Player Matchup

Horus
Horus
Endman2596
Horus
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 129L
1,220 Elo+
Party 1
Bacchus
Bacchus
Maykono
Bacchus
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 150L
1,654 Elo+
Party 1
Hou Yi
Hou Yi
MiguexCHIDD
Hou Yi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,446 Elo+
Solo
Anhur
Anhur
eezahkk
Anhur
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
450W - 441L
1,355 Elo+
Solo
Amaterasu
Amaterasu
laughmacro
Amaterasu
Level 44
God Stats
2W - 0L
1,715 SR
Queue Stats
44W - 48L
1,643 Elo+
Party 1
Team Averages
Level 119
1,543 SR
1,464 Elo+

VS

Team Averages
Level 105
1,454 SR
1,368 Elo+
Maui
Maui
 
Maui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ailo_Szn
Hou Yi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,125 Elo+
Solo
Ra
Ra
Big Donnie D90
Ra
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
635W - 635L
1,500 Elo+
Solo
Awilix
Awilix
Last_kingz_2000
Awilix
Level 129
God Stats
3W - 4L
1,269 SR
Queue Stats
101W - 103L
1,338 Elo+
Solo
Artio
Artio
Ronaldinhoe
Artio
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
276W - 296L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 3 / 5
6,997
1,166
3,412
9,259
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Maykono
Bacchus
12
3 / 1 / 3
7,069
1,178
6,714
7,542
5,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
14
3 / 0 / 4
7,785
1,298
6,513
4,352
2,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
eezahkk
Anhur
9
0 / 3 / 4
5,914
986
4,039
6,171
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
laughmacro
Amaterasu
12
1 / 2 / 5
6,731
1,122
4,786
7,650
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 2 / 6
6,449
1,075
8,210
6,976
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Ailo_Szn
Hou Yi
1
0 / 0 / 0
1,620
270
0
0
0
5
0 / 0 / 0
4,620
770
0
0
0
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 5 / 3
6,021
1,004
6,597
8,450
3,608
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 7
6,002
1,000
2,776
13,587
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
8
Kills
9
9
Deaths
8
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
2
6
3
L
Hou Yi
Ailo_Szn
Hou Yi
0
0
0
0
L
0
0
0
0
W
Horus
1
3
5
1.17
L
5
5
3
1.3
W
Bacchus
Maykono
Bacchus
3
1
3
4.5
W
Hou Yi
3
0
4
5
L
1
1
7
4.5
W
Anhur
eezahkk
Anhur
0
3
4
0.67
W
Amaterasu
laughmacro
Amaterasu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,464
Damage
17,583
34,974
Taken
29,013
22,778
Mitigated
20,345
14,869
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,210
650
770
1,414
6,976
8,293
0
1,299
5,430
13,535
0
L
Hou Yi
Ailo_Szn
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Horus
3,412
1,848
3,019
2,453
9,259
6,605
505
2,137
7,122
0
4,048
L
6,597
2,851
851
857
8,450
3,608
0
2,119
6,159
0
10,753
W
Bacchus
Maykono
Bacchus
6,714
1,339
1,032
3,019
7,542
5,757
64
2,440
5,102
12,150
0
W
Hou Yi
6,513
2,676
150
1,176
4,352
2,113
1,447
2,594
1,758
0
18,345
L
2,776
343
547
7,693
13,587
8,444
0
3,296
10,201
6,909
0
W
Anhur
eezahkk
Anhur
4,039
2,154
537
703
6,171
2,125
1,013
2,187
3,984
0
7,867
W
Amaterasu
laughmacro
Amaterasu
4,786
966
677
2,103
7,650
6,178
831
1,628
6,022
0
10,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
24,712
63
Minions Killed
23
0
Camps Cleared
0
599,719
Distance Traveled
340,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,449
1,075
12
2
0
100,192
0
L
Hou Yi
1,620
270
0
0
0
0
0
L
Ra
4,620
770
0
0
0
0
0
W
Horus
6,997
1,166
3
1
0
127,850
0
L
Awilix
6,021
1,004
9
2
0
102,789
0
W
Bacchus
7,069
1,178
4
1
0
115,664
0
W
Hou Yi
7,785
1,298
28
5
0
133,223
0
L
Artio
6,002
1,000
2
0
0
137,166
0
W
Anhur
5,914
986
11
2
0
99,706
0
W
Amaterasu
6,731
1,122
17
3
0
123,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role