Player Matchup

Merlin
Merlin
BigSteppaSupreme
Merlin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 32L
1,610 Elo+
Party 1
Atlas
Atlas
SamBams
Atlas
Level 147
God Stats
3W - 6L
1,865 SR
Queue Stats
145W - 116L
1,663 Elo+
Solo
Kali
Kali
VerticalDorito
Kali
Level 74
God Stats
17W - 11L
1,436 SR
Queue Stats
115W - 95L
1,588 Elo+
Party 1
Artemis
Artemis
numbinggiraffe
Artemis
Level 123
God Stats
4W - 8L
1,539 SR
Queue Stats
163W - 147L
1,645 Elo+
Solo
Ne Zha
Ne Zha
rangdasenjoyer
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 128L
1,659 Elo+
Party 1
Team Averages
Level 103
1,568 SR
1,633 Elo+

VS

Team Averages
Level 133
1,735 SR
1,735 Elo+
He Bo
He Bo
Nosmokingalex
He Bo
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,698 Elo+
Party 2
Hachiman
Hachiman
RickeyW
Hachiman
Level 92
God Stats
7W - 0L
1,921 SR
Queue Stats
32W - 21L
1,914 Elo+
Party 3
Bacchus
Bacchus
Rumi3212
Bacchus
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 56L
1,619 Elo+
Party 2
Awilix
Awilix
killz0ne98
Awilix
Level 161
God Stats
31W - 15L
2,024 SR
Queue Stats
211W - 193L
1,533 Elo+
Solo
Ravana
Ravana
xXNarutoXx429
Ravana
Level 59
God Stats
2W - 0L
1,732 SR
Queue Stats
12W - 7L
1,914 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,197
554
4,027
6,775
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
SamBams
Atlas
10
2 / 2 / 3
6,565
505
5,809
10,560
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 3
6,416
494
4,268
12,569
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 3 / 1
6,041
465
6,785
10,177
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
6,766
520
4,787
14,651
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,181
629
7,048
7,095
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
RickeyW
Hachiman
12
1 / 1 / 1
7,037
541
4,324
10,565
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Rumi3212
Bacchus
11
2 / 1 / 7
7,261
559
6,380
9,383
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
killz0ne98
Awilix
12
1 / 2 / 7
6,925
533
7,094
7,801
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 1
8,493
653
11,256
5,881
3,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
15
16
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
5
1
3
6.5
W
Hachiman
RickeyW
Hachiman
1
1
1
1.5
W
Bacchus
Rumi3212
Bacchus
2
1
7
5.5
L
Atlas
SamBams
Atlas
2
2
3
1.75
L
1
3
3
0.83
W
Awilix
killz0ne98
Awilix
1
2
7
2.25
L
0
3
1
0.17
L
1
5
1
0.3
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
36,102
54,732
Taken
40,725
25,113
Mitigated
23,959
17,354
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,027
255
0
1,725
6,775
2,781
0
3,559
3,216
54,653
150
W
7,048
380
0
1,516
7,095
2,716
0
3,732
3,363
65,757
0
W
Hachiman
RickeyW
Hachiman
4,324
2,341
0
6,416
10,565
4,130
108
1,222
9,343
0
58,218
W
Bacchus
Rumi3212
Bacchus
6,380
1,906
0
3,265
9,383
10,576
0
2,923
6,460
24,585
0
L
Atlas
SamBams
Atlas
5,809
1,951
287
3,226
10,560
8,530
0
4,269
6,291
20,072
0
L
4,268
1,485
0
2,090
12,569
5,260
0
2,160
10,409
0
45,892
W
Awilix
killz0ne98
Awilix
7,094
2,762
0
759
7,801
2,819
0
1,736
6,065
0
54,970
L
6,785
3,500
0
4,586
10,177
3,592
0
2,386
7,791
0
44,009
L
4,787
1,430
0
5,440
14,651
4,950
0
1,054
13,597
0
46,238
W
11,256
2,695
0
4,272
5,881
3,718
0
223
5,658
0
63,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
37,897
395
Minions Killed
427
0
Camps Cleared
0
1,281,982
Distance Traveled
1,384,636
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,197
554
128
10
0
249,004
3
W
He Bo
8,181
629
117
9
0
290,054
3
W
Hachiman
7,037
541
105
8
0
236,588
2
W
Bacchus
7,261
559
25
2
0
272,138
2
L
Atlas
6,565
505
13
1
0
254,635
1
L
Kali
6,416
494
71
5
0
297,594
0
W
Awilix
6,925
533
76
6
0
324,758
0
L
Artemis
6,041
465
90
7
0
220,233
7
L
Ne Zha
6,766
520
93
7
0
260,516
0
W
Ravana
8,493
653
104
8
0
261,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role