Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Agent7071
Ra
Level 142
God Stats
2W - 1L
1,285 SR
Queue Stats
124W - 121L
1,115 Elo+
Party 2
Surtr
Surtr
R3ignOfChaos
Surtr
Level 156
God Stats
11W - 8L
1,453 SR
Queue Stats
71W - 70L
1,328 Elo+
Party 2
Terra
Terra
soug
Terra
Level 56
God Stats
6W - 5L
1,523 SR
Queue Stats
7W - 6L
1,520 Elo+
Party 3
Team Averages
Level 123
1,452 SR
1,393 Elo+

VS

Team Averages
Level 97
1,521 SR
1,422 Elo+
Tiamat
Tiamat
FrogMaLog
Tiamat
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,357 Elo+
Solo
Cabrakan
Cabrakan
HonestVARdridFan
Cabrakan
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
106W - 85L
1,667 Elo+
Party 1
Vamana
Vamana
MilkyLynx
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,159 Elo+
Party 4
Hou Yi
Hou Yi
Silver ww
Hou Yi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 81L
1,582 Elo+
Party 1
Loki
Loki
lBATSl
Loki
Level 66
God Stats
8W - 11L
1,607 SR
Queue Stats
32W - 50L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 0
6,310
631
6,841
6,026
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
 
Freya
10
5 / 0 / 0
6,264
626
7,585
7,825
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 0
6,631
663
2,367
3,882
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 3
5,407
541
2,740
5,566
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
soug
Terra
8
0 / 0 / 4
5,511
551
1,923
6,908
2,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FrogMaLog
Tiamat
9
0 / 2 / 0
5,248
525
1,519
5,484
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 0
4,601
460
2,498
5,691
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
MilkyLynx
Vamana
8
0 / 1 / 0
4,559
456
3,036
8,890
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hou Yi
Silver ww
Hou Yi
7
0 / 3 / 0
4,132
413
3,953
5,858
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
lBATSl
Loki
8
0 / 1 / 0
4,963
496
1,241
5,264
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
W
Freya
 
Freya
5
0
0
5
W
3
0
0
3
L
Tiamat
FrogMaLog
Tiamat
0
2
0
0
L
0
2
0
0
L
Vamana
MilkyLynx
Vamana
0
1
0
0
W
0
0
3
1.5
L
Hou Yi
Silver ww
Hou Yi
0
3
0
0
L
Loki
lBATSl
Loki
0
1
0
0
W
Terra
soug
Terra
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
12,247
30,207
Taken
31,187
12,012
Mitigated
15,274
14,820
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,841
3,238
0
3,495
6,026
2,203
1,010
0
6,026
39,658
5,076
W
Freya
 
Freya
7,585
2,501
0
2,631
7,825
2,994
0
2,086
5,739
40,076
0
W
2,367
411
373
1,970
3,882
1,453
0
580
3,302
57,100
0
L
Tiamat
FrogMaLog
Tiamat
1,519
337
0
1,409
5,484
2,712
0
1,485
3,999
38,242
0
L
2,498
510
0
1,362
5,691
4,830
0
4,398
1,074
7,307
0
L
Vamana
MilkyLynx
Vamana
3,036
1,754
0
3,241
8,890
3,811
0
6,361
2,529
0
27,228
W
2,740
1,202
0
1,151
5,566
2,455
0
971
4,595
275
27,656
L
Hou Yi
Silver ww
Hou Yi
3,953
2,263
0
555
5,858
2,290
0
4,317
1,262
0
24,427
L
Loki
lBATSl
Loki
1,241
120
0
3,081
5,264
1,631
0
1,266
3,966
0
28,371
W
Terra
soug
Terra
1,923
190
2,016
3,184
6,908
2,907
22
380
6,528
9,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
23,503
312
Minions Killed
219
0
Camps Cleared
0
1,038,901
Distance Traveled
953,958
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,310
631
82
8
0
187,293
0
W
Freya
6,264
626
76
8
0
207,926
0
W
Ra
6,631
663
108
11
0
205,810
1
L
Tiamat
5,248
525
71
7
0
180,405
1
L
Cabrakan
4,601
460
13
1
0
199,297
1
L
Vamana
4,559
456
38
4
0
186,107
0
W
Surtr
5,407
541
40
4
0
230,518
4
L
Hou Yi
4,132
413
33
3
0
161,757
0
L
Loki
4,963
496
64
6
0
226,392
0
W
Terra
5,511
551
6
1
0
207,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role