Player Matchup

Atlas
Atlas
BakBakHimzy
Atlas
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 38L
1,434 Elo+
Party 1
Thanatos
Thanatos
IAmTheJungle
Thanatos
Level 102
God Stats
7W - 4L
1,769 SR
Queue Stats
16W - 17L
1,581 Elo+
Party 1
Merlin
Merlin
Ninjathawng
Merlin
Level 64
God Stats
5W - 1L
1,944 SR
Queue Stats
8W - 4L
1,734 Elo+
Party 1
Neith
Neith
RayCystSwag
Neith
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
362W - 361L
1,554 Elo+
Solo
Surtr
Surtr
solosnorlax
Surtr
Level 82
God Stats
3W - 1L
1,343 SR
Queue Stats
37W - 42L
1,502 Elo+
Party 1
Team Averages
Level 88
1,611 SR
1,561 Elo+

VS

Team Averages
Level 83
1,593 SR
1,431 Elo+
Erlang Shen
Erlang Shen
Astro Silver
Erlang Shen
Level 79
God Stats
20W - 17L
1,565 SR
Queue Stats
846W - 824L
1,533 Elo+
Solo
Kukulkan
Kukulkan
BlGGIE Tuna
Kukulkan
Level 86
God Stats
4W - 4L
1,686 SR
Queue Stats
28W - 23L
1,478 Elo+
Solo
Izanami
Izanami
CZMmaxpower
Izanami
Level 84
God Stats
2W - 3L
1,572 SR
Queue Stats
15W - 33L
1,342 Elo+
Party 2
Sylvanus
Sylvanus
TotalFlaccid
Sylvanus
Level 76
God Stats
2W - 4L
1,640 SR
Queue Stats
23W - 22L
1,508 Elo+
Solo
Guan Yu
Guan Yu
julico982ar
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,862
521
9,215
11,206
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
IAmTheJungle
Thanatos
14
6 / 2 / 4
9,412
554
11,969
14,699
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
14
3 / 1 / 4
9,097
535
13,221
8,280
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 2
8,296
488
6,537
12,628
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 0
9,371
551
11,735
14,809
12,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Astro Silver
Erlang Shen
13
3 / 1 / 3
8,371
492
9,719
18,481
12,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
BlGGIE Tuna
Kukulkan
14
1 / 4 / 0
8,336
490
6,854
11,085
3,370
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
CZMmaxpower
Izanami
11
0 / 6 / 2
7,287
429
7,585
17,668
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TotalFlaccid
Sylvanus
11
0 / 2 / 2
7,044
414
4,740
15,232
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
julico982ar
Guan Yu
13
2 / 1 / 0
8,247
485
5,348
15,750
17,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Astro Silver
Erlang Shen
3
1
3
4.5
W
2
1
5
4.5
L
Kukulkan
BlGGIE Tuna
Kukulkan
1
4
0
0.25
L
Izanami
CZMmaxpower
Izanami
0
6
2
0.17
W
Thanatos
IAmTheJungle
Thanatos
6
2
4
4
W
Merlin
3
1
4
5
W
1
1
2
2
L
Sylvanus
TotalFlaccid
Sylvanus
0
2
2
0.5
L
Guan Yu
julico982ar
Guan Yu
2
1
0
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,677
Damage
34,246
61,622
Taken
78,216
39,414
Mitigated
49,541
32,187
Healing
24,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Astro Silver
Erlang Shen
9,719
5,370
0
6,701
18,481
12,149
0
3,910
14,571
0
69,870
W
9,215
4,263
498
2,652
11,206
11,326
460
2,114
9,086
34,221
0
L
Kukulkan
BlGGIE Tuna
Kukulkan
6,854
382
0
647
11,085
3,370
0
4,420
6,665
61,520
0
L
Izanami
CZMmaxpower
Izanami
7,585
6,039
0
6,271
17,668
5,638
475
7,355
10,313
0
52,262
W
Thanatos
IAmTheJungle
Thanatos
11,969
3,120
0
12,881
14,699
7,394
0
3,529
11,030
0
64,642
W
Merlin
13,221
494
240
1,617
8,280
3,541
400
3,954
4,308
55,447
2,129
W
6,537
2,894
0
8,191
12,628
4,934
3,157
1,907
10,708
0
69,164
L
Sylvanus
TotalFlaccid
Sylvanus
4,740
1,843
760
2,289
15,232
10,708
75
4,294
10,938
35,730
0
L
Guan Yu
julico982ar
Guan Yu
5,348
489
464
7,266
15,750
17,676
0
2,329
13,421
0
49,598
W
11,735
4,491
0
6,108
14,809
12,219
171
0
13,771
984
77,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,038
Gold Earned
39,285
439
Minions Killed
406
0
Camps Cleared
0
1,655,585
Distance Traveled
1,613,817
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,371
492
76
4
0
387,220
0
W
Atlas
8,862
521
33
2
0
340,312
0
L
Kukulkan
8,336
490
112
7
0
332,098
4
L
Izanami
7,287
429
84
5
0
294,592
0
W
Thanatos
9,412
554
81
5
0
353,007
0
W
Merlin
9,097
535
89
5
0
324,764
0
W
Neith
8,296
488
117
7
0
316,308
0
L
Sylvanus
7,044
414
32
2
0
287,960
0
L
Guan Yu
8,247
485
102
6
0
311,947
0
W
Surtr
9,371
551
119
7
0
321,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role