Player Matchup

Medusa
Medusa
Bourne819
Medusa
Level 89
God Stats
2W - 3L
1,325 SR
Queue Stats
71W - 63L
1,686 Elo+
Party 2
Bellona
Bellona
DripVishawn
Bellona
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2
Raijin
Raijin
KestrelWolf
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,688 Elo+
Party 2
Yemoja
Yemoja
RebeccaRose1
Yemoja
Level 82
God Stats
2W - 2L
1,512 SR
Queue Stats
67W - 56L
1,686 Elo+
Party 2
He Bo
He Bo
bhr1991
He Bo
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
312W - 304L
1,492 Elo+
Solo
Team Averages
Level 54
1,468 SR
1,610 Elo+

VS

Team Averages
Level 82
1,457 SR
1,486 Elo+
Kukulkan
Kukulkan
Battle_Kiittii
Kukulkan
Level 129
God Stats
7W - 0L
1,500 SR
Queue Stats
182W - 198L
1,368 Elo+
Party 1
Aphrodite
Aphrodite
Savisap
Aphrodite
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo
Skadi
Skadi
big_bassam23
Skadi
Level 27
God Stats
2W - 1L
1,285 SR
Queue Stats
110W - 129L
1,370 Elo+
Party 1
Cerberus
Cerberus
dizbech
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,716 Elo+
Solo
Poseidon
Poseidon
drippy_spider
Poseidon
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
267W - 265L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bourne819
Medusa
16
6 / 4 / 6
9,022
752
17,019
17,441
8,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
DripVishawn
Bellona
16
6 / 5 / 6
9,119
760
10,776
19,636
22,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
13
1 / 7 / 7
8,035
670
8,535
16,287
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
1 / 3 / 8
8,176
681
3,979
12,788
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
bhr1991
He Bo
16
2 / 4 / 9
8,692
724
9,096
11,680
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 1 / 14
10,878
907
19,082
7,085
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Savisap
Aphrodite
18
5 / 1 / 13
10,273
856
17,125
14,879
13,065
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 11
10,360
863
14,802
9,202
4,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
dizbech
Cerberus
12
0 / 7 / 12
8,210
684
8,577
21,449
20,498
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
drippy_spider
Poseidon
16
6 / 6 / 9
10,127
844
12,127
11,346
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
16
Kills
23
23
Deaths
17
36
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
14
12
L
Medusa
Bourne819
Medusa
6
4
6
2.25
L
Bellona
DripVishawn
Bellona
6
5
6
1.8
L
Raijin
1
7
7
0.64
L
Yemoja
1
3
8
1.67
W
Aphrodite
Savisap
Aphrodite
5
1
13
11.5
L
He Bo
bhr1991
He Bo
2
4
9
1.63
W
7
2
11
6.25
W
Cerberus
dizbech
Cerberus
0
7
12
0.86
W
Poseidon
drippy_spider
Poseidon
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
71,713
77,832
Taken
63,961
56,543
Mitigated
47,566
25,224
Healing
27,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
19,082
919
847
1,348
7,085
3,978
1,463
2,034
5,051
42,645
1,364
L
Medusa
Bourne819
Medusa
17,019
9,700
1,696
5,224
17,441
8,047
0
13,267
4,174
0
29,765
L
Bellona
DripVishawn
Bellona
10,776
2,017
1,148
3,051
19,636
22,446
0
13,835
5,801
0
15,797
L
Raijin
8,535
1,912
1,569
2,467
16,287
7,129
0
13,178
3,109
18,727
0
L
Yemoja
3,979
770
5,337
2,310
12,788
13,758
0
6,178
6,610
8,719
0
W
Aphrodite
Savisap
Aphrodite
17,125
1,770
7,993
11,008
14,879
13,065
1,539
6,234
8,645
23,774
0
L
He Bo
bhr1991
He Bo
9,096
508
691
1,731
11,680
5,163
0
8,473
3,207
23,483
0
W
14,802
5,404
1,373
1,787
9,202
4,932
720
2,967
6,235
0
23,932
W
Cerberus
dizbech
Cerberus
8,577
354
0
2,843
21,449
20,498
0
7,158
14,291
12,768
0
W
Poseidon
drippy_spider
Poseidon
12,127
1,545
0
0
11,346
5,093
1,584
3,217
8,129
23,434
3,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
49,848
99
Minions Killed
156
0
Camps Cleared
0
1,065,432
Distance Traveled
1,164,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,878
907
60
5
0
267,426
0
L
Medusa
9,022
752
25
2
0
224,403
0
L
Bellona
9,119
760
7
1
0
226,643
0
L
Raijin
8,035
670
23
2
0
187,811
0
L
Yemoja
8,176
681
5
0
0
195,363
0
W
Aphrodite
10,273
856
25
2
0
249,018
0
L
He Bo
8,692
724
39
3
0
231,212
0
W
Skadi
10,360
863
28
2
0
235,523
0
W
Cerberus
8,210
684
12
1
0
204,134
0
W
Poseidon
10,127
844
31
3
0
208,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role