cliodhna
Cliodhna
FeaR ViSoNz
Cliodhna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,458 Elo+
Solo
Cernunnos
Cernunnos
JohanMRG
Cernunnos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 35L
1,653 Elo+
Party 2
Yemoja
Yemoja
Pabloc688
Yemoja
Level 60
God Stats
95W - 92L
1,177 SR
Queue Stats
149W - 160L
1,139 Elo+
Solo
Baron Samedi
Baron Samedi
T-D-S3
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Groguyoda
Mercury
18
5 / 0 / 2
13,077
1,090
13,703
4,645
1,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 6 / 4
12,851
1,071
19,130
23,663
8,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
hermaos
Anubis
17
0 / 8 / 2
11,183
932
11,061
21,725
9,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
18
1 / 4 / 6
12,093
1,008
9,523
17,430
5,590
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
willjamz
Achilles
17
0 / 6 / 3
11,030
919
9,011
27,260
29,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

93

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 17
13,206
1,101
20,001
5,638
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
FeaR ViSoNz
Cliodhna
19
9 / 3 / 8
12,639
1,053
26,026
20,756
10,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
JohanMRG
Cernunnos
18
3 / 1 / 12
12,064
1,005
12,160
11,145
5,400
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Pabloc688
Yemoja
19
2 / 3 / 18
14,337
1,195
14,013
22,885
16,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
T-D-S3
Baron Samedi
19
6 / 0 / 11
12,929
1,077
17,010
5,354
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
7
Kills
24
24
Deaths
7
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
W
Cliodhna
FeaR ViSoNz
Cliodhna
9
3
8
4.33
L
Mercury
Groguyoda
Mercury
5
0
2
6
W
Cernunnos
JohanMRG
Cernunnos
3
1
12
9
L
1
6
4
0.5
W
Yemoja
Pabloc688
Yemoja
2
3
18
3.67
W
Baron Samedi
T-D-S3
Baron Samedi
6
0
11
11.5
L
Anubis
hermaos
Anubis
0
8
2
0.13
L
Anhur
1
4
6
1
L
Achilles
willjamz
Achilles
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,428
Damage
89,210
94,723
Taken
65,778
54,652
Mitigated
38,720
10,448
Healing
24,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,001
7,702
224
803
5,638
2,510
0
0
5,447
45,293
0
W
Cliodhna
FeaR ViSoNz
Cliodhna
26,026
3,949
0
2,512
20,756
10,617
0
1,710
18,754
0
44,276
L
Mercury
Groguyoda
Mercury
13,703
5,991
206
805
4,645
1,590
0
1,689
2,956
0
41,812
W
Cernunnos
JohanMRG
Cernunnos
12,160
6,841
0
854
11,145
5,400
0
2,300
8,613
0
26,910
L
19,130
12,197
151
4,449
23,663
8,310
0
13,933
9,730
0
61,262
W
Yemoja
Pabloc688
Yemoja
14,013
2,535
4,409
8,288
22,885
16,785
0
6,308
16,339
35,056
0
W
Baron Samedi
T-D-S3
Baron Samedi
17,010
1,400
3,903
3,313
5,354
3,408
0
743
4,508
34,697
1,656
L
Anubis
hermaos
Anubis
11,061
188
44
3,261
21,725
9,412
0
12,360
9,365
38,999
0
L
Anhur
9,523
3,629
170
516
17,430
5,590
0
8,409
9,021
0
38,712
L
Achilles
willjamz
Achilles
9,011
3,251
0
846
27,260
29,750
0
13,452
13,808
0
25,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,234
Gold Earned
65,175
291
Minions Killed
247
12
Camps Cleared
6
1,157,457
Distance Traveled
1,111,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,206
1,101
66
6
1
246,827
0
W
Cliodhna
12,639
1,053
36
3
3
242,474
0
L
Mercury
13,077
1,090
52
4
8
308,174
0
W
Cernunnos
12,064
1,005
56
5
0
202,302
0
L
Medusa
12,851
1,071
74
6
3
224,105
0
W
Yemoja
14,337
1,195
38
3
0
198,737
0
W
Baron Samedi
12,929
1,077
51
4
2
220,942
0
L
Anubis
11,183
932
76
6
0
205,405
0
L
Anhur
12,093
1,008
62
5
1
213,607
0
L
Achilles
11,030
919
27
2
0
206,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role