Player Matchup

Anubis
Anubis
Chasehc123
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,493 Elo+
Party 1
Tiamat
Tiamat
FatTriscuit
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,411 Elo+
Party 1
Hercules
Hercules
GoodKingGoon
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,053 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,319 Elo+

VS

Team Averages
Level 95
1,377 SR
1,369 Elo+
Surtr
Surtr
 
Surtr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Slardarus
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,343 Elo+
Party 2
Zeus
Zeus
YungBlackYoshi
Zeus
Level 39
God Stats
1W - 10L
1,131 SR
Queue Stats
83W - 92L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chasehc123
Anubis
14
2 / 5 / 4
9,048
696
12,695
16,081
8,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
16
4 / 3 / 3
10,426
802
17,032
15,524
10,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
GoodKingGoon
Hercules
13
3 / 5 / 4
9,228
710
11,508
18,282
21,526
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 3 / 10
10,194
784
15,745
24,836
24,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Slardarus
Izanami
15
6 / 3 / 5
10,649
819
13,753
13,732
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 5
11,174
860
13,602
10,829
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
13
13
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
3
10
2.33
L
Anubis
Chasehc123
Anubis
2
5
4
0.8
L
Tiamat
4
3
3
1.83
L
Hercules
GoodKingGoon
Hercules
3
5
4
1
W
Izanami
Slardarus
Izanami
6
3
5
2.83
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,235
Damage
43,100
49,887
Taken
49,397
40,707
Mitigated
34,403
15,341
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
15,745
5,036
0
4,195
24,836
24,936
28
15,340
9,496
6,924
27,529
L
Anubis
Chasehc123
Anubis
12,695
721
0
4,438
16,081
8,697
0
5,367
10,714
33,428
0
L
Tiamat
17,032
1,609
599
4,952
15,524
10,484
224
4,855
10,669
57,694
0
L
Hercules
GoodKingGoon
Hercules
11,508
4,729
647
4,705
18,282
21,526
0
6,579
11,703
0
30,556
W
Izanami
Slardarus
Izanami
13,753
9,056
0
3,635
13,732
5,462
2,022
7,860
5,872
0
43,164
W
13,602
2,100
0
669
10,829
4,005
413
6,855
3,974
62,506
1,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
32,017
173
Minions Killed
170
0
Camps Cleared
0
706,903
Distance Traveled
711,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,194
784
32
2
0
256,864
0
L
Anubis
9,048
696
57
4
0
206,581
0
L
Tiamat
10,426
802
76
6
0
272,748
0
L
Hercules
9,228
710
40
3
0
227,574
0
W
Izanami
10,649
819
40
3
0
232,718
0
W
Zeus
11,174
860
98
8
0
221,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role