Player Matchup

Yu Huang
Yu Huang
Bolashka
Yu Huang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HAMBUGER69
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
MilkyLynx
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 4
Olorun
Olorun
drzruben
Olorun
Level 129
God Stats
11W - 11L
1,433 SR
Queue Stats
147W - 134L
1,493 Elo+
Party 1
Mercury
Mercury
lBATSl
Mercury
Level 66
God Stats
10W - 10L
1,432 SR
Queue Stats
32W - 50L
1,400 Elo+
Party 4
Team Averages
Level 98
1,473 SR
1,471 Elo+

VS

Team Averages
Level 103
1,419 SR
1,341 Elo+
Loki
Loki
BobJenk
Loki
Level 141
God Stats
1W - 3L
1,282 SR
Queue Stats
143W - 150L
1,418 Elo+
Solo
Scylla
Scylla
JuniorSenjin
Scylla
Level 79
God Stats
3W - 4L
1,316 SR
Queue Stats
389W - 344L
1,494 Elo+
Party 3
Maui
Maui
OfficialJum
Maui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 2
Ishtar
Ishtar
RedactedReject
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,111 Elo+
Party 2
Nike
Nike
VOR13X
Nike
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 328L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bolashka
Yu Huang
2
0 / 1 / 0
3,016
431
407
1,044
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
HAMBUGER69
Cthulhu
6
0 / 1 / 0
4,205
601
1,675
6,198
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
MilkyLynx
Jing Wei
7
0 / 1 / 0
3,876
554
2,099
3,144
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
drzruben
Olorun
9
4 / 2 / 0
5,229
747
4,938
5,077
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
lBATSl
Mercury
8
0 / 0 / 0
4,317
617
1,169
2,869
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BobJenk
Loki
8
3 / 1 / 0
5,194
742
1,993
4,687
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
8
0 / 0 / 1
4,904
701
1,344
1,433
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 2
4,039
577
1,829
4,766
2,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
2 / 1 / 0
3,776
539
2,096
4,285
1,228
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
VOR13X
Nike
7
0 / 3 / 1
4,260
609
2,849
6,608
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
5
5
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
BobJenk
Loki
3
1
0
3
L
Yu Huang
Bolashka
Yu Huang
0
1
0
0
L
Cthulhu
HAMBUGER69
Cthulhu
0
1
0
0
W
Scylla
0
0
1
0.5
L
Jing Wei
MilkyLynx
Jing Wei
0
1
0
0
W
0
0
2
1
W
2
1
0
2
W
Nike
VOR13X
Nike
0
3
1
0.17
L
Olorun
drzruben
Olorun
4
2
0
2
L
Mercury
lBATSl
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,288
Damage
10,111
18,332
Taken
21,779
7,901
Mitigated
7,746
5,670
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BobJenk
Loki
1,993
530
0
500
4,687
1,287
0
701
3,986
0
24,920
L
Yu Huang
Bolashka
Yu Huang
407
89
0
274
1,044
262
0
362
682
4,903
0
L
Cthulhu
HAMBUGER69
Cthulhu
1,675
476
54
1,901
6,198
3,437
0
2,015
4,183
20,023
0
W
Scylla
1,344
253
0
578
1,433
401
0
438
995
32,440
0
L
Jing Wei
MilkyLynx
Jing Wei
2,099
1,208
0
1,359
3,144
1,033
0
722
2,422
0
18,414
W
1,829
639
1,086
1,324
4,766
2,036
0
1,058
3,708
10,485
0
W
2,096
982
0
638
4,285
1,228
0
190
4,095
0
16,242
W
Nike
VOR13X
Nike
2,849
173
0
1,000
6,608
2,794
0
4,345
2,263
0
25,480
L
Olorun
drzruben
Olorun
4,938
2,361
0
1,655
5,077
2,338
0
0
5,077
33,694
2,901
L
Mercury
lBATSl
Mercury
1,169
364
0
427
2,869
831
0
74
2,795
0
22,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,643
Gold Earned
22,173
193
Minions Killed
193
0
Camps Cleared
0
599,932
Distance Traveled
702,747
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,194
742
53
8
0
161,877
0
L
Yu Huang
3,016
431
9
1
0
31,180
0
L
Cthulhu
4,205
601
28
4
0
130,295
0
W
Scylla
4,904
701
66
9
0
141,981
0
L
Jing Wei
3,876
554
43
6
0
128,265
0
W
Maui
4,039
577
9
1
0
131,863
0
W
Ishtar
3,776
539
25
4
0
120,697
0
W
Nike
4,260
609
40
6
0
146,329
0
L
Olorun
5,229
747
64
9
0
123,246
1
L
Mercury
4,317
617
49
7
0
186,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role