Player Matchup

Set
Set
Llethalxd
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,571 Elo+
Party 2
Chang'e
Chang'e
PenguinoJoe
Chang'e
Level 97
God Stats
5W - 3L
1,347 SR
Queue Stats
12W - 8L
1,571 Elo+
Party 2
Bellona
Bellona
SeaBasChan01
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,571 Elo+
Party 2
Team Averages
Level 84
1,449 SR
1,571 Elo+

VS

Team Averages
Level 137
1,408 SR
1,509 Elo+
Freya
Freya
AndreiTim
Freya
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,463 Elo+
Party 1
Anhur
Anhur
AurelCuDoba
Anhur
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 85L
1,548 Elo+
Party 1
Shiva
Shiva
Silviû
Shiva
Level 109
God Stats
2W - 6L
1,224 SR
Queue Stats
84W - 84L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
8,609
783
10,636
8,305
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
PenguinoJoe
Chang'e
14
7 / 1 / 5
9,282
844
11,241
8,543
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SeaBasChan01
Bellona
13
2 / 1 / 9
7,950
723
6,954
11,040
10,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AndreiTim
Freya
11
1 / 4 / 1
7,168
652
6,685
9,307
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 3 / 1
7,966
724
3,349
10,197
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Silviû
Shiva
10
0 / 5 / 2
6,548
595
7,045
12,289
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
AndreiTim
Freya
1
4
1
0.38
L
2
3
1
0.83
W
3
1
9
7.5
W
Chang'e
PenguinoJoe
Chang'e
7
1
5
9.5
W
Bellona
SeaBasChan01
Bellona
2
1
9
6.5
L
Shiva
Silviû
Shiva
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,831
Damage
17,079
27,888
Taken
31,793
19,544
Mitigated
17,028
11,174
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AndreiTim
Freya
6,685
2,280
0
2,725
9,307
3,866
0
3,022
5,998
18,776
1,472
L
3,349
1,657
0
2,071
10,197
3,517
0
2,583
7,327
0
23,503
W
10,636
3,218
0
1,672
8,305
5,253
1,203
806
7,253
78
40,319
W
Chang'e
PenguinoJoe
Chang'e
11,241
677
3,371
4,825
8,543
3,302
844
2,323
5,901
43,703
1,361
W
Bellona
SeaBasChan01
Bellona
6,954
2,115
0
1,306
11,040
10,989
236
3,200
7,512
0
21,625
L
Shiva
Silviû
Shiva
7,045
914
0
2,633
12,289
9,645
0
4,925
7,149
0
14,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
21,682
160
Minions Killed
90
0
Camps Cleared
0
653,823
Distance Traveled
568,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,168
652
30
3
0
178,406
0
L
Anhur
7,966
724
46
4
0
176,801
0
W
Set
8,609
783
50
5
0
224,629
0
W
Chang'e
9,282
844
78
7
0
211,926
0
W
Bellona
7,950
723
32
3
0
217,268
0
L
Shiva
6,548
595
14
1
0
213,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role