Player Matchup

Cernunnos
Cernunnos
Crossbones66
Cernunnos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Pele
Pele
Delgato
Pele
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nox
Nox
T04st13
Nox
Level 104
God Stats
6W - 5L
1,959 SR
Queue Stats
204W - 195L
1,567 Elo+
Solo
Vamana
Vamana
TheLycan20
Vamana
Level 106
God Stats
2W - 1L
1,861 SR
Queue Stats
14W - 11L
1,547 Elo+
Party 4
Ganesha
Ganesha
strikeshadow
Ganesha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,590 Elo+
Party 4
Team Averages
Level 107
1,664 SR
1,541 Elo+

VS

Team Averages
Level 108
1,497 SR
1,495 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
KabrsThorn
He Bo
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
367W - 298L
1,496 Elo+
Party 2
Achilles
Achilles
Tulamore
Achilles
Level 115
God Stats
40W - 35L
1,598 SR
Queue Stats
240W - 188L
1,542 Elo+
Party 2
Nike
Nike
XxxxdeusxxxX
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,632 Elo+
Party 3
Izanami
Izanami
albert11111
Izanami
Level 65
God Stats
11W - 8L
1,385 SR
Queue Stats
36W - 36L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crossbones66
Cernunnos
12
1 / 4 / 2
7,245
483
11,290
12,582
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Delgato
Pele
13
4 / 5 / 2
7,783
519
9,614
16,856
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
12
1 / 4 / 2
7,068
471
3,252
9,307
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
TheLycan20
Vamana
12
3 / 3 / 1
7,319
488
8,626
14,817
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
strikeshadow
Ganesha
11
0 / 5 / 6
6,920
461
7,271
14,495
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 2 / 4
9,017
601
10,338
7,814
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
15
3 / 3 / 4
8,684
579
7,564
11,745
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Tulamore
Achilles
13
4 / 2 / 7
8,654
577
9,011
15,879
15,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

17
8 / 1 / 1
10,523
702
13,606
13,719
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
albert11111
Izanami
14
2 / 1 / 4
8,274
552
8,731
11,846
4,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
20
21
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
2
4
2.5
L
Cernunnos
Crossbones66
Cernunnos
1
4
2
0.5
L
Pele
Delgato
Pele
4
5
2
1
W
He Bo
3
3
4
1.67
L
Nox
1
4
2
0.5
L
Vamana
TheLycan20
Vamana
3
3
1
1.17
W
Achilles
Tulamore
Achilles
4
2
7
3.75
W
8
1
1
8.5
W
Izanami
albert11111
Izanami
2
1
4
4
L
Ganesha
strikeshadow
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,053
Damage
49,250
68,057
Taken
61,003
33,800
Mitigated
36,796
17,255
Healing
23,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,338
1,373
0
820
7,814
2,785
551
2,226
5,588
71,682
0
L
Cernunnos
Crossbones66
Cernunnos
11,290
5,967
0
5,484
12,582
4,694
0
1,145
11,437
0
65,293
L
Pele
Delgato
Pele
9,614
2,954
0
7,716
16,856
6,749
0
2,465
14,391
0
59,624
W
He Bo
7,564
532
0
5,609
11,745
3,873
338
2,283
9,462
74,914
0
L
Nox
3,252
430
0
465
9,307
3,927
0
6,496
2,811
47,720
0
L
Vamana
TheLycan20
Vamana
8,626
2,223
0
1,180
14,817
6,470
0
1,751
13,066
0
53,271
W
Achilles
Tulamore
Achilles
9,011
1,733
2,514
4,301
15,879
15,800
75
3,751
12,128
0
19,248
W
13,606
1,803
0
5,201
13,719
10,115
233
899
12,820
0
88,345
W
Izanami
albert11111
Izanami
8,731
7,259
0
4,597
11,846
4,223
661
1,364
10,482
0
67,213
L
Ganesha
strikeshadow
Ganesha
7,271
1,057
0
2,410
14,495
11,960
0
6,045
8,450
24,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
45,152
395
Minions Killed
511
0
Camps Cleared
0
1,501,928
Distance Traveled
1,582,425
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,017
601
120
8
0
311,528
2
L
Cernunnos
7,245
483
107
7
0
248,434
0
L
Pele
7,783
519
82
5
0
336,671
0
W
He Bo
8,684
579
104
7
0
334,587
0
L
Nox
7,068
471
98
7
0
291,124
2
L
Vamana
7,319
488
100
7
0
326,363
2
W
Achilles
8,654
577
12
1
0
332,120
0
W
Nike
10,523
702
148
10
0
344,698
0
W
Izanami
8,274
552
127
8
0
259,492
2
L
Ganesha
6,920
461
8
1
0
299,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role