Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AliceAsary
Sol
Level 109
God Stats
1W - 0L
1,750 SR
Queue Stats
5W - 6L
1,683 Elo+
Party 2
Cthulhu
Cthulhu
NapalmTheClown
Cthulhu
Level 100
God Stats
15W - 11L
1,517 SR
Queue Stats
22W - 21L
1,585 Elo+
Solo
Ullr
Ullr
Rharles
Ullr
Level 101
God Stats
37W - 28L
1,579 SR
Queue Stats
338W - 297L
1,561 Elo+
Solo
Surtr
Surtr
alonchobjj
Surtr
Level 65
God Stats
2W - 4L
1,300 SR
Queue Stats
80W - 87L
1,519 Elo+
Solo
Team Averages
Level 93
1,529 SR
1,570 Elo+

VS

Team Averages
Level 95
1,531 SR
1,500 Elo+
Hou Yi
Hou Yi
ChrxZeroENP
Hou Yi
Level 88
God Stats
5W - 8L
1,657 SR
Queue Stats
65W - 49L
1,561 Elo+
Solo
Chiron
Chiron
DamonGod
Chiron
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 118L
1,384 Elo+
Solo
Kali
Kali
DomiiChaaan
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Eregon99
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,534 Elo+
Solo
Hades
Hades
Lichtwacht
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 7
7,949
497
6,637
15,791
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 3
8,198
512
10,111
10,908
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 3 / 3
8,826
552
11,538
17,606
18,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Rharles
Ullr
15
4 / 0 / 4
9,717
607
10,957
8,924
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Surtr
14
5 / 1 / 4
9,295
581
9,327
14,791
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 1 / 1
7,502
469
9,031
12,266
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
DamonGod
Chiron
14
2 / 2 / 1
8,399
525
9,720
13,455
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 4
7,405
463
8,302
16,105
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Eregon99
Cthulhu
11
1 / 5 / 2
7,272
455
5,318
18,762
14,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
13
3 / 4 / 1
7,779
486
9,048
13,174
8,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
8
8
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
7
4.5
W
2
3
3
1.17
L
Hou Yi
2
1
1
2.5
L
Chiron
DamonGod
Chiron
2
2
1
1.25
L
0
5
4
0.4
L
Cthulhu
Eregon99
Cthulhu
1
5
2
0.4
L
Hades
3
4
1
0.88
W
5
3
3
2.17
W
Ullr
Rharles
Ullr
4
0
4
6
W
Surtr
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,570
Damage
41,419
68,020
Taken
73,762
48,351
Mitigated
41,918
27,577
Healing
21,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,637
2,819
1,510
5,721
15,791
13,640
0
4,122
11,669
0
19,958
W
10,111
3,223
0
5,565
10,908
4,101
802
2,003
8,905
61,011
0
L
Hou Yi
9,031
5,003
0
6,033
12,266
5,147
0
4,245
8,021
0
58,877
L
Chiron
DamonGod
Chiron
9,720
3,610
493
3,914
13,455
6,231
0
1,800
11,584
0
71,409
L
8,302
4,407
0
2,737
16,105
6,887
25
4,374
11,731
0
62,773
L
Cthulhu
Eregon99
Cthulhu
5,318
630
258
4,161
18,762
14,898
19
6,095
12,667
30,810
0
L
Hades
9,048
1,626
279
3,686
13,174
8,755
0
5,385
7,789
41,395
0
W
11,538
1,782
0
5,256
17,606
18,401
324
5,516
12,090
55,515
0
W
Ullr
Rharles
Ullr
10,957
3,448
0
2,904
8,924
3,758
1,096
437
8,487
0
72,170
W
Surtr
9,327
2,607
0
6,621
14,791
8,451
0
3,011
11,780
775
64,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,985
Gold Earned
38,357
423
Minions Killed
428
0
Camps Cleared
0
1,607,537
Distance Traveled
1,532,640
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,949
497
10
1
0
344,899
6
W
Sol
8,198
512
114
7
0
298,041
0
L
Hou Yi
7,502
469
86
5
0
312,064
0
L
Chiron
8,399
525
137
9
0
305,270
0
L
Kali
7,405
463
87
5
0
338,857
0
L
Cthulhu
7,272
455
45
3
0
301,970
3
L
Hades
7,779
486
73
5
0
274,479
0
W
Cthulhu
8,826
552
79
5
0
308,117
3
W
Ullr
9,717
607
133
8
0
304,624
3
W
Surtr
9,295
581
87
5
0
351,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role