Player Matchup

Kali
Kali
Silver II
VisaSexyback
Kali
Silver II
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
183W - 186L
1,471 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Vıvıd
Sun Wukong
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,462 MMR
Solo
Jing Wei
Jing Wei
Silver I
drythighs
Jing Wei
Silver I
Level 143
God Stats
8W - 16L
1,304 SR
Queue Stats
546W - 593L
1,440 MMR
Party 2
Aphrodite
Aphrodite
Silver II
freeza451
Aphrodite
Silver II
Level 80
God Stats
65W - 47L
1,346 SR
Queue Stats
360W - 374L
1,463 MMR
Solo
Ganesha
Ganesha
Silver IV
gamingagro
Ganesha
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,462 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,430 SR
1,460 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,573 SR
1,469 MMR
Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Silver II
BigFNShin
Chronos
Silver II
Level 177
God Stats
8W - 3L
1,500 SR
Queue Stats
260W - 242L
1,453 MMR
Party 1
King Arthur
King Arthur
Bronze III
BlessTheseLz
King Arthur
Bronze III
Level 88
God Stats
5W - 1L
1,863 SR
Queue Stats
145W - 123L
1,459 MMR
Solo
Xing Tian
Xing Tian
Bronze III
ChubChubBoogey
Xing Tian
Bronze III
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 225L
1,466 MMR
Party 3
Sol
Sol
Bronze III
Gnasher9999
Sol
Bronze III
Level 127
God Stats
13W - 5L
1,500 SR
Queue Stats
222W - 224L
1,466 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,252
525
4,472
12,030
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Vıvıd
Sun Wukong
9
0 / 3 / 1
5,081
508
2,578
7,729
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
drythighs
Jing Wei
9
0 / 5 / 0
5,038
504
2,599
8,068
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
freeza451
Aphrodite
9
1 / 1 / 0
5,033
503
4,499
8,867
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
gamingagro
Ganesha
7
0 / 3 / 1
4,775
478
3,460
10,175
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CernunnosGebSusanoIshtar

VS

Bans
FenrirThanatosHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 2 / 4
5,918
592
3,689
8,629
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
BigFNShin
Chronos
12
5 / 0 / 1
6,960
696
7,488
7,138
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
BlessTheseLz
King Arthur
12
3 / 0 / 0
6,785
679
5,738
5,822
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ChubChubBoogey
Xing Tian
10
2 / 0 / 6
6,019
602
3,985
7,138
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 4
6,669
667
12,672
7,106
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
16
16
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
4
2
W
Chronos
BigFNShin
Chronos
5
0
1
5.5
W
King Arthur
BlessTheseLz
King Arthur
3
0
0
3
W
Xing Tian
ChubChubBoogey
Xing Tian
2
0
6
5
W
4
0
4
6
L
0
4
1
0.13
L
Sun Wukong
Vıvıd
Sun Wukong
0
3
1
0.17
L
Jing Wei
drythighs
Jing Wei
0
5
0
0
L
Aphrodite
freeza451
Aphrodite
1
1
0
1
L
Ganesha
gamingagro
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,608
Damage
33,572
46,869
Taken
35,833
22,116
Mitigated
19,048
15,735
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,689
884
0
1,462
8,629
3,181
0
938
7,647
0
41,645
W
Chronos
BigFNShin
Chronos
7,488
4,266
0
2,723
7,138
2,548
0
377
6,761
56,338
0
W
King Arthur
BlessTheseLz
King Arthur
5,738
438
0
750
5,822
4,977
0
595
4,790
1,617
50,928
W
Xing Tian
ChubChubBoogey
Xing Tian
3,985
789
378
2,401
7,138
6,075
54
2,915
4,223
16,346
0
W
12,672
3,111
0
4,356
7,106
2,267
227
3,134
3,972
52,218
662
L
4,472
1,803
0
1,656
12,030
4,304
0
3,927
7,955
0
41,289
L
Sun Wukong
Vıvıd
Sun Wukong
2,578
460
0
2,613
7,729
4,892
0
1,045
6,652
0
31,719
L
Jing Wei
drythighs
Jing Wei
2,599
1,874
0
1,690
8,068
2,949
0
5,834
2,234
0
31,463
L
Aphrodite
freeza451
Aphrodite
4,499
365
2,212
5,703
8,867
3,586
0
5,728
2,923
29,156
0
L
Ganesha
gamingagro
Ganesha
3,460
779
52
1,809
10,175
6,385
0
7,130
2,821
10,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
32,351
245
Minions Killed
360
0
Camps Cleared
0
1,059,489
Distance Traveled
1,060,142
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,918
592
63
6
0
232,507
0
W
Chronos
6,960
696
94
9
0
199,588
2
W
King Arthur
6,785
679
103
10
0
221,053
1
W
Xing Tian
6,019
602
11
1
0
212,899
1
W
Sol
6,669
667
89
9
0
194,095
0
L
Kali
5,252
525
66
7
0
237,396
1
L
Sun Wukong
5,081
508
59
6
0
237,378
0
L
Jing Wei
5,038
504
59
6
0
203,148
0
L
Aphrodite
5,033
503
61
6
0
192,333
1
L
Ganesha
4,775
478
0
0
0
189,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role