Player Matchup

Hun Batz
Hun Batz
Bronze III
Bracaeface
Hun Batz
Bronze III
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,381 MMR
Party 1
Ares
Ares
Bronze III
RedX4600
Ares
Bronze III
Level 128
God Stats
5W - 4L
1,556 SR
Queue Stats
8W - 8L
1,381 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Zero x Que
Cernunnos
Bronze III
Level 120
God Stats
2W - 0L
1,989 SR
Queue Stats
10W - 11L
1,381 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,682 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,499 SR
1,340 MMR
Sun Wukong
Sun Wukong
Gold IV
LittlePiglet959
Sun Wukong
Gold IV
Level 103
God Stats
15W - 10L
1,655 SR
Queue Stats
105W - 111L
1,624 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
Lul quzo
Zhong Kui
Silver II
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 132L
1,121 MMR
Party 2
Ymir
Ymir
Silver II
TrulyClaWsly
Ymir
Silver II
Level 146
God Stats
4W - 5L
1,342 SR
Queue Stats
917W - 935L
1,276 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bracaeface
Hun Batz
16
5 / 3 / 6
12,015
751
16,111
13,841
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
18
6 / 0 / 12
13,528
846
21,685
21,263
31,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Zero x Que
Cernunnos
19
7 / 4 / 9
12,934
808
23,229
20,542
12,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ShivaCabrakanBaron SamediAo Kuang

VS

Bans
AtlasAchillesAnhurNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LittlePiglet959
Sun Wukong
18
5 / 2 / 2
11,889
743
18,675
23,497
24,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Lul quzo
Zhong Kui
13
0 / 10 / 5
9,522
595
13,357
23,937
12,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 4
10,085
630
8,892
24,530
28,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bracaeface
Hun Batz
5
3
6
2.67
L
Sun Wukong
LittlePiglet959
Sun Wukong
5
2
2
3
L
Zhong Kui
Lul quzo
Zhong Kui
0
10
5
0.25
W
Ares
6
0
12
12
L
2
6
4
0.67
W
Cernunnos
Zero x Que
Cernunnos
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,025
Damage
40,924
55,646
Taken
71,964
52,223
Mitigated
65,608
15,501
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bracaeface
Hun Batz
16,111
4,460
0
340
13,841
7,737
818
5,276
8,565
0
66,953
L
Sun Wukong
LittlePiglet959
Sun Wukong
18,675
4,491
0
5,714
23,497
24,037
130
4,757
18,740
0
54,053
L
Zhong Kui
Lul quzo
Zhong Kui
13,357
1,869
481
4,416
23,937
12,795
0
8,159
15,778
47,041
0
W
Ares
21,685
2,084
0
6,582
21,263
31,808
234
8,299
12,964
36,844
0
L
8,892
1,893
0
2,346
24,530
28,776
104
9,408
15,122
23,261
0
W
Cernunnos
Zero x Que
Cernunnos
23,229
13,330
0
8,579
20,542
12,678
2,891
8,774
11,768
0
82,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
31,496
207
Minions Killed
159
0
Camps Cleared
0
866,099
Distance Traveled
788,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,015
751
68
4
0
321,537
0
L
Sun Wukong
11,889
743
77
5
0
320,590
0
L
Zhong Kui
9,522
595
63
4
0
222,667
0
W
Ares
13,528
846
23
1
0
305,528
0
L
Ymir
10,085
630
19
1
0
244,868
0
W
Cernunnos
12,934
808
116
7
0
239,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role