Player Matchup

Bacchus
Bacchus
ATOMIC ROBO5205
Bacchus
Level 61
God Stats
8W - 4L
1,788 SR
Queue Stats
245W - 240L
1,508 Elo+
Party 3
Arachne
Arachne
BoiTellYouHUT
Arachne
Level 204
God Stats
0W - 5L
1,314 SR
Queue Stats
157W - 342L
1,495 Elo+
Party 3
Agni
Agni
SuñŚhïňe
Agni
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,561 Elo+
Party 3
Tyr
Tyr
Tokahontes
Tyr
Level 242
God Stats
0W - 5L
1,500 SR
Queue Stats
84W - 139L
1,628 Elo+
Party 3
Xbalanque
Xbalanque
hotzrod
Xbalanque
Level 96
God Stats
2W - 2L
1,271 SR
Queue Stats
32W - 32L
1,479 Elo+
Party 3
Team Averages
Level 147
1,475 SR
1,534 Elo+

VS

Team Averages
Level 102
1,578 SR
1,611 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Cashin Out34
Rama
Level 142
God Stats
4W - 2L
1,266 SR
Queue Stats
60W - 62L
1,480 Elo+
Party 2
Bacchus
Bacchus
FlamingoEnFuoco
Bacchus
Level 69
God Stats
5W - 4L
1,807 SR
Queue Stats
323W - 308L
1,563 Elo+
Solo
Surtr
Surtr
GooseBallz
Surtr
Level 23
God Stats
3W - 1L
1,818 SR
Queue Stats
13W - 5L
1,925 Elo+
Party 1
Thanatos
Thanatos
HirakoAizen
Thanatos
Level 116
God Stats
7W - 1L
1,500 SR
Queue Stats
21W - 13L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,029
457
3,314
9,723
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
11
2 / 2 / 0
6,143
558
3,992
11,379
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 3 / 0
4,795
436
1,210
5,462
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,378
489
6,751
13,158
10,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
hotzrod
Xbalanque
9
0 / 2 / 2
5,067
461
3,936
7,337
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
4 / 0 / 2
7,503
682
6,238
3,935
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 3
6,276
571
4,203
5,657
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 4
6,588
599
3,827
9,686
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
12
3 / 0 / 1
7,501
682
11,665
14,039
9,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
HirakoAizen
Thanatos
12
3 / 1 / 4
7,154
650
4,357
9,000
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
13
13
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
2
5
L
0
3
2
0.33
L
Arachne
2
2
0
1
W
2
1
3
3.5
W
1
0
4
3
W
Surtr
3
0
1
3.5
W
Thanatos
HirakoAizen
Thanatos
3
1
4
5
L
0
3
0
0
L
0
3
0
0
L
Xbalanque
hotzrod
Xbalanque
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,203
Damage
30,290
47,059
Taken
42,317
25,701
Mitigated
26,556
13,862
Healing
23,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,238
517
0
433
3,935
1,397
21
843
3,092
55,164
1,408
L
3,314
1,062
0
2,496
9,723
7,702
12
1,068
8,655
13,005
0
L
Arachne
3,992
2,348
0
3,877
11,379
3,945
0
2,526
8,853
0
41,164
W
4,203
3,449
0
3,425
5,657
2,077
0
810
4,847
0
41,959
W
3,827
717
0
2,953
9,686
9,576
0
1,774
7,912
15,989
0
W
Surtr
11,665
4,458
0
8,681
14,039
9,342
0
611
13,428
677
67,323
W
Thanatos
HirakoAizen
Thanatos
4,357
763
0
8,342
9,000
4,164
0
936
8,064
0
48,278
L
1,210
172
0
34
5,462
1,375
0
3,722
1,740
20,584
0
L
6,751
1,261
0
4,223
13,158
10,311
0
618
12,540
0
42,138
L
Xbalanque
hotzrod
Xbalanque
3,936
2,018
0
3,232
7,337
2,368
0
2,373
4,964
0
32,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,412
Gold Earned
35,022
250
Minions Killed
370
0
Camps Cleared
0
1,039,918
Distance Traveled
1,129,007
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,503
682
105
10
0
223,619
2
L
Bacchus
5,029
457
17
2
0
226,383
0
L
Arachne
6,143
558
71
6
0
240,087
0
W
Rama
6,276
571
75
7
0
194,935
4
W
Bacchus
6,588
599
12
1
0
231,449
0
W
Surtr
7,501
682
102
9
0
212,596
0
W
Thanatos
7,154
650
76
7
0
266,408
0
L
Agni
4,795
436
33
3
0
153,812
0
L
Tyr
5,378
489
73
7
0
216,455
0
L
Xbalanque
5,067
461
56
5
0
203,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role