Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Matthi23x
Izanami
Level 44
God Stats
8W - 7L
1,598 SR
Queue Stats
22W - 13L
1,592 Elo+
Party 1
Chaac
Chaac
NoobplzIcri
Chaac
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,333 Elo+
Solo
Sobek
Sobek
Nozai98
Sobek
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Saiar_K
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,599 Elo+
Party 1
Team Averages
Level 41
1,520 SR
1,505 Elo+

VS

Team Averages
Level 110
1,455 SR
1,471 Elo+
Merlin
Merlin
Sk8-Xety
Merlin
Level 88
God Stats
6W - 13L
1,381 SR
Queue Stats
154W - 149L
1,459 Elo+
Solo
Xbalanque
Xbalanque
Thealmightyconp
Xbalanque
Level 120
God Stats
4W - 4L
1,695 SR
Queue Stats
180W - 180L
1,857 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VelmaDink
Morgan Le Fay
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
223W - 219L
1,349 Elo+
Party 2
Izanami
Izanami
sergioloru2002
Izanami
Level 82
God Stats
34W - 27L
1,389 SR
Queue Stats
155W - 155L
1,432 Elo+
Solo
Terra
Terra
xCimTheBaddiex
Terra
Level 121
God Stats
53W - 41L
1,309 SR
Queue Stats
79W - 81L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 3 / 0
4,428
403
5,802
6,563
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Matthi23x
Izanami
9
0 / 3 / 2
5,448
495
4,922
8,602
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 0
6,199
564
5,824
12,895
7,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Nozai98
Sobek
6
0 / 6 / 0
4,618
420
2,646
14,268
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Saiar_K
Kukulkan
10
1 / 2 / 0
5,796
527
6,630
6,501
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sk8-Xety
Merlin
12
3 / 0 / 5
7,023
638
3,566
5,304
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Thealmightyconp
Xbalanque
10
1 / 0 / 7
6,111
556
5,687
7,872
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VelmaDink
Morgan Le Fay
11
3 / 2 / 0
6,690
608
7,874
7,763
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 1 / 6
7,002
637
9,923
8,139
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
5 / 0 / 6
6,594
599
5,716
11,388
8,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
17
17
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
0
0
L
Izanami
Matthi23x
Izanami
0
3
2
0.33
L
2
3
0
0.67
L
Sobek
Nozai98
Sobek
0
6
0
0
L
Kukulkan
Saiar_K
Kukulkan
1
2
0
0.5
W
Merlin
Sk8-Xety
Merlin
3
0
5
5.5
W
Xbalanque
Thealmightyconp
Xbalanque
1
0
7
4.5
W
Morgan Le Fay
VelmaDink
Morgan Le Fay
3
2
0
1.5
W
5
1
6
8
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,824
Damage
32,766
48,829
Taken
40,466
26,278
Mitigated
19,233
12,050
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,802
2,996
0
1,189
6,563
2,232
0
2,156
4,407
0
23,046
L
Izanami
Matthi23x
Izanami
4,922
3,594
111
301
8,602
2,919
0
1,618
6,984
0
33,229
L
5,824
382
0
5,645
12,895
7,778
0
7,874
5,021
0
44,101
L
Sobek
Nozai98
Sobek
2,646
408
385
3,993
14,268
10,464
0
4,033
10,235
11,462
0
L
Kukulkan
Saiar_K
Kukulkan
6,630
465
0
426
6,501
2,885
0
1,475
5,026
35,463
0
W
Merlin
Sk8-Xety
Merlin
3,566
136
46
2,206
5,304
2,056
212
2,880
2,419
49,804
0
W
Xbalanque
Thealmightyconp
Xbalanque
5,687
2,923
0
3,566
7,872
2,836
65
1,289
6,583
0
34,674
W
Morgan Le Fay
VelmaDink
Morgan Le Fay
7,874
1,238
0
2,757
7,763
3,140
0
0
7,763
46,194
0
W
9,923
7,121
0
2,620
8,139
3,107
1,074
2,339
5,785
0
52,592
W
5,716
767
1,922
3,488
11,388
8,094
250
2,704
8,640
13,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
33,420
233
Minions Killed
337
0
Camps Cleared
0
1,063,091
Distance Traveled
1,076,899
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,428
403
41
4
0
192,765
0
L
Izanami
5,448
495
48
4
0
217,185
0
L
Chaac
6,199
564
72
7
0
244,211
0
L
Sobek
4,618
420
9
1
0
193,126
3
L
Kukulkan
5,796
527
63
6
0
215,804
0
W
Merlin
7,023
638
89
8
0
209,549
0
W
Xbalanque
6,111
556
64
6
0
251,427
0
W
Morgan Le Fay
6,690
608
85
8
0
206,415
0
W
Izanami
7,002
637
81
7
0
188,310
3
W
Terra
6,594
599
18
2
0
221,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role