Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bladerang98
Atlas
Level 134
God Stats
0W - 3L
1,301 SR
Queue Stats
68W - 84L
1,642 Elo+
Party 1
Hades
Hades
Lineman101
Hades
Level 85
God Stats
4W - 2L
1,278 SR
Queue Stats
23W - 24L
1,729 Elo+
Party 1
Team Averages
Level 121
1,359 SR
1,624 Elo+

VS

Team Averages
Level 58
1,578 SR
1,885 Elo+
Horus
Horus
BT MercurY
Horus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,981 Elo+
Party 2
Ganesha
Ganesha
KaoticBadBoi
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,726 Elo+
Party 2
Danzaburou
Danzaburou
Thic as Loba
Danzaburou
Level 46
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 1L
1,949 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 3 / 0
6,824
682
9,974
10,218
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 2
6,631
663
5,280
11,856
9,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
11
0 / 3 / 2
6,550
655
9,807
8,900
5,691
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 0 / 5
8,375
838
5,501
11,645
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
KaoticBadBoi
Ganesha
12
0 / 2 / 10
6,948
695
4,771
9,361
8,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Thic as Loba
Danzaburou
14
6 / 0 / 4
8,559
856
15,121
10,704
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
W
Horus
4
0
5
6.5
L
0
4
2
0.25
W
Ganesha
KaoticBadBoi
Ganesha
0
2
10
2.5
L
Hades
0
3
2
0.33
W
Danzaburou
Thic as Loba
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
25,393
30,974
Taken
31,710
22,210
Mitigated
22,839
8,575
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,974
2,285
0
1,879
10,218
6,898
52
2,024
8,194
0
18,536
W
Horus
5,501
3,024
2,885
5,397
11,645
9,353
539
4,931
6,506
490
10,647
L
5,280
1,609
412
2,039
11,856
9,621
205
1,277
10,579
14,561
0
W
Ganesha
KaoticBadBoi
Ganesha
4,771
980
0
1,090
9,361
8,928
29
4,269
4,777
13,841
0
L
Hades
9,807
1,809
437
3,808
8,900
5,691
0
1,626
7,274
39,163
0
W
Danzaburou
Thic as Loba
Danzaburou
15,121
7,861
0
6,440
10,704
4,558
924
5,955
4,503
0
55,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,005
Gold Earned
23,882
102
Minions Killed
125
0
Camps Cleared
0
522,036
Distance Traveled
494,727
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,824
682
25
3
0
196,550
0
W
Horus
8,375
838
29
3
0
175,190
0
L
Atlas
6,631
663
15
2
0
160,313
2
W
Ganesha
6,948
695
3
0
0
160,682
0
L
Hades
6,550
655
62
6
0
165,173
0
W
Danzaburou
8,559
856
93
9
0
158,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role