Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DirtyGranny2690
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
FlatKitten74303
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1
Kukulkan
Kukulkan
IHaveBadWifi602
Kukulkan
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,271 Elo+
Party 1
Achilles
Achilles
pollokpoker
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,356 Elo+

VS

Team Averages
Level 98
1,601 SR
1,529 Elo+
Persephone
Persephone
SquidManJones_
Persephone
Level 127
God Stats
1W - 0L
1,524 SR
Queue Stats
28W - 30L
1,503 Elo+
Party 2
Athena
Athena
TheRagingXander
Athena
Level 45
God Stats
9W - 6L
1,793 SR
Queue Stats
17W - 11L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
ZenOmen
Kuzenbo
Level 69
God Stats
8W - 6L
1,688 SR
Queue Stats
18W - 12L
1,636 Elo+
Party 2
Ullr
Ullr
ZombiesWarden
Ullr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,447 Elo+
Party 2
Awilix
Awilix
lightthunda
Awilix
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 4 / 0
4,845
440
3,598
8,693
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
7
0 / 3 / 0
4,190
381
927
4,064
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,768
433
3,196
5,346
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
9
0 / 3 / 0
5,249
477
2,656
6,568
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
pollokpoker
Achilles
9
0 / 4 / 1
5,004
455
2,217
9,127
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SquidManJones_
Persephone
11
3 / 0 / 2
7,220
656
4,554
3,662
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 3
6,123
557
1,813
6,269
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
ZenOmen
Kuzenbo
10
4 / 0 / 2
6,526
593
6,663
8,244
7,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 2
6,538
594
4,702
4,997
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
11
3 / 1 / 2
6,431
585
4,661
8,090
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
0
Kills
15
15
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
L
Jing Wei
0
3
0
0
L
0
1
0
0
L
Kukulkan
0
3
0
0
W
Persephone
SquidManJones_
Persephone
3
0
2
4
W
2
0
3
3.5
W
Kuzenbo
ZenOmen
Kuzenbo
4
0
2
5
W
3
0
2
4
W
Awilix
3
1
2
4
L
Achilles
pollokpoker
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,594
Damage
22,393
33,798
Taken
31,262
16,654
Mitigated
16,927
5,428
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,598
1,807
0
1,075
8,693
3,057
0
2,167
6,526
0
23,261
L
Jing Wei
927
634
0
779
4,064
1,266
0
919
3,145
0
12,457
L
3,196
755
0
1,520
5,346
3,673
0
1,227
4,119
13,405
0
L
Kukulkan
2,656
46
0
0
6,568
2,174
0
3,630
2,938
34,454
0
W
Persephone
SquidManJones_
Persephone
4,554
240
0
1,207
3,662
1,172
774
845
2,817
50,397
154
W
1,813
694
0
2,580
6,269
3,852
14
1,967
4,302
19,173
0
W
Kuzenbo
ZenOmen
Kuzenbo
6,663
2,187
115
3,068
8,244
7,456
409
816
7,029
34,001
0
W
4,702
1,780
0
916
4,997
1,830
185
1,368
3,629
0
50,967
W
Awilix
4,661
1,598
0
1,622
8,090
2,617
548
856
7,193
0
48,633
L
Achilles
pollokpoker
Achilles
2,217
822
0
2,054
9,127
6,484
0
5,087
4,040
0
22,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
32,838
179
Minions Killed
316
0
Camps Cleared
0
926,207
Distance Traveled
1,062,076
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,845
440
44
4
0
241,653
0
L
Jing Wei
4,190
381
25
2
0
158,121
0
L
Bacchus
4,768
433
16
1
0
167,251
0
L
Kukulkan
5,249
477
59
5
0
187,835
0
W
Persephone
7,220
656
82
7
0
195,521
0
W
Athena
6,123
557
33
3
0
209,124
1
W
Kuzenbo
6,526
593
41
4
0
210,923
0
W
Ullr
6,538
594
76
7
0
199,560
0
W
Awilix
6,431
585
84
8
0
246,948
0
L
Achilles
5,004
455
35
3
0
171,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role