Player Matchup

Merlin
Merlin
DeadCrazyy
Merlin
Level 144
God Stats
6W - 2L
1,500 SR
Queue Stats
145W - 133L
1,737 Elo+
Solo
Bakasura
Bakasura
Glutton
Bakasura
Level 145
God Stats
3W - 2L
1,834 SR
Queue Stats
11W - 9L
1,631 Elo+
Party 1
Odin
Odin
Mousayo
Odin
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
333W - 309L
1,534 Elo+
Solo
Ymir
Ymir
Ryfish
Ymir
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
blaaaaaa111
Ishtar
Level 103
God Stats
4W - 2L
1,715 SR
Queue Stats
13W - 9L
1,451 Elo+
Party 1
Team Averages
Level 127
1,610 SR
1,570 Elo+

VS

Team Averages
Level 131
1,452 SR
1,599 Elo+
Thanatos
Thanatos
CoomerCarl
Thanatos
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 87L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
DevilDawgz
Aphrodite
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 97L
1,714 Elo+
Solo
Artemis
Artemis
Obvee
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,556 Elo+
Party 2
Bacchus
Bacchus
Sabablin
Bacchus
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 97L
1,556 Elo+
Party 2
Surtr
Surtr
Sh1nomori
Surtr
Level 148
God Stats
0W - 2L
1,261 SR
Queue Stats
28W - 16L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeadCrazyy
Merlin
14
2 / 0 / 3
8,163
583
10,037
6,027
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Glutton
Bakasura
14
10 / 1 / 1
8,773
627
9,948
11,349
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odin
Mousayo
Odin
14
0 / 2 / 2
7,976
570
6,787
10,810
9,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
Ryfish
Ymir
12
1 / 1 / 7
7,538
538
6,811
8,079
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
13
0 / 0 / 3
7,283
520
5,466
7,667
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CoomerCarl
Thanatos
12
2 / 6 / 1
7,565
540
6,409
14,781
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
DevilDawgz
Aphrodite
13
0 / 4 / 2
7,272
519
3,782
12,500
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Obvee
Artemis
11
1 / 1 / 0
6,752
482
6,730
10,244
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Sabablin
Bacchus
10
0 / 0 / 2
6,540
467
3,877
8,599
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
Sh1nomori
Surtr
14
1 / 2 / 1
7,814
558
7,423
14,327
9,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
4
4
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CoomerCarl
Thanatos
2
6
1
0.42
W
Merlin
DeadCrazyy
Merlin
2
0
3
3.5
L
Aphrodite
DevilDawgz
Aphrodite
0
4
2
0.25
W
Bakasura
Glutton
Bakasura
10
1
1
10.5
W
Odin
Mousayo
Odin
0
2
2
0.5
L
Artemis
Obvee
Artemis
1
1
0
1
W
Ymir
Ryfish
Ymir
1
1
7
4.5
L
Bacchus
Sabablin
Bacchus
0
0
2
1
L
Surtr
Sh1nomori
Surtr
1
2
1
0.75
W
Ishtar
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
28,221
43,932
Taken
60,451
26,887
Mitigated
32,589
13,908
Healing
30,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CoomerCarl
Thanatos
6,409
1,777
0
7,627
14,781
5,749
0
4,454
9,447
0
53,887
W
Merlin
DeadCrazyy
Merlin
10,037
855
0
1,570
6,027
2,567
224
2,362
3,665
62,169
1,710
L
Aphrodite
DevilDawgz
Aphrodite
3,782
359
2,164
6,488
12,500
5,303
0
5,095
6,830
64,887
0
W
Bakasura
Glutton
Bakasura
9,948
6,430
0
2,584
11,349
4,263
710
1,831
9,518
0
57,036
W
Odin
Mousayo
Odin
6,787
958
0
2,110
10,810
9,605
0
964
9,846
0
72,895
L
Artemis
Obvee
Artemis
6,730
3,035
0
4,594
10,244
4,343
0
2,710
7,270
0
50,552
W
Ymir
Ryfish
Ymir
6,811
1,399
0
1,657
8,079
6,691
230
1,887
6,192
15,267
0
L
Bacchus
Sabablin
Bacchus
3,877
569
457
3,648
8,599
8,152
0
2,869
5,484
19,389
0
L
Surtr
Sh1nomori
Surtr
7,423
2,879
0
5,936
14,327
9,042
0
495
13,381
1,670
71,288
W
Ishtar
5,466
3,403
0
5,987
7,667
3,761
796
948
6,719
0
64,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,733
Gold Earned
35,943
489
Minions Killed
439
0
Camps Cleared
0
1,446,470
Distance Traveled
1,362,467
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,565
540
85
6
0
294,866
0
W
Merlin
8,163
583
119
9
0
273,314
2
L
Aphrodite
7,272
519
121
9
0
267,918
4
W
Bakasura
8,773
627
104
7
0
354,567
4
W
Odin
7,976
570
141
10
0
279,437
0
L
Artemis
6,752
482
100
7
0
240,498
0
W
Ymir
7,538
538
17
1
0
289,933
0
L
Bacchus
6,540
467
17
1
0
313,598
0
L
Surtr
7,814
558
116
8
0
245,587
3
W
Ishtar
7,283
520
108
8
0
249,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role