Player Matchup

Poseidon
Poseidon
Blade king 192
Poseidon
Level 177
God Stats
11W - 3L
1,684 SR
Queue Stats
788W - 207L
1,585 Elo+
Party 1
Ymir
Ymir
MurrDaBlur72
Ymir
Level 49
God Stats
34W - 30L
1,697 SR
Queue Stats
34W - 30L
1,669 Elo+
Party 1
Chaac
Chaac
RevanHelloNoob
Chaac
Level 138
God Stats
8W - 5L
1,736 SR
Queue Stats
1,652W - 707L
1,662 Elo+
Party 1
Surtr
Surtr
dtall12
Surtr
Level 129
God Stats
37W - 37L
1,624 SR
Queue Stats
82W - 104L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
xxBearsNationxx
Kukulkan
Level 124
God Stats
27W - 11L
1,632 SR
Queue Stats
1,070W - 287L
1,615 Elo+
Party 1
Team Averages
Level 123
1,675 SR
1,619 Elo+

VS

Team Averages
Level 58
1,470 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Fathom6
Baron Samedi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Pele
Pele
Lil Brother98
Pele
Level 46
God Stats
3W - 4L
1,405 SR
Queue Stats
135W - 134L
1,548 Elo+
Solo
Chang'e
Chang'e
Wasserjunfer
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
YNSL-_-swaggy
Amaterasu
Level 69
God Stats
13W - 8L
1,444 SR
Queue Stats
98W - 77L
1,097 Elo+
Solo
Neith
Neith
Zeifer Voltron
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
6 / 0 / 12
8,526
1,421
12,185
3,122
1,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 14
8,580
1,430
2,956
2,521
2,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 10
7,200
1,200
5,470
3,506
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
dtall12
Surtr
13
7 / 0 / 9
8,507
1,418
10,705
5,780
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
13
3 / 1 / 8
7,733
1,289
8,537
3,008
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

392

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fathom6
Baron Samedi
11
0 / 7 / 1
6,043
1,007
1,583
8,074
3,250
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 1
6,645
1,108
7,021
11,231
4,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Wasserjunfer
Chang'e
11
0 / 3 / 0
6,266
1,044
1,952
7,578
2,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
YNSL-_-swaggy
Amaterasu
11
0 / 2 / 1
6,399
1,067
636
9,850
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,546
1,091
2,083
6,498
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
20
Kills
2
2
Deaths
20
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
6
0
12
12
L
Baron Samedi
Fathom6
Baron Samedi
0
7
1
0.07
L
1
6
1
0.25
W
2
0
14
9
W
2
1
10
7
L
Chang'e
Wasserjunfer
Chang'e
0
3
0
0
L
Amaterasu
YNSL-_-swaggy
Amaterasu
0
2
1
0.25
L
1
2
0
0.5
W
Surtr
dtall12
Surtr
7
0
9
11.5
W
Kukulkan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,853
Damage
13,275
17,937
Taken
43,231
16,254
Mitigated
18,607
4,258
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
12,185
2,075
0
117
3,122
1,586
0
465
2,657
25,647
0
L
Baron Samedi
Fathom6
Baron Samedi
1,583
43
0
94
8,074
3,250
0
4,633
3,122
2,311
0
L
7,021
1,177
0
983
11,231
4,421
0
5,883
4,997
0
19,194
W
2,956
137
0
1,596
2,521
2,964
0
961
1,560
11,779
0
W
5,470
886
0
1,195
3,506
2,503
0
965
2,541
0
10,655
L
Chang'e
Wasserjunfer
Chang'e
1,952
34
295
433
7,578
2,832
0
4,086
3,323
16,624
0
L
Amaterasu
YNSL-_-swaggy
Amaterasu
636
368
0
911
9,850
5,278
0
4,776
4,730
0
10,266
L
2,083
713
0
73
6,498
2,826
0
5,712
739
0
10,818
W
Surtr
dtall12
Surtr
10,705
3,302
0
1,350
5,780
7,949
0
976
4,804
2,525
19,286
W
Kukulkan
8,537
383
0
0
3,008
1,252
0
168
2,840
29,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
31,899
136
Minions Killed
110
9
Camps Cleared
3
610,865
Distance Traveled
474,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,526
1,421
29
5
1
143,391
0
L
Baron Samedi
6,043
1,007
0
0
0
56,197
0
L
Pele
6,645
1,108
19
3
2
102,092
0
W
Ymir
8,580
1,430
29
5
0
110,746
0
W
Chaac
7,200
1,200
17
3
0
117,704
0
L
Chang'e
6,266
1,044
31
5
1
102,447
0
L
Amaterasu
6,399
1,067
31
5
0
117,466
0
L
Neith
6,546
1,091
29
5
0
96,743
0
W
Surtr
8,507
1,418
23
4
2
129,684
0
W
Kukulkan
7,733
1,289
38
6
6
109,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role