Player Matchup

Bastet
Bastet
CESAR5400
Bastet
Level 105
God Stats
2W - 3L
1,537 SR
Queue Stats
89W - 78L
1,571 Elo+
Party 3
Surtr
Surtr
EnanoFurtivo387
Surtr
Level 8
God Stats
5W - 4L
1,804 SR
Queue Stats
82W - 79L
1,658 Elo+
Party 3
Athena
Athena
Great_Time_Whale
Athena
Level 85
God Stats
17W - 8L
1,500 SR
Queue Stats
101W - 102L
1,416 Elo+
Party 1
Tiamat
Tiamat
awesomezxr
Tiamat
Level 26
God Stats
38W - 38L
1,465 SR
Queue Stats
167W - 160L
1,479 Elo+
Party 1
Neith
Neith
veggieburger724
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,553 Elo+
Solo
Team Averages
Level 54
1,561 SR
1,535 Elo+

VS

Team Averages
Level 29
1,477 SR
1,504 Elo+
Arachne
Arachne
Cammelonkrasniq
Arachne
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
DrAndreNosedic69
Kuzenbo
Level 46
God Stats
21W - 19L
1,386 SR
Queue Stats
50W - 58L
1,518 Elo+
Solo
Maui
Maui
Fockart
Maui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
iAmChewbacca007
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
unkleray95
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CESAR5400
Bastet
12
3 / 0 / 2
6,911
628
5,524
9,458
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 2 / 2
7,145
650
10,298
10,141
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
5 / 1 / 3
6,871
625
5,465
8,200
5,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
awesomezxr
Tiamat
10
0 / 0 / 5
6,224
566
5,473
3,506
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 5
6,739
613
6,951
6,345
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,773
525
3,663
9,603
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
1 / 6 / 1
5,242
477
5,414
11,010
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
Fockart
Maui
8
1 / 2 / 1
4,984
453
2,239
9,261
6,633
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
9
0 / 4 / 0
5,181
471
2,729
6,492
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,649
423
1,455
9,285
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
3
3
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
CESAR5400
Bastet
3
0
2
4
L
1
4
1
0.38
L
1
6
1
0.25
W
6
2
2
3.5
L
Maui
Fockart
Maui
1
2
1
0.75
W
5
1
3
6.5
W
Tiamat
awesomezxr
Tiamat
0
0
5
2.5
L
Thanatos
0
4
0
0
L
0
3
1
0.17
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,711
Damage
15,500
37,650
Taken
45,651
18,661
Mitigated
26,764
16,949
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CESAR5400
Bastet
5,524
2,119
0
4,977
9,458
3,365
320
961
8,497
0
48,673
L
3,663
3,249
0
1,047
9,603
3,303
0
1,843
7,704
0
26,001
L
5,414
2,185
0
643
11,010
9,398
0
2,034
8,898
18,822
0
W
10,298
4,349
0
3,049
10,141
5,649
500
3,224
6,917
254
39,387
L
Maui
Fockart
Maui
2,239
687
120
1,121
9,261
6,633
0
903
8,318
14,555
0
W
5,465
1,611
1,489
2,285
8,200
5,697
504
2,051
6,149
20,883
0
W
Tiamat
awesomezxr
Tiamat
5,473
429
0
1,738
3,506
1,880
967
1,011
2,495
34,201
0
L
Thanatos
2,729
889
0
3,513
6,492
2,964
0
1,113
5,379
0
23,147
L
1,455
400
0
75
9,285
4,466
0
4,574
4,179
12,488
0
W
6,951
3,177
0
3,411
6,345
2,070
954
1,861
4,484
0
37,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
25,829
308
Minions Killed
161
0
Camps Cleared
0
1,134,480
Distance Traveled
1,084,296
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,911
628
85
8
0
266,297
0
L
Arachne
5,773
525
47
4
0
267,906
0
L
Kuzenbo
5,242
477
20
2
0
227,795
0
W
Surtr
7,145
650
53
5
0
217,009
0
L
Maui
4,984
453
19
2
0
193,567
0
W
Athena
6,871
625
36
3
0
252,023
3
W
Tiamat
6,224
566
69
6
0
207,067
2
L
Thanatos
5,181
471
48
4
0
193,310
0
L
Ymir
4,649
423
27
2
0
201,718
0
W
Neith
6,739
613
65
6
0
192,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role