Player Matchup

Odin
Odin
Afflictve
Odin
Level 87
God Stats
3W - 2L
1,715 SR
Queue Stats
78W - 76L
1,705 Elo+
Party 2
Geb
Geb
BlaueMe719
Geb
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 368L
1,194 Elo+
Party 3
Thanatos
Thanatos
CivicDust
Thanatos
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 65L
1,087 Elo+
Solo
Hachiman
Hachiman
LeDrizzy
Hachiman
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 127L
1,705 Elo+
Party 2
Sylvanus
Sylvanus
OneOfUs111
Sylvanus
Level 17
God Stats
1W - 7L
1,500 SR
Queue Stats
460W - 518L
1,362 Elo+
Party 3
Team Averages
Level 79
1,543 SR
1,411 Elo+

VS

Team Averages
Level 109
1,457 SR
1,534 Elo+
Rama
Rama
Eydg-x23
Rama
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,420 Elo+
Party 1
Surtr
Surtr
PWNDBYALEFTY
Surtr
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
188W - 184L
1,518 Elo+
Solo
Thanatos
Thanatos
Ralzin331
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 40L
1,789 Elo+
Solo
Vulcan
Vulcan
Rampage89_QC
Vulcan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
chichico1312
Guan Yu
Level 89
God Stats
2W - 2L
1,285 SR
Queue Stats
151W - 142L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 1 / 3
7,275
728
6,224
14,606
7,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 4 / 4
6,855
686
4,871
12,626
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
CivicDust
Thanatos
13
2 / 2 / 2
7,061
706
9,715
10,922
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
LeDrizzy
Hachiman
15
2 / 1 / 5
7,872
787
12,648
9,861
5,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
OneOfUs111
Sylvanus
13
0 / 3 / 5
7,007
701
4,336
10,094
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 0 / 6
7,901
790
7,532
7,843
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 2 / 8
7,456
746
13,270
13,114
13,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Ralzin331
Thanatos
11
3 / 3 / 6
7,017
702
9,004
7,240
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
16
2 / 0 / 8
8,281
828
16,228
3,202
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
chichico1312
Guan Yu
12
2 / 2 / 6
7,053
705
7,199
12,934
13,215
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
7
Kills
11
11
Deaths
7
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
2
1
3
3.5
L
1
4
4
0.75
L
Thanatos
CivicDust
Thanatos
2
2
2
1.5
W
Rama
2
0
6
5
L
Hachiman
LeDrizzy
Hachiman
2
1
5
4.5
L
Sylvanus
OneOfUs111
Sylvanus
0
3
5
0.83
W
2
2
8
3
W
Thanatos
Ralzin331
Thanatos
3
3
6
2
W
Vulcan
2
0
8
6
W
Guan Yu
chichico1312
Guan Yu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
53,233
58,109
Taken
44,333
38,309
Mitigated
35,497
27,587
Healing
20,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,224
1,030
1,113
5,744
14,606
7,105
0
4,455
10,151
0
12,724
L
4,871
737
1,057
2,304
12,626
12,453
0
3,322
9,304
7,131
0
L
Thanatos
CivicDust
Thanatos
9,715
745
1,091
7,570
10,922
5,605
0
3,756
7,166
0
21,249
W
Rama
7,532
6,042
543
3,412
7,843
3,338
175
1,592
6,251
0
19,232
L
Hachiman
LeDrizzy
Hachiman
12,648
4,596
116
4,780
9,861
5,700
0
2,391
7,470
0
35,732
L
Sylvanus
OneOfUs111
Sylvanus
4,336
1,237
1,818
1,994
10,094
7,446
0
2,501
7,593
10,505
0
W
13,270
3,914
1,154
2,815
13,114
13,845
66
3,498
9,616
250
22,871
W
Thanatos
Ralzin331
Thanatos
9,004
1,580
620
3,199
7,240
3,434
26
881
6,359
0
11,177
W
Vulcan
16,228
5,195
500
478
3,202
1,665
0
659
2,543
33,495
0
W
Guan Yu
chichico1312
Guan Yu
7,199
777
3,430
4,103
12,934
13,215
0
2,577
10,357
0
11,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
37,708
126
Minions Killed
123
0
Camps Cleared
0
964,453
Distance Traveled
893,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,275
728
17
2
0
198,880
0
L
Geb
6,855
686
5
1
0
210,688
0
L
Thanatos
7,061
706
28
3
0
216,931
0
W
Rama
7,901
790
49
5
0
155,017
0
L
Hachiman
7,872
787
58
6
0
176,978
0
L
Sylvanus
7,007
701
18
2
0
160,976
0
W
Surtr
7,456
746
18
2
0
188,581
0
W
Thanatos
7,017
702
7
1
0
134,917
0
W
Vulcan
8,281
828
39
4
0
211,558
0
W
Guan Yu
7,053
705
10
1
0
203,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role