Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Jeddersz
Izanami
Level 52
God Stats
6W - 5L
1,651 SR
Queue Stats
12W - 9L
1,556 Elo+
Party 1
Fenrir
Fenrir
LVMD420
Fenrir
Level 37
God Stats
3W - 2L
1,719 SR
Queue Stats
4W - 3L
1,556 Elo+
Party 1
Fafnir
Fafnir
LeG3nD1530
Fafnir
Level 62
God Stats
1W - 1L
1,737 SR
Queue Stats
12W - 7L
1,561 Elo+
Party 1
Merlin
Merlin
OnsIsBad
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Team Averages
Level 52
1,621 SR
1,571 Elo+

VS

Team Averages
Level 79
1,551 SR
1,475 Elo+
Yu Huang
Yu Huang
ABuzzy07
Yu Huang
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 45L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Gayter
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,430 Elo+
Party 2
Surtr
Surtr
KuroKami76
Surtr
Level 74
God Stats
8W - 4L
1,667 SR
Queue Stats
221W - 197L
1,640 Elo+
Solo
Ishtar
Ishtar
Wh1TeCoYoTe
Ishtar
Level 126
God Stats
8W - 10L
1,587 SR
Queue Stats
288W - 282L
1,399 Elo+
Solo
Jormungandr
Jormungandr
tunyaplotva
Jormungandr
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
337W - 320L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
5 / 3 / 0
9,704
607
6,627
13,053
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
Jeddersz
Izanami
12
1 / 3 / 2
7,564
473
8,048
12,155
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
LVMD420
Fenrir
13
4 / 5 / 0
8,682
543
8,168
15,594
6,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
LeG3nD1530
Fafnir
12
0 / 1 / 4
8,128
508
5,980
10,292
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Merlin
OnsIsBad
Merlin
12
0 / 7 / 0
7,353
460
2,933
10,665
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ABuzzy07
Yu Huang
15
4 / 1 / 6
9,428
589
9,845
6,201
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Gayter
Amaterasu
13
4 / 4 / 4
8,310
519
7,554
12,105
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Surtr
13
4 / 0 / 2
7,928
496
7,817
9,692
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
14
4 / 2 / 4
8,557
535
8,086
11,885
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
tunyaplotva
Jormungandr
13
3 / 3 / 2
7,665
479
6,585
10,941
8,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
19
19
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
3
0
1.67
W
Yu Huang
ABuzzy07
Yu Huang
4
1
6
7
W
Amaterasu
Gayter
Amaterasu
4
4
4
1.5
L
Izanami
Jeddersz
Izanami
1
3
2
0.67
W
Surtr
4
0
2
5
L
Fenrir
LVMD420
Fenrir
4
5
0
0.8
L
Fafnir
LeG3nD1530
Fafnir
0
1
4
2
L
Merlin
OnsIsBad
Merlin
0
7
0
0
W
Ishtar
4
2
4
3
W
Jormungandr
tunyaplotva
Jormungandr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
39,887
61,759
Taken
50,824
32,961
Mitigated
29,867
14,247
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,627
3,390
0
3,822
13,053
6,818
3,036
1,638
11,049
0
60,948
W
Yu Huang
ABuzzy07
Yu Huang
9,845
1,289
0
910
6,201
2,752
0
1,602
4,599
77,803
2,314
W
Amaterasu
Gayter
Amaterasu
7,554
3,255
0
2,516
12,105
8,184
0
1,308
10,797
0
45,057
L
Izanami
Jeddersz
Izanami
8,048
4,759
0
3,953
12,155
4,496
348
2,085
10,070
0
61,510
W
Surtr
7,817
3,194
0
2,368
9,692
5,168
0
1,586
8,106
1,237
54,617
L
Fenrir
LVMD420
Fenrir
8,168
3,389
0
2,595
15,594
6,423
0
3,717
11,782
0
54,884
L
Fafnir
LeG3nD1530
Fafnir
5,980
1,118
504
3,137
10,292
11,909
44
2,128
8,067
18,838
0
L
Merlin
OnsIsBad
Merlin
2,933
246
0
236
10,665
3,315
0
6,174
4,444
38,438
1,423
W
Ishtar
8,086
5,427
0
5,498
11,885
4,932
0
2,683
9,202
0
66,186
W
Jormungandr
tunyaplotva
Jormungandr
6,585
1,903
473
1,941
10,941
8,831
0
1,936
9,005
38,378
1,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
41,888
412
Minions Killed
427
0
Camps Cleared
0
1,506,534
Distance Traveled
1,616,850
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,704
607
121
8
0
286,874
0
W
Yu Huang
9,428
589
130
8
0
289,706
1
W
Amaterasu
8,310
519
71
4
0
333,346
2
L
Izanami
7,564
473
99
6
0
294,325
0
W
Surtr
7,928
496
73
5
0
375,029
2
L
Fenrir
8,682
543
83
5
0
335,179
0
L
Fafnir
8,128
508
33
2
0
334,358
2
L
Merlin
7,353
460
76
5
0
255,798
0
W
Ishtar
8,557
535
95
6
0
301,023
2
W
Jormungandr
7,665
479
58
4
0
317,746
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role