Player Matchup

Tyr
Tyr
AndreiTim
Tyr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
AurelCuDoba
Kukulkan
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 85L
1,511 Elo+
Party 1
King Arthur
King Arthur
Silviû
King Arthur
Level 109
God Stats
1W - 2L
1,285 SR
Queue Stats
84W - 84L
1,505 Elo+
Party 1
Team Averages
Level 137
1,428 SR
1,483 Elo+

VS

Team Averages
Level 124
1,572 SR
1,667 Elo+
Sylvanus
Sylvanus
Kaiser97
Sylvanus
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,762 Elo+
Solo
Tiamat
Tiamat
Palevi
Tiamat
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 200L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
bennymcbeer
Heimdallr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
10,906
682
11,482
24,314
31,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
AurelCuDoba
Kukulkan
15
3 / 5 / 2
10,543
659
15,818
13,300
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Silviû
King Arthur
15
0 / 5 / 3
9,708
607
10,744
23,539
30,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kaiser97
Sylvanus
17
2 / 1 / 11
11,436
715
8,282
18,766
24,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Palevi
Tiamat
20
11 / 2 / 4
13,649
853
21,668
14,649
14,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
bennymcbeer
Heimdallr
17
1 / 3 / 10
10,974
686
19,163
13,745
7,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
14
15
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Kukulkan
AurelCuDoba
Kukulkan
3
5
2
0.8
W
Sylvanus
Kaiser97
Sylvanus
2
1
11
7.5
W
Tiamat
Palevi
Tiamat
11
2
4
6.5
L
King Arthur
Silviû
King Arthur
0
5
3
0.3
W
Heimdallr
bennymcbeer
Heimdallr
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,044
Damage
49,113
61,153
Taken
47,160
67,636
Mitigated
46,931
9,445
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,482
719
0
4,963
24,314
31,934
0
9,219
15,095
0
44,559
L
Kukulkan
AurelCuDoba
Kukulkan
15,818
1,900
0
500
13,300
5,126
56
8,882
4,418
48,232
331
W
Sylvanus
Kaiser97
Sylvanus
8,282
2,622
2,845
4,740
18,766
24,248
1,077
6,252
11,786
24,640
5,917
W
Tiamat
Palevi
Tiamat
21,668
1,907
837
5,562
14,649
14,759
1,578
3,724
10,485
83,234
4,376
L
King Arthur
Silviû
King Arthur
10,744
922
0
3,982
23,539
30,576
0
10,495
13,044
0
40,859
W
Heimdallr
bennymcbeer
Heimdallr
19,163
11,577
0
1,272
13,745
7,924
318
5,274
8,037
0
39,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
36,059
195
Minions Killed
211
0
Camps Cleared
0
986,310
Distance Traveled
854,217
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,906
682
57
4
0
358,633
1
L
Kukulkan
10,543
659
87
5
0
247,898
0
W
Sylvanus
11,436
715
39
2
0
234,251
1
W
Tiamat
13,649
853
134
8
0
323,935
0
L
King Arthur
9,708
607
51
3
0
379,779
2
W
Heimdallr
10,974
686
38
2
0
296,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role