Player Matchup

Khepri
Khepri
SantasMonica
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,692 Elo+
Party 1
Chaac
Chaac
Steelerkenn
Chaac
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 9L
1,558 Elo+
Party 1
Ares
Ares
XDeanVentureX
Ares
Level 147
God Stats
7W - 3L
1,398 SR
Queue Stats
49W - 63L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
XHankVentureX
Erlang Shen
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,495 Elo+
Party 1
Thor
Thor
iSarcxsm
Thor
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 106
1,523 SR
1,548 Elo+

VS

Team Averages
Level 128
1,586 SR
1,624 Elo+
Geb
Geb
DjPaulyDJr
Geb
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 87L
1,922 Elo+
Solo
Bastet
Bastet
DrowsierSquare5
Bastet
Level 128
God Stats
19W - 12L
1,715 SR
Queue Stats
342W - 363L
1,504 Elo+
Solo
Scylla
Scylla
Exo Thumbs
Scylla
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,422 Elo+
Solo
Eset
Eset
Kingsnakefist
Eset
Level 148
God Stats
3W - 0L
1,715 SR
Queue Stats
232W - 234L
1,583 Elo+
Solo
Cerberus
Cerberus
ezr2sa
Cerberus
Level 145
God Stats
5W - 8L
1,500 SR
Queue Stats
629W - 635L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 7 / 4
6,584
658
4,348
19,175
10,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 2
7,832
783
10,521
15,265
10,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 4
7,045
705
4,483
14,706
16,064
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
XHankVentureX
Erlang Shen
12
1 / 6 / 4
7,206
721
5,982
13,833
15,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
16
4 / 2 / 3
8,864
886
9,378
11,168
6,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 19
8,228
823
9,017
13,885
17,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 3 / 12
9,184
918
15,543
10,890
6,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Exo Thumbs
Scylla
18
13 / 1 / 13
10,488
1,049
25,624
8,534
4,495
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 14
8,627
863
10,895
7,595
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
ezr2sa
Cerberus
14
3 / 1 / 18
8,869
887
8,912
17,268
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
7
Kills
27
27
Deaths
9
17
Assists
76
Player
Kills
Deaths
Assists
KDA
W
1
2
19
5.25
W
8
3
12
4.67
W
Scylla
Exo Thumbs
Scylla
13
1
13
19.5
W
2
2
14
4.5
L
Khepri
0
7
4
0.29
L
2
6
2
0.5
L
0
6
4
0.33
L
Erlang Shen
XHankVentureX
Erlang Shen
1
6
4
0.5
W
Cerberus
ezr2sa
Cerberus
3
1
18
12
L
Thor
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,712
Damage
69,991
74,147
Taken
58,172
58,727
Mitigated
48,935
14,034
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,017
1,617
1,096
2,215
13,885
17,234
681
2,598
11,287
17,575
0
W
15,543
3,213
227
1,772
10,890
6,156
1,632
1,819
9,071
0
23,308
W
Scylla
Exo Thumbs
Scylla
25,624
4,532
191
3,054
8,534
4,495
1,316
1,064
7,470
36,677
2,419
W
10,895
240
2,779
1,554
7,595
4,240
1,106
1,836
5,759
21,308
0
L
Khepri
4,348
329
953
2,870
19,175
10,512
0
14,777
4,398
11,118
0
L
10,521
1,007
284
3,214
15,265
10,213
0
10,871
4,394
0
26,991
L
4,483
25
386
1,092
14,706
16,064
0
8,836
5,870
7,519
0
L
Erlang Shen
XHankVentureX
Erlang Shen
5,982
3,837
273
1,521
13,833
15,239
0
9,407
4,426
0
9,121
W
Cerberus
ezr2sa
Cerberus
8,912
702
1,674
7,388
17,268
16,810
174
1,514
15,754
14,825
0
L
Thor
9,378
1,612
1,858
1,583
11,168
6,699
0
8,797
2,371
0
18,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
45,396
87
Minions Killed
123
0
Camps Cleared
0
841,346
Distance Traveled
990,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,228
823
11
1
0
200,511
0
W
Bastet
9,184
918
15
2
0
208,437
0
W
Scylla
10,488
1,049
45
5
0
193,128
0
W
Eset
8,627
863
20
2
0
194,617
0
L
Khepri
6,584
658
13
1
0
154,722
0
L
Chaac
7,832
783
35
4
0
186,245
0
L
Ares
7,045
705
8
1
0
193,345
0
L
Erlang Shen
7,206
721
6
1
0
124,873
0
W
Cerberus
8,869
887
32
3
0
194,077
0
L
Thor
8,864
886
25
3
0
182,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role