Player Matchup

Yu Huang
Yu Huang
Grizz323
Yu Huang
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 2
King Arthur
King Arthur
InfantineSquid
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,460 Elo+
Party 3
Sol
Sol
Rim Uru JDM
Sol
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 62L
1,512 Elo+
Party 2
Kali
Kali
SeveredSeven7
Kali
Level 84
God Stats
4W - 3L
1,750 SR
Queue Stats
315W - 290L
1,564 Elo+
Party 3
Surtr
Surtr
SurtrOnlyFans
Surtr
Level 17
God Stats
6W - 6L
1,480 SR
Queue Stats
8W - 6L
1,488 Elo+
Party 2
Team Averages
Level 67
1,546 SR
1,505 Elo+

VS

Team Averages
Level 77
1,473 SR
1,487 Elo+
Sol
Sol
CheshirexCatx
Sol
Level 97
God Stats
4W - 5L
1,523 SR
Queue Stats
26W - 25L
1,343 Elo+
Party 1
Surtr
Surtr
JackFrost594
Surtr
Level 146
God Stats
18W - 15L
1,568 SR
Queue Stats
174W - 155L
1,581 Elo+
Party 1
Hera
Hera
KoomSocks
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
PloboH
Kukulkan
Level 49
God Stats
10W - 11L
1,272 SR
Queue Stats
401W - 395L
1,527 Elo+
Solo
Horus
Horus
ThinkGumzilla
Horus
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 32L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Grizz323
Yu Huang
12
4 / 4 / 2
8,016
501
10,456
8,602
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
InfantineSquid
King Arthur
12
0 / 6 / 0
7,148
447
2,436
12,386
9,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 3
9,517
595
9,907
9,222
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 3 / 2
9,119
570
5,861
15,433
7,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 7
9,219
576
6,061
13,487
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,040
440
3,356
7,858
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 0 / 5
9,607
600
12,731
11,601
13,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hera
15
7 / 2 / 0
9,209
576
7,749
9,017
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
PloboH
Kukulkan
8
0 / 5 / 2
6,144
384
4,354
7,569
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 1
7,850
491
4,094
17,217
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
12
Kills
14
14
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Yu Huang
Grizz323
Yu Huang
4
4
2
1.25
W
King Arthur
InfantineSquid
King Arthur
0
6
0
0
L
5
0
5
7.5
L
Hera
7
2
0
3.5
L
Kukulkan
PloboH
Kukulkan
0
5
2
0.2
W
1
1
3
2.5
W
5
3
2
2
W
2
0
7
5.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
32,284
59,130
Taken
53,262
38,255
Mitigated
35,330
15,602
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,356
1,388
0
3,447
7,858
2,954
0
3,957
3,881
38,006
4,750
W
Yu Huang
Grizz323
Yu Huang
10,456
930
0
1,419
8,602
3,512
309
4,828
3,774
54,177
0
W
King Arthur
InfantineSquid
King Arthur
2,436
461
0
630
12,386
9,255
0
1,452
10,934
0
28,235
L
12,731
2,875
0
3,708
11,601
13,827
231
2,020
9,560
1,599
71,011
L
Hera
7,749
1,542
0
1,007
9,017
3,464
0
1,974
7,041
69,990
3,120
L
Kukulkan
PloboH
Kukulkan
4,354
595
0
260
7,569
2,464
0
4,707
2,862
30,676
0
W
9,907
5,475
0
4,579
9,222
3,446
4,054
1,904
7,318
94,900
0
W
5,861
2,967
0
3,554
15,433
7,862
0
2,665
12,768
0
74,596
W
6,061
2,040
260
5,160
13,487
14,180
248
5,055
8,432
1,034
38,443
L
4,094
2,391
1,331
5,826
17,217
12,621
0
7,970
9,230
0
27,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
39,850
417
Minions Killed
415
0
Camps Cleared
0
1,533,045
Distance Traveled
1,374,202
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,040
440
83
5
0
272,258
0
W
Yu Huang
8,016
501
74
5
0
271,528
0
W
King Arthur
7,148
447
57
4
0
287,529
0
L
Surtr
9,607
600
125
8
0
272,762
0
L
Hera
9,209
576
126
8
0
346,922
0
L
Kukulkan
6,144
384
59
4
0
153,071
0
W
Sol
9,517
595
140
9
0
292,944
0
W
Kali
9,119
570
95
6
0
376,332
0
W
Surtr
9,219
576
51
3
0
304,712
2
L
Horus
7,850
491
22
1
0
329,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role