Player Matchup

Zeus
Zeus
ITKdonkey
Zeus
Level 56
God Stats
4W - 1L
1,689 SR
Queue Stats
103W - 87L
1,482 Elo+
Solo
Sylvanus
Sylvanus
N30MAC
Sylvanus
Level 46
God Stats
13W - 4L
1,745 SR
Queue Stats
60W - 54L
1,536 Elo+
Party 1
Surtr
Surtr
RaulAriel10
Surtr
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 20L
1,722 Elo+
Party 4
Rama
Rama
Theunforgiven51
Rama
Level 149
God Stats
26W - 14L
1,500 SR
Queue Stats
68W - 63L
1,624 Elo+
Party 1
Chronos
Chronos
ZNJ leo18
Chronos
Level 67
God Stats
9W - 14L
1,194 SR
Queue Stats
102W - 149L
1,540 Elo+
Party 4
Team Averages
Level 85
1,526 SR
1,581 Elo+

VS

Team Averages
Level 87
1,528 SR
1,473 Elo+
Izanami
Izanami
FastCash12
Izanami
Level 109
God Stats
15W - 15L
1,270 SR
Queue Stats
256W - 311L
1,232 Elo+
Party 2
Thanatos
Thanatos
Fireballer1125
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,651 Elo+
Party 3
Zeus
Zeus
OGXxPHOENIXxX
Zeus
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 213L
1,363 Elo+
Party 2
Tiamat
Tiamat
WiccaWicked
Tiamat
Level 66
God Stats
31W - 18L
1,869 SR
Queue Stats
220W - 177L
1,616 Elo+
Solo
Aphrodite
Aphrodite
thatsoro
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 0 / 0
6,183
618
1,578
3,648
1,137
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
N30MAC
Sylvanus
10
1 / 0 / 1
5,734
573
2,677
5,212
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 1 / 1
5,439
544
4,585
9,527
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 1
5,528
553
4,698
6,591
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
ZNJ leo18
Chronos
11
2 / 0 / 1
5,923
592
1,902
7,862
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FastCash12
Izanami
8
0 / 1 / 0
4,838
484
4,308
7,362
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
7
0 / 4 / 1
4,586
459
1,994
6,669
2,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 0 / 0
5,284
528
814
3,379
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
10
1 / 0 / 0
5,686
569
7,143
7,026
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
thatsoro
Aphrodite
7
0 / 0 / 0
4,296
430
1,399
4,613
1,764
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
FastCash12
Izanami
0
1
0
0
L
Thanatos
0
4
1
0.13
W
Zeus
1
0
0
1
W
Sylvanus
N30MAC
Sylvanus
1
0
1
1.5
L
0
0
0
0
W
0
1
1
0.5
W
1
0
1
1.5
L
Tiamat
1
0
0
1
W
Chronos
ZNJ leo18
Chronos
2
0
1
2.5
L
Aphrodite
thatsoro
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,440
Damage
15,658
32,840
Taken
29,049
13,825
Mitigated
11,823
18,490
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FastCash12
Izanami
4,308
2,880
0
2,781
7,362
2,327
0
1,711
5,651
0
43,114
L
Thanatos
1,994
554
0
3,424
6,669
2,799
0
1,676
4,993
0
19,845
W
Zeus
1,578
424
0
1,847
3,648
1,137
711
776
2,872
49,249
0
W
Sylvanus
N30MAC
Sylvanus
2,677
1,187
1,223
2,874
5,212
2,903
0
727
4,485
14,888
0
L
814
186
0
475
3,379
992
0
1,315
2,064
34,365
0
W
4,585
1,376
0
3,930
9,527
4,860
0
5,061
4,048
332
38,559
W
4,698
4,289
0
4,205
6,591
2,333
0
672
5,919
0
53,244
L
Tiamat
7,143
558
0
2,323
7,026
3,941
0
734
6,292
39,653
0
W
Chronos
ZNJ leo18
Chronos
1,902
776
0
4,411
7,862
2,592
0
1,594
6,160
43,868
0
L
Aphrodite
thatsoro
Aphrodite
1,399
274
858
3,612
4,613
1,764
0
746
3,867
15,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
24,690
331
Minions Killed
296
0
Camps Cleared
0
959,806
Distance Traveled
927,752
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,838
484
75
8
0
175,249
0
L
Thanatos
4,586
459
40
4
0
204,118
0
W
Zeus
6,183
618
77
8
0
176,437
0
W
Sylvanus
5,734
573
20
2
0
181,552
0
L
Zeus
5,284
528
65
7
0
183,566
0
W
Surtr
5,439
544
71
7
0
212,008
2
W
Rama
5,528
553
90
9
0
173,592
0
L
Tiamat
5,686
569
86
9
0
169,455
0
W
Chronos
5,923
592
73
7
0
216,217
0
L
Aphrodite
4,296
430
30
3
0
195,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role