Player Matchup

Arachne
Arachne
OkamiRyuken
Arachne
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
206W - 224L
1,384 Elo+
Party 1
Chang'e
Chang'e
OpheliacticCat
Chang'e
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
135W - 147L
1,326 Elo+
Party 1
Neith
Neith
PureChaos95
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,272 Elo+
Party 1
Geb
Geb
colbyk88
Geb
Level 98
God Stats
4W - 0L
1,732 SR
Queue Stats
45W - 33L
1,478 Elo+
Solo
Awilix
Awilix
mayomanr
Awilix
Level 63
God Stats
2W - 5L
1,280 SR
Queue Stats
93W - 87L
1,613 Elo+
Solo
Team Averages
Level 105
1,503 SR
1,415 Elo+

VS

Team Averages
Level 82
1,543 SR
1,366 Elo+
Surtr
Surtr
 
Surtr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Aikosen
Thanatos
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,470 Elo+
Party 2
Chernobog
Chernobog
Aleksandr2565
Chernobog
Level 67
God Stats
16W - 9L
1,713 SR
Queue Stats
52W - 49L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
Teddy7u7
Ao Kuang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 98L
1,413 Elo+
Solo
Bacchus
Bacchus
XxpablomasterxX
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OkamiRyuken
Arachne
14
9 / 0 / 2
8,895
635
8,977
8,505
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 8
8,788
628
8,481
8,194
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 1
7,517
537
4,282
6,654
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 10
7,193
514
5,657
10,802
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
mayomanr
Awilix
12
6 / 1 / 2
7,600
543
7,460
9,810
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 2 / 1
5,947
425
1,683
6,152
3,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Aikosen
Thanatos
9
1 / 7 / 2
6,496
464
4,466
12,811
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Aleksandr2565
Chernobog
11
3 / 3 / 0
6,777
484
4,719
9,290
3,274
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
Teddy7u7
Ao Kuang
12
0 / 3 / 0
6,694
478
3,765
11,693
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 4
5,453
390
6,330
13,148
12,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
4
4
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
1
0.25
L
Thanatos
Aikosen
Thanatos
1
7
2
0.29
L
Chernobog
Aleksandr2565
Chernobog
3
3
0
1
W
Arachne
OkamiRyuken
Arachne
9
0
2
10
W
2
0
8
6
W
2
2
1
1.25
L
Ao Kuang
Teddy7u7
Ao Kuang
0
3
0
0
L
0
4
4
0.5
W
0
1
10
5
W
Awilix
mayomanr
Awilix
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
20,963
43,965
Taken
53,094
24,332
Mitigated
29,001
20,838
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,683
633
0
1,074
6,152
3,703
0
1,174
4,946
254
27,274
L
Thanatos
Aikosen
Thanatos
4,466
1,440
0
6,086
12,811
5,176
0
2,827
9,902
0
33,443
L
Chernobog
Aleksandr2565
Chernobog
4,719
3,094
0
2,001
9,290
3,274
0
1,207
8,058
0
42,073
W
Arachne
OkamiRyuken
Arachne
8,977
6,825
0
5,645
8,505
4,798
195
1,901
6,604
0
61,320
W
8,481
894
2,089
4,682
8,194
4,047
450
2,723
5,471
62,353
0
W
4,282
1,469
0
3,726
6,654
2,597
0
1,380
5,274
0
53,752
L
Ao Kuang
Teddy7u7
Ao Kuang
3,765
651
0
1,395
11,693
4,722
0
4,661
6,760
49,710
0
L
6,330
1,197
924
2,897
13,148
12,126
0
3,723
9,290
22,708
0
W
5,657
110
940
3,742
10,802
8,937
0
3,216
7,586
20,985
0
W
Awilix
mayomanr
Awilix
7,460
3,115
0
14
9,810
3,953
0
1,614
8,196
0
52,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
31,367
375
Minions Killed
283
0
Camps Cleared
0
1,380,898
Distance Traveled
1,378,498
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,947
425
52
4
0
262,324
0
L
Thanatos
6,496
464
50
4
0
286,607
1
L
Chernobog
6,777
484
71
5
0
278,446
0
W
Arachne
8,895
635
88
6
0
285,880
0
W
Chang'e
8,788
628
120
9
0
253,257
7
W
Neith
7,517
537
75
5
0
238,639
2
L
Ao Kuang
6,694
478
90
6
0
287,913
1
L
Bacchus
5,453
390
20
1
0
263,208
2
W
Geb
7,193
514
17
1
0
302,185
3
W
Awilix
7,600
543
75
5
0
300,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role