Player Matchup

Loki
Loki
Elote18wtf
Loki
Level 21
God Stats
1W - 1L
1,682 SR
Queue Stats
6W - 9L
1,570 Elo+
Solo
Hel
Hel
HudryTurtle
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,610 Elo+
Solo
Amaterasu
Amaterasu
Ruralartist
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,708 Elo+
Solo
Surtr
Surtr
SmhSpade
Surtr
Level 28
God Stats
11W - 9L
1,597 SR
Queue Stats
77W - 83L
1,575 Elo+
Solo
Jing Wei
Jing Wei
Splangetti
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,427 Elo+
Solo
Team Averages
Level 26
1,556 SR
1,578 Elo+

VS

Team Averages
Level 22
1,536 SR
1,593 Elo+
Thor
Thor
 
Thor
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AndrewGPR
Kukulkan
Level 23
God Stats
11W - 9L
1,208 SR
Queue Stats
32W - 34L
1,648 Elo+
Solo
Artemis
Artemis
LisaxHeart
Artemis
Level 20
God Stats
9W - 8L
1,500 SR
Queue Stats
82W - 80L
1,500 Elo+
Solo
Surtr
Surtr
RPGzMakeHerWet
Surtr
Level 23
God Stats
3W - 0L
1,771 SR
Queue Stats
35W - 27L
1,490 Elo+
Solo
Bellona
Bellona
Wagnelll
Bellona
Level 27
God Stats
5W - 2L
1,701 SR
Queue Stats
22W - 36L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,661
606
2,519
9,665
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 7 / 2
7,162
651
5,269
12,320
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
Ruralartist
Amaterasu
13
1 / 7 / 3
7,187
653
2,640
15,556
8,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Surtr
SmhSpade
Surtr
14
2 / 8 / 1
8,341
758
11,532
16,944
14,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Splangetti
Jing Wei
13
0 / 4 / 2
7,092
645
4,034
12,974
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
12 / 1 / 12
9,931
903
13,723
7,457
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
AndrewGPR
Kukulkan
17
3 / 0 / 8
9,330
848
11,152
3,697
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
LisaxHeart
Artemis
17
11 / 0 / 15
9,796
891
20,147
10,069
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 20
8,730
794
11,508
12,981
10,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Wagnelll
Bellona
14
2 / 3 / 16
8,158
742
4,253
12,145
14,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
103
5
Kills
32
32
Deaths
5
9
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
1
12
18
W
Kukulkan
AndrewGPR
Kukulkan
3
0
8
7
L
1
6
1
0.25
L
1
7
2
0.29
W
Artemis
LisaxHeart
Artemis
11
0
15
18.5
W
4
1
20
14
L
Amaterasu
Ruralartist
Amaterasu
1
7
3
0.36
L
Surtr
SmhSpade
Surtr
2
8
1
0.31
L
Jing Wei
Splangetti
Jing Wei
0
4
2
0.25
W
Bellona
Wagnelll
Bellona
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
60,783
67,459
Taken
46,349
37,486
Mitigated
37,723
12,118
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,723
2,926
0
744
7,457
3,761
1,135
1,167
6,290
0
43,069
W
Kukulkan
AndrewGPR
Kukulkan
11,152
775
0
496
3,697
1,811
208
0
3,697
48,921
0
L
2,519
361
0
0
9,665
3,578
0
1,071
8,419
0
6,099
L
5,269
257
3,518
3,281
12,320
5,202
0
1,637
10,381
17,317
0
W
Artemis
LisaxHeart
Artemis
20,147
10,639
0
5,668
10,069
6,858
1,074
1,531
8,538
0
38,231
W
11,508
4,849
0
2,694
12,981
10,871
1,031
1,529
11,452
382
26,610
L
Amaterasu
Ruralartist
Amaterasu
2,640
797
0
1,516
15,556
8,937
0
2,542
12,314
0
5,738
L
Surtr
SmhSpade
Surtr
11,532
4,647
0
2,791
16,944
14,374
0
2,330
13,878
730
33,876
L
Jing Wei
Splangetti
Jing Wei
4,034
2,604
0
1,012
12,974
5,395
0
3,954
8,693
0
22,295
W
Bellona
Wagnelll
Bellona
4,253
798
0
586
12,145
14,422
178
1,356
10,789
30
15,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
45,945
151
Minions Killed
273
0
Camps Cleared
0
912,865
Distance Traveled
1,134,533
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,931
903
66
6
0
213,695
0
W
Kukulkan
9,330
848
101
9
0
237,547
0
L
Loki
6,661
606
6
1
0
133,793
0
L
Hel
7,162
651
37
3
0
209,143
3
W
Artemis
9,796
891
51
5
0
212,195
0
W
Surtr
8,730
794
37
3
0
226,537
0
L
Amaterasu
7,187
653
7
1
0
194,302
0
L
Surtr
8,341
758
55
5
0
158,958
0
L
Jing Wei
7,092
645
46
4
0
216,669
0
W
Bellona
8,158
742
18
2
0
244,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role