Player Matchup

Tiamat
Tiamat
Azurshade
Tiamat
Level 47
God Stats
6W - 6L
1,606 SR
Queue Stats
9W - 11L
1,422 Elo+
Party 2
Ganesha
Ganesha
Blackmoreu
Ganesha
Level 46
God Stats
2W - 3L
1,513 SR
Queue Stats
34W - 40L
1,461 Elo+
Party 3
Apollo
Apollo
Marijuwauna
Apollo
Level 27
God Stats
1W - 4L
1,302 SR
Queue Stats
12W - 22L
1,302 Elo+
Party 3
Thanatos
Thanatos
ZyaNide
Thanatos
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 40L
1,534 Elo+
Party 3
Janus
Janus
kopi23
Janus
Level 27
God Stats
0W - 3L
1,346 SR
Queue Stats
8W - 11L
1,383 Elo+
Party 2
Team Averages
Level 38
1,453 SR
1,420 Elo+

VS

Team Averages
Level 39
1,488 SR
1,286 Elo+
Heimdallr
Heimdallr
ArmaxDeath
Heimdallr
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,157 Elo+
Party 1
Zeus
Zeus
Damoub
Zeus
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 16L
1,192 Elo+
Party 1
Camazotz
Camazotz
Foximann
Camazotz
Level 47
God Stats
5W - 1L
1,777 SR
Queue Stats
15W - 16L
1,602 Elo+
Solo
Surtr
Surtr
XxKmde
Surtr
Level 33
God Stats
4W - 3L
1,536 SR
Queue Stats
4W - 4L
1,296 Elo+
Solo
Cthulhu
Cthulhu
oulrick
Cthulhu
Level 17
God Stats
5W - 11L
1,126 SR
Queue Stats
7W - 15L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azurshade
Tiamat
11
1 / 4 / 0
6,663
513
8,332
9,180
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Blackmoreu
Ganesha
10
0 / 3 / 2
6,450
496
3,756
14,200
11,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
10
2 / 3 / 0
6,322
486
4,744
11,719
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ZyaNide
Thanatos
10
2 / 3 / 1
6,591
507
4,888
12,156
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
kopi23
Janus
10
1 / 7 / 1
6,346
488
3,996
10,652
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArmaxDeath
Heimdallr
12
2 / 1 / 4
7,046
542
11,866
8,817
3,624
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
Damoub
Zeus
12
5 / 2 / 2
7,632
587
6,206
4,723
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Foximann
Camazotz
14
11 / 3 / 0
8,816
678
10,700
12,839
4,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
XxKmde
Surtr
13
2 / 0 / 5
7,918
609
7,381
13,521
7,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
oulrick
Cthulhu
8
0 / 1 / 2
5,164
397
1,782
4,500
3,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
20
20
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArmaxDeath
Heimdallr
2
1
4
4
L
Tiamat
Azurshade
Tiamat
1
4
0
0.25
L
Ganesha
Blackmoreu
Ganesha
0
3
2
0.33
W
Zeus
Damoub
Zeus
5
2
2
3
W
Camazotz
Foximann
Camazotz
11
3
0
3.67
L
Apollo
2
3
0
0.67
W
Surtr
XxKmde
Surtr
2
0
5
4.5
L
Thanatos
ZyaNide
Thanatos
2
3
1
0.83
L
Janus
kopi23
Janus
1
7
1
0.21
W
Cthulhu
oulrick
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
37,935
57,907
Taken
44,400
29,225
Mitigated
19,870
20,624
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArmaxDeath
Heimdallr
11,866
7,465
0
2,765
8,817
3,624
70
2,787
6,030
0
52,277
L
Tiamat
Azurshade
Tiamat
8,332
501
0
2,821
9,180
4,792
0
1,240
7,940
47,242
0
L
Ganesha
Blackmoreu
Ganesha
3,756
640
1,901
2,593
14,200
11,487
0
2,619
11,581
15,989
0
W
Zeus
Damoub
Zeus
6,206
879
0
250
4,723
1,486
0
1,532
3,191
45,148
139
W
Camazotz
Foximann
Camazotz
10,700
4,195
0
5,820
12,839
4,164
521
2,058
10,781
0
62,591
L
Apollo
4,744
2,473
0
3,769
11,719
4,315
0
855
10,864
0
46,687
W
Surtr
XxKmde
Surtr
7,381
2,780
0
5,656
13,521
7,165
337
7,525
5,996
649
55,897
L
Thanatos
ZyaNide
Thanatos
4,888
1,556
0
8,810
12,156
5,036
0
742
11,414
0
40,083
L
Janus
kopi23
Janus
3,996
760
0
730
10,652
3,595
310
2,684
7,968
36,657
0
W
Cthulhu
oulrick
Cthulhu
1,782
55
179
463
4,500
3,431
0
2,182
2,318
9,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
36,576
311
Minions Killed
353
0
Camps Cleared
0
1,250,561
Distance Traveled
1,276,611
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,046
542
79
6
0
249,170
0
L
Tiamat
6,663
513
90
7
0
228,574
0
L
Ganesha
6,450
496
8
1
0
249,543
6
W
Zeus
7,632
587
79
6
0
278,879
5
W
Camazotz
8,816
678
83
6
0
298,622
0
L
Apollo
6,322
486
94
7
0
280,022
0
W
Surtr
7,918
609
103
8
0
286,042
2
L
Thanatos
6,591
507
59
5
0
255,734
0
L
Janus
6,346
488
60
5
0
236,688
0
W
Cthulhu
5,164
397
9
1
0
163,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role