Player Matchup

Fenrir
Fenrir
LostAjin
Fenrir
Level 148
God Stats
4W - 5L
1,435 SR
Queue Stats
183W - 182L
1,659 Elo+
Party 1
Heimdallr
Heimdallr
Majiverse
Heimdallr
Level 148
God Stats
5W - 3L
1,839 SR
Queue Stats
204W - 204L
1,532 Elo+
Party 1
Scylla
Scylla
TheKobalos65
Scylla
Level 127
God Stats
5W - 3L
1,537 SR
Queue Stats
192W - 190L
1,573 Elo+
Party 1
Team Averages
Level 141
1,604 SR
1,588 Elo+

VS

Team Averages
Level 75
1,490 SR
1,520 Elo+
Maui
Maui
 
Maui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Im1up
Shiva
Level 91
God Stats
3W - 7L
1,470 SR
Queue Stats
639W - 651L
1,560 Elo+
Solo
Anubis
Anubis
ProjectManhattan
Anubis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LostAjin
Fenrir
14
1 / 2 / 10
8,657
721
8,954
9,500
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Majiverse
Heimdallr
15
5 / 2 / 8
9,670
806
13,901
9,521
3,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
8 / 1 / 5
10,594
883
12,550
6,099
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 2 / 5
8,965
747
5,969
12,189
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Im1up
Shiva
14
4 / 5 / 1
8,733
728
5,354
18,465
17,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 7 / 2
8,241
687
8,558
11,695
5,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
5
1.25
L
Shiva
Im1up
Shiva
4
5
1
0.9
W
Fenrir
LostAjin
Fenrir
1
2
10
3
W
Heimdallr
Majiverse
Heimdallr
5
2
8
4.5
L
1
7
2
0.29
W
Scylla
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
19,881
25,120
Taken
42,349
14,163
Mitigated
36,561
7,123
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,969
1,504
425
2,505
12,189
13,832
0
3,163
8,857
18,113
0
L
Shiva
Im1up
Shiva
5,354
935
977
2,537
18,465
17,012
0
3,596
14,472
0
30,068
W
Fenrir
LostAjin
Fenrir
8,954
2,419
0
2,545
9,500
8,532
449
4,490
5,010
0
17,435
W
Heimdallr
Majiverse
Heimdallr
13,901
9,414
0
3,598
9,521
3,439
973
6,149
3,372
0
39,965
L
8,558
475
0
2,836
11,695
5,717
0
5,102
6,433
36,307
0
W
Scylla
12,550
1,225
0
980
6,099
2,192
269
3,918
2,181
56,578
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
25,939
179
Minions Killed
145
0
Camps Cleared
0
644,951
Distance Traveled
736,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,965
747
18
2
0
299,557
0
L
Shiva
8,733
728
56
5
0
275,055
0
W
Fenrir
8,657
721
17
1
0
210,399
0
W
Heimdallr
9,670
806
63
5
0
205,252
0
L
Anubis
8,241
687
71
6
0
162,117
0
W
Scylla
10,594
883
99
8
0
229,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role