Player Matchup

Sobek
Sobek
BK_Sword-Arsene
Sobek
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,246 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BK_Sword-Leeroy
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 43L
1,323 Elo+
Party 2
Surtr
Surtr
FO5SA
Surtr
Level 118
God Stats
38W - 17L
1,733 SR
Queue Stats
158W - 145L
1,840 Elo+
Party 3
Janus
Janus
Pani_Fiedler
Janus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 162L
1,305 Elo+
Solo
Thanatos
Thanatos
TheOnlyStamz
Thanatos
Level 96
God Stats
12W - 5L
1,276 SR
Queue Stats
124W - 109L
1,439 Elo+
Party 3
Team Averages
Level 84
1,502 SR
1,431 Elo+

VS

Team Averages
Level 77
1,493 SR
1,305 Elo+
Horus
Horus
LpHi123
Horus
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
31W - 55L
1,175 Elo+
Party 1
Sol
Sol
PsyForAll
Sol
Level 137
God Stats
13W - 18L
1,728 SR
Queue Stats
245W - 254L
1,463 Elo+
Solo
King Arthur
King Arthur
Silon243
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,304 Elo+
Party 1
Ratatoskr
Ratatoskr
VFL_Kakashi
Ratatoskr
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 12L
1,218 Elo+
Party 1
Janus
Janus
chyoto
Janus
Level 67
God Stats
1W - 3L
1,654 SR
Queue Stats
111W - 89L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
7,467
533
3,253
11,519
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
BK_Sword-Leeroy
Ah Muzen Cab
13
3 / 1 / 5
7,950
568
10,016
7,390
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
FO5SA
Surtr
14
8 / 0 / 3
9,309
665
9,272
12,691
13,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
5 / 1 / 7
9,085
649
6,851
7,097
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TheOnlyStamz
Thanatos
13
4 / 2 / 3
8,278
591
10,153
12,614
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LpHi123
Horus
9
2 / 4 / 3
6,843
489
5,265
16,058
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 5
6,505
465
5,334
9,771
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Silon243
King Arthur
4
0 / 4 / 0
4,560
326
524
6,529
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
VFL_Kakashi
Ratatoskr
10
0 / 6 / 2
6,178
441
4,358
12,795
4,308
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
chyoto
Janus
13
4 / 4 / 1
7,670
548
6,962
9,047
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
6
6
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
Ah Muzen Cab
BK_Sword-Leeroy
Ah Muzen Cab
3
1
5
5.5
W
Surtr
FO5SA
Surtr
8
0
3
9.5
L
Horus
LpHi123
Horus
2
4
3
0.88
W
5
1
7
8.5
L
0
2
5
1.25
L
King Arthur
Silon243
King Arthur
0
4
0
0
W
Thanatos
TheOnlyStamz
Thanatos
4
2
3
2.75
L
Ratatoskr
VFL_Kakashi
Ratatoskr
0
6
2
0.17
L
Janus
chyoto
Janus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,545
Damage
22,443
51,311
Taken
54,200
37,010
Mitigated
24,028
25,211
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,253
140
0
3,308
11,519
11,754
156
2,901
8,552
18,404
0
W
Ah Muzen Cab
BK_Sword-Leeroy
Ah Muzen Cab
10,016
1,992
0
1,610
7,390
2,939
1,181
2,995
4,313
0
54,295
W
Surtr
FO5SA
Surtr
9,272
4,563
0
5,940
12,691
13,264
1,911
1,011
11,638
533
70,618
L
Horus
LpHi123
Horus
5,265
2,745
1,742
5,799
16,058
9,787
0
3,292
12,680
0
22,701
W
6,851
812
137
2,216
7,097
2,677
106
3,504
3,319
57,527
0
L
5,334
1,455
0
3,617
9,771
3,648
0
1,311
8,446
36,790
4,027
L
King Arthur
Silon243
King Arthur
524
261
0
250
6,529
3,724
0
1,021
5,472
0
9,637
W
Thanatos
TheOnlyStamz
Thanatos
10,153
2,299
0
12,000
12,614
6,376
593
1,861
10,743
0
63,411
L
Ratatoskr
VFL_Kakashi
Ratatoskr
4,358
1,051
0
1,037
12,795
4,308
0
2,197
10,584
0
36,291
L
Janus
chyoto
Janus
6,962
446
0
1,042
9,047
2,561
0
2,227
6,680
48,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
31,756
425
Minions Killed
301
0
Camps Cleared
0
1,397,783
Distance Traveled
1,252,450
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,467
533
15
1
0
266,343
0
W
Ah Muzen Cab
7,950
568
88
6
0
269,105
0
W
Surtr
9,309
665
120
9
0
287,937
0
L
Horus
6,843
489
25
2
0
286,303
2
W
Janus
9,085
649
116
8
0
267,047
2
L
Sol
6,505
465
98
7
0
271,863
0
L
King Arthur
4,560
326
11
1
0
114,667
0
W
Thanatos
8,278
591
86
6
0
307,351
0
L
Ratatoskr
6,178
441
68
5
0
319,478
0
L
Janus
7,670
548
99
7
0
260,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role