Player Matchup

Morgan Le Fay
Morgan Le Fay
Gatchamann
Morgan Le Fay
Level 26
God Stats
16W - 10L
1,500 SR
Queue Stats
206W - 189L
1,550 Elo+
Party 1
Maui
Maui
KangGhidorah
Maui
Level 72
God Stats
8W - 11L
1,238 SR
Queue Stats
136W - 159L
1,422 Elo+
Party 2
Anubis
Anubis
Langvibez
Anubis
Level 108
God Stats
11W - 15L
1,257 SR
Queue Stats
146W - 186L
1,551 Elo+
Party 2
Hachiman
Hachiman
TillVibez
Hachiman
Level 124
God Stats
13W - 7L
1,829 SR
Queue Stats
216W - 252L
1,541 Elo+
Party 2
Shiva
Shiva
largespaghetti
Shiva
Level 107
God Stats
1W - 3L
1,301 SR
Queue Stats
316W - 321L
1,532 Elo+
Party 1
Team Averages
Level 87
1,425 SR
1,519 Elo+

VS

Team Averages
Level 85
1,415 SR
1,489 Elo+
Heimdallr
Heimdallr
MJNovah
Heimdallr
Level 86
God Stats
5W - 5L
1,463 SR
Queue Stats
29W - 27L
1,321 Elo+
Party 3
Baron Samedi
Baron Samedi
Remorsel
Baron Samedi
Level 118
God Stats
4W - 0L
1,564 SR
Queue Stats
39W - 30L
1,703 Elo+
Party 3
Tiamat
Tiamat
jazzpatch311
Tiamat
Level 77
God Stats
2W - 0L
1,220 SR
Queue Stats
42W - 36L
1,350 Elo+
Solo
Atlas
Atlas
suitcaseman
Atlas
Level 79
God Stats
2W - 2L
1,394 SR
Queue Stats
3W - 5L
1,739 Elo+
Solo
Arachne
Arachne
willmort12
Arachne
Level 66
God Stats
29W - 18L
1,433 SR
Queue Stats
149W - 167L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gatchamann
Morgan Le Fay
14
0 / 6 / 2
8,117
624
7,805
11,766
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 5
9,052
696
4,619
19,258
21,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Langvibez
Anubis
16
2 / 4 / 3
8,963
689
11,137
11,457
6,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
TillVibez
Hachiman
16
1 / 3 / 1
9,266
713
8,100
12,120
5,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
8,613
663
9,876
15,639
12,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MJNovah
Heimdallr
16
2 / 3 / 5
9,084
699
10,873
12,809
5,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Remorsel
Baron Samedi
19
7 / 0 / 4
10,883
837
16,952
9,733
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
16
1 / 2 / 6
9,331
718
12,581
9,009
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 0 / 7
10,714
824
10,860
14,335
17,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
willmort12
Arachne
16
4 / 1 / 7
9,615
740
7,638
10,177
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
20
20
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Gatchamann
Morgan Le Fay
0
6
2
0.17
L
1
5
5
0.7
L
Anubis
Langvibez
Anubis
2
4
3
0.88
W
Heimdallr
MJNovah
Heimdallr
2
3
5
1.5
W
Baron Samedi
Remorsel
Baron Samedi
7
0
4
9
L
Hachiman
TillVibez
Hachiman
1
3
1
0.5
W
Tiamat
1
2
6
2
L
2
2
1
1.25
W
6
0
7
9.5
W
Arachne
willmort12
Arachne
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,537
Damage
58,904
70,240
Taken
56,063
50,215
Mitigated
41,111
13,231
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Gatchamann
Morgan Le Fay
7,805
632
68
1,399
11,766
5,201
0
6,717
5,049
25,217
0
L
4,619
386
0
1,894
19,258
21,461
113
11,983
7,275
8,354
0
L
Anubis
Langvibez
Anubis
11,137
301
0
4,160
11,457
6,150
458
5,348
6,109
32,744
0
W
Heimdallr
MJNovah
Heimdallr
10,873
3,269
0
1,593
12,809
5,750
1,617
6,941
5,868
0
30,835
W
Baron Samedi
Remorsel
Baron Samedi
16,952
807
3,176
3,092
9,733
6,057
540
2,916
6,817
56,300
1,058
L
Hachiman
TillVibez
Hachiman
8,100
3,058
0
2,024
12,120
5,233
0
8,660
3,460
0
42,911
W
Tiamat
12,581
785
0
1,798
9,009
5,950
204
2,954
6,055
37,407
571
L
9,876
446
1,186
2,500
15,639
12,170
520
6,415
9,224
0
30,782
W
10,860
4,033
441
3,886
14,335
17,501
444
5,922
8,413
28,397
0
W
Arachne
willmort12
Arachne
7,638
4,830
0
4,115
10,177
5,853
548
4,828
5,349
0
25,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
49,627
240
Minions Killed
279
0
Camps Cleared
0
1,293,580
Distance Traveled
1,371,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,117
624
45
3
0
234,139
0
L
Maui
9,052
696
5
0
0
331,734
0
L
Anubis
8,963
689
49
4
0
251,237
0
W
Heimdallr
9,084
699
49
4
0
256,269
0
W
Baron Samedi
10,883
837
91
7
0
266,891
0
L
Hachiman
9,266
713
96
7
0
235,525
0
W
Tiamat
9,331
718
86
7
0
264,689
0
L
Shiva
8,613
663
45
3
0
240,945
0
W
Atlas
10,714
824
26
2
0
287,304
0
W
Arachne
9,615
740
27
2
0
296,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role