Player Matchup

Mulan
Mulan
Amaryah
Mulan
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
170W - 145L
1,625 Elo+
Party 1
He Bo
He Bo
ConsumeMyRice
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 44L
1,368 Elo+
Party 1
Ra
Ra
Mtrkhart
Ra
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 90L
1,368 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,453 Elo+

VS

Team Averages
Level 66
1,500 SR
1,483 Elo+
Bellona
Bellona
Bluetacer
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,596 Elo+
Solo
Neith
Neith
Horus1111
Neith
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,320 Elo+
Solo
Chang'e
Chang'e
ryanhampton
Chang'e
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
91W - 88L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Amaryah
Mulan
12
2 / 7 / 4
7,919
660
8,869
16,801
21,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 9 / 4
8,191
683
12,561
14,164
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 3
8,506
709
6,444
7,902
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bluetacer
Bellona
14
6 / 2 / 10
10,025
835
6,570
13,034
12,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Horus1111
Neith
17
11 / 2 / 8
11,419
952
19,207
12,270
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
ryanhampton
Chang'e
15
3 / 2 / 9
9,705
809
8,807
12,121
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
20
20
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
Amaryah
Mulan
2
7
4
0.57
W
Bellona
Bluetacer
Bellona
6
2
10
5.5
L
2
9
4
0.44
W
Neith
Horus1111
Neith
11
2
8
7.5
L
2
4
3
0.88
W
Chang'e
ryanhampton
Chang'e
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,874
Damage
34,584
38,867
Taken
37,425
31,771
Mitigated
22,862
5,778
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Amaryah
Mulan
8,869
1,829
0
2,473
16,801
21,888
0
3,143
13,658
3,145
13,563
W
Bellona
Bluetacer
Bellona
6,570
2,893
0
3,515
13,034
12,191
57
6,055
6,979
0
23,627
L
12,561
449
0
1,709
14,164
6,439
0
2,426
11,738
29,777
0
W
Neith
Horus1111
Neith
19,207
8,215
0
3,754
12,270
5,479
2,944
7,620
4,650
0
59,937
L
6,444
433
615
981
7,902
3,444
0
3,259
4,643
38,145
863
W
Chang'e
ryanhampton
Chang'e
8,807
861
1,459
4,954
12,121
5,192
117
7,116
5,005
46,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
31,149
128
Minions Killed
167
0
Camps Cleared
0
580,046
Distance Traveled
696,546
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,919
660
16
1
0
197,501
0
W
Bellona
10,025
835
27
2
0
239,598
2
L
He Bo
8,191
683
40
3
0
178,606
0
W
Neith
11,419
952
84
7
0
232,154
1
L
Ra
8,506
709
72
6
0
203,939
0
W
Chang'e
9,705
809
56
5
0
224,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role